y HT Player Character Name Type Status/Notes Sex -- ------------------------------------------------------------------ FH.John Haight...........Arawn.............Druid .Normal/Alfar... Ma ...Kevin Newark..........Dorhak............Warrior.Normal/Dwarf....Ma --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry.. Fe --.Rachelle.Gauthier ... Ix........... ??????..Normal/Human ..Fe W2.David Sanders.........Kiet.Sunan........Acrobat Normal/Human ..Ma ...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe ...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma --.Bess.Hadley...........Raddok............Miner...Normal/Human ..Ma R4.Wout Broere...........Unali.............Ninja...Normal/Human ..Fe R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human ..Fe Animals: Corona [Eagle] Z'leyra, Zol Zim (Wolf) - Ix Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #15 sequence (file #150) ---------------------------------------------------------------- Admin Notes: None. ---------------------------------------------------------------- [Recap] From Pyan: [Re: Actions] Pyan watches the wolf as it seems to be the biggest.... ooc: I guess the crossbow is more of a status item. GM: Ack. Good post. But keep in mind you do know Marentian very well so can converse in it fully. :) As to crossbow its a half-cheated item for the joke. It isn't impossible to make but expensive. A hunter like yourself could use it but the guided arrows would need some link as your not a magical person maybe like a telepathic link. Wizards would need to generate said arrow's magic. From Raddok: [Re: Actions] Game #8 - for Update #14 OOC: ppppppfffffffffttttttt!!!!!!!! (nuff said, but - lol - you got me!) I'll give our GM a good bodily shake when I catch him, but otherwise just - very relieved! LOL (& for the wolf! - thank goodness whew) Raddok feels the warmth of Arawn's introduction, and... GM: Ack. Glad you took it in good jest. :) Good post. From Bess: [Re: Joke] ARGH! (but I forgive you - LOL) - you have me feel a part of the "family" now. I totally missed any clue you left; I will re-read the post (naivety indeed - lol) GM: Ack. :) The binary was in the email but not the web version. But seriously I do lay clues/hints in updates over the long run. Arawn is one who seems to trap every word I type and come back to remind me 5 years later. :) Some are pure red herring and some are true clues. :) From Bess: [Re: Updates] Sorry - lost count of updates - the post-joke response update I sent is for Update #15 (sorry - ppfftt!) GM: Ack. The numbers are meant to be a way to figure out what may be lost. But most just hit reply and use the original subject line. But I can figure out very well by the context. So its not a big deal. Nice thing is that actions can be done anytime and retroactively handled. From Mae: [Re: Wolf] Maelorna rolls her eyes at the wolf, 'Oh look, yet... GM: Ack. From Dorhak: [Re: Actions] Dorhak sees Moreloch (um, Moornaught? um, no!... leave to get the food, Dorhak calls out "Would you mind... GM: Ack. A good leader-style post. ------------------------------------------------------------- [New Stuff] [Marqi Frisda 23rd, 1636TH; Sivas, Marentia] [Time: Minutes before...] The guards arrive on ship. Pyan watches the wolf as it seems to be the biggest danger at the moment. He admires the animal and thinks what it most be like to run on all fours. As the guards arrive and it becomes apparent they are only going to talk in some strange language he turn his glaze sky works, looking for Corona. Yet Corona is gone from the sky. Pyan widens his view and can finalty see a large white bird to the south west where Kiet and Z'leyra ran. Corona must be going to help them. But as the guards speak Pyan is happy to understand every word as it is Marentian. [Time: 10:46 am] by now Arawn is fully visible once the spell ends. Raddok feels the warmth of Arawn's introduction, and says "I'll be right back." He nods at the sergeant, smiling to show his thanks as he retrieves his book - and a small net bag of apples that he had stashed behind the crate he had been sitting on while reading. There are nearly a dozen of the plump, juicy fruits in the bag & he hands it to the sergeant, nodding toward the hungry dwarves. He then returns to assist Arawn, after checking to see that the wolf had not moved. "Tell me what you need done," he tells Arawn, kneeling to gently lift up a wounded sailor for bandaging. "I'll do whatever I can to help," & he nods toward the injured around the two of them. As he settles to follow Arawn's instructions, he mutters, half to himself. "I'm done with this ship. What they have done to these dwarven folk is - infuriating. I want to know what's going on here." He looks sadly over his shoulder to his dead sailor friend. "What could be possibly worth these innocent lives?" Raddok watches the interaction between the guards and others. He wonders why the guards don't help with the wounded? Surely they have some basic first aid? Then the Sarge and the tall captain seem to argue. Then as quickly as they arrive he guards leave the ship and stand on the docks. Maelorna rolls her eyes at the wolf, 'Oh look, yet another mongrel,' the voice