Character Name Type Player Sex Notes ------------------------------------------------------------------------- ..Arawn...........Druid...John.Haight........Ma..Alfar/Backup Navigator ..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf ..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magicina ..Ix..............Shaman..Rachelle.Gauthier..Fe..Human ..Kiet............Acrobat.David.Sanders......Me..Human/Magician ..Maelorna........Dancer..Don.Kerr...........Fe..Human/Seductress ..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator ..Pyandalgor......Hunter..Panthera...........Ma..Human ..Raddok..........Miner...Bess Hadley........Ma..Human ..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden ..Z'leyra.........Healer..Alex Kopas weri....Fe..Fe..Human/Shman/1st Mate ..Barbasa.........Warror..Npc................Ma..Dwarf/Outcast ..Brutto..........Sailor..Npc................Ma..Sailor #1 ..Finn............Sailor..Npc................Ma..Sailor #2 ..Ardrackle.......Sailor..Npc................Ma..Sailor #3 ..Zepp............Sailor..Npc................Ma..Sailor #4 ..Corona..........Eagle...Npc................Ma..Companion to Z'leyra [First Mate] ..Zol.Zim.........Wolf....Npc................Ma..Zehani Wolf/Ix's Friend Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #27 sequence (file #273) ---------------------------------------------------------------- Admin Notes: None. ---------------------------------------------------------------- [Recap] From Raddok: [Re: Actions] [OOC: this seems like a lot of stuff here, but wasn't sure whether to fill in a couple of those days at sea in this session or not, so I did; if unnecessary, hit me over the head, - gently - please - lol] Marqi 24th - (Raddok is relieved when Dorhak gives the order.... [OOC: he plans to practice this new skill daily, if possible] OOC: lol] [OOC: just trying to get the skills Raddok would like to work on while on board mentioned; the schedule is up to ship's officers - he hopes to be practicing by the morning of Marqi 25th, and already have a few days' practice in both weapons (at least one session with each daily) by the time the first leg of their journey is done] [OOC: I would assume the cooking is being done on a stove on deck, fastened onto a protective metal plate on the deck, to protect from embers] Raddok offers to Kiet to assist with cooking, even if just running for ingredients, chopping them, or keeping the fire going. Raddok eats with the others whatever meals he can, listening to their stories, and trying to understand more words. He shares a couple funny stories of his early adventures - or misadventures, since one tale had to do with his stumbling over his own sword in the dark. After a wet night on deck (Marqi 26th or 27th, whichever is his turn to be outside), Raddok wonders out loud how .... [Marqi 28th - night] Raddok defiantly states that hail is NO fun in a hammock,... [Marqi 29th] As the port of Kasha becomes visible, Raddok asks K'leyra... GM: Ack. There is no obligation to post. But this does bring up a reminder I'll cover below on mini IBT. Swimming is kind of hard to do with a spell active it would be hard to catch up with ship. So as long as spell is in place I doubt no one will swim. Technically at night when ship is forced anchor (even while spell is active) one could swim then but the current created by the magic would be dangerous. Not to mention sharks at night. I like the hammock scene! Funny. Original idea too! Anyone can go ashore to get a bath/meal/etc. as to cooking since no actual food was bought cooking is null. It seems only Travel Rations were paid for no fruits or soups or meat. So it will be a long trip eating only rations. :< Why supplies are critical for a ship like this. It could be a factor for endurance/nutrition. As to daggers will assume paid for but remember email I sent this will make you very low on funds now. :< There are places on deck for tents (maybe 3-4) but winds would blow them off deck unless really secured. From Raddok: [Re: Actions] That's a fighting dagger he wants - he doesn't feel dexterous enough to use a throwing dagger like it should be used. He only plans to use it as a tool, not a weapon, although having an in- close weapon might prove useful, and he might get some training in using it, if there's time among his other practices. GM: Ack. From Z'leyra: [Re: Actions] Besides spending her time increasing her Seaman skill, Z'leyra loans out her new Language Necklace when requested. Using her Watchful Sleep brooch and after five days of recovering mana she further enchants the Necklace to boost the Em of the wearer*. Â When port is reached she will replenish the ship supplies and get new supplies (such as a new fighting dagger w sheath) that were suggested. *Using similar technique as Necklace was first ensorceled. GM: Ack. I assume since unclear that means supplies are paid for by Z up to the original numbers (1k rations, etc). As to the new enchantments you'll need to give more details on the actual spells since it was probably 10 years ago we did it and the dates since unclear. ------------------------------------------------------------- [New Stuff] [Marqi 24th, 1636TH] (Raddok is relieved when Dorhak gives the order to cast off - waiting is hard when the brain and body are both eager