laughs, 'maybe this one will attack you when you're sleeping, oh maybe I can help!' it teases. She hated canines at the best of times and those in this city seem to truly have it out for her. The cats were just as bad, well, perhaps the two back at the brothel. Speaking of which, where was the disgusting one? She looks at Arawn for an inclination of how to treat the guards and finds he's little help as he's ignoring them. The sailor, Raddok was it? Now he had potential, definitely a bath and change of raiment. Maelorna sighs as she shakes her head, there was time enough for that later. "By the Court, he spawned more?" she mutters softly as she finally realizes the other dwarves are here. Dorhak sees Moreloch (um, Moornaught? um, no! Mournath! That’s it!) Mournath come up on deck and recognizes him immediately. Here? He's here? After disappearing for so long, how did he end up here? Surely the gods have a hand in this. Or one, in particular. As it seems we are stuck here on board the ship, Dorhak figures we might as well make it an enjoyable time, little as he wants to remain, though he does have an idea how to profit from this. Before the guards leave to get the food, Dorhak calls out "Would you mind bringing a wee cask of ale and some mugs for my stout friends here? They are very thirsty! I’ll pay for the cask." He can afford it, though it pains him to spend it, but it should return to him in good will with the other dwarves. The guard looks to the Sarge and the sarge shrugs and waves a hand as if to give up. The dwarf in red speaks to his friends, and Mae, and says "I am going to talk to my kin privately. Please try not to pry. It would be rude. " Dorhak motions for all the other dwarves to join him at the more remote end of the boat, whatever sailors call the ends. The group of dwarves and cloud of body odor head to the rear of ship. Dorhak first says, in Dvallin, "Thank Dvallin you are all free." in Dwarf Elder, Dorhak starts asking them questions. "Laddies, I’m sorry for what you have been through, and I’ll help as best I can. They are bringing food and drink. In this land, slavery is not allowed, so it’s unlikely any of you will be in trouble. We are being kept here, though, while the humans try to sort things out. I know their language fairly well, so if you tell me how you came to be on gods forsaken vessel, I’ll pass that on. Do you know what they wanted you for? Do you know what country they are from? From what warrens do you all hail?" The dwarves mutter that all are from Ba'ru. They were not a warren but a small village in the hills. Ba'ru has some open minded areas where giants to Fae to dwarf are welcome. Sometimes they travel to the L'p'nth mountains every few years to work in the mines they have hidden away. They had wives and small ones. But they - the raiders - only wanted to take the strong males - and the elder one. IT was no secret they lived in the hills so they must've found us fast. The elder dwarf lowers his face in shame. We found barrels of rum on the nearby road. We figured a wagon lost a wheel. Left it due to hard riding. They took it and it was tainted. Next thing they know they were on board. Suddenly the others start to realize and panic. They begin chattering about what about their loved ones? Were they killed or just left behind? The Elder explains that they will go back soon. Then he explains they don't know which land these sailors seem to represent. But most sailors spoke Ba'ru. The guards rare if ever spoke to them other than to toss food at them. They were told they would be needed to do some mining but for who or where they have no idea. Once they did the work which would take only a few weeks they would be set free. The elder dwarf looks around a bit confused. "I don't now why they wanted us. I mean any human can mine. But I suspect based on him." He nods to Raddok. "They needed dwarves for a special reason. For what I have no idea." After they talk, Dorhak gives them a suggestion. "Lads, you have all been trespassed against, as have I. They not only tried to abduct me, but destroyed some of my property I was to sell for some fine gold! I intend to get repaid, and came here to force that repayment. But I have an idea we might all benefit from." Dorhak winks at them, and lowers his voice. "We claim this boat for our trouble, then sell it for the highest price we can. That one human with the funny beard.. .his name is Damon, and I think he knows a lot about these boats. He should be able to help tell us how much the boat is worth and might even know to whom it can be sold. I suspect we could get considerable gold from this if we work it right." He looks over at the others and says "some of these humans are my companions. I’ve known them for several months. I’m sure they, well, most of them, will want to help out." He whispers again and says "but don’t annoy the wee faerry. She’s got a temper!" Dorhak's annoyed at the attack. There seems to be nobody left to question nor is there a way to understand what they were doing. Speaking of the faerry with the temper, she's got some explaining to do. Especially since now there is no way to get payback from the ones responsible. After talking to the other dwarves, Dorhak moves a bit away from the. As Dorhak talks to the other dwarves Damon slips down below decks quietly. He gets to the captain's door and knocks on it. He pops his head in and notices the dead Captain and Unali. He raises a eye brow. "Your doing? Nevermind. What do we have here?" He enters and Unali seems to welcome him as a captain might be able to make some head or tails from this mess of papers. Ix watches all this and pets the wolf. The wolf seems to stare at Mae but maybe its her red hair? [Time: 10:55 am] A lone rider escorts a wagon with two men toward the ship. The two men haul the dead onto the wagon and plop them down so they can be taken away. Some of the sailors who fled and swam to the other ship get their nerve back and actually return and speak to the guards. From the ship the conversation is easy to hear and it seems they complain that suddenly they were on deck and next they were being slaughtered. Sarge Tilo takes statements from the half dozen sailors. [Time: 11:04 am] Another rider comes to the ship laden with bags and a cask of ale. Two guards help haul the food and ale to the deck for the dwarves. A couple of the dwarves drink the waterskins but spit out in disgust. "Water?!" Then the guards open the cask and let the small men drink the ale. Hot bread, warm meats from bird to meat sticks are sorted out, messy unsorted now assortments of plates of vegetables and fruits are also given out. One of the dwarves looks at Ix and grunts and waves her forward for the girl and wolf to eat and drink as well. Down below Damon sorts through the papers and maps. "This here is part of the burnt mess. But look here at this odd land shape. I am certain this must be Vahear. It has that distinctive circle like peninsula." Damon stretches and decides to check the captain out. He rolls up sleeves and checks inside pants. He grunts when he lifts the left leg and points to the captain's ankle. "That tattoo is Fomorian for sure. It symbolizes the island. Those guys rarely get here in the sea of tears. Usually its single sailors but not a full ship. It just isn't done as its too far from home. I've dealt with plenty in bar...exchanges...to recognize the tat. He was from the island or works for them." Unali wipes her face. She has gathered pieces and tatters of ripped scrolls. But it is a language she does not understand. She understands the language but not the written form. [Time: 11:06 am] The last of the bodies are taken away on the wagon covered up. As the wagon departs a lone rider rides toward the ship and dismounts. The man in his late 30s with sandy white blond hair stands about 5 foot 5 and only around 110 pounds. He speaks to the guards and then boards. A pouch is at his side as well as a sword in a sheath. His green eyes blaze as he boards and takes in the scene. He looks small but some get the impression he is agile and could fit nicely in with a group of thieves. "Vox. Where is Unali?" He simply says. A guard yells from the docks. "Captain's quarters on second deck!" Vox nods and ignores the others and heads down below to the captain's quarters. He enters and notices the dead captain and Damon. "Unali. Calling me out this openly is...risky. I shouldn't even be here but you are a fine server to the realm. Can we speak in front of him?" He nods toward Damon. Captain Damon extends a hand, "Captain Damon at your service." Vox stares at his hand like he has mud on them and ignores Damon to look at Unali. [Time: 11:10 am] Actions? Comments? Next Update....Wednesday... GM: A shorter update than wanted. I thought about delaying it but figure something is better than nothing. Due to some storms and running out of time I figure this is good enough. You guys can fill in the time gaps and do rp if need be. The healed sailors are needed at the docks to be questioned once healed. Based on what Unali explains or lets released I'll quickly move on with Vox's orders/decisions. For now storms seemed to have delayed a bit of this update. Due to time and storms I paraphrased a lot of dwarf replies for speed. GM: Last update looks like joke update. Keep in mind they are distinct updates. The top part IS identical but after a certain point it is a new update. So if you ignored/skipped last update may want to read it. GM: For new and old. I know we have a group of strong players that at times seem to take up space and actions. I know healers have a hard time since healing is done by the stronger ones before others can react. Don't ever feel swayed by this. If your not sure what do or say no need to post. Even OOC stuff is better than nothing. You do not need to post daily or weekly. For some who are super quiet this helps let me know your alive. But for most part it is not required. No action is stupid. Like even Pyan's post was good enough it did something. ;) It may seem that not everyone has something to do. I try to make the adventure so everyone has action chances. It is your opportunity to take those chances. Even RPing to know each other and get to know what is going on is fine. Anything is appreciated. I never force folks to post period. I now we all have busy lives. So keep this in mind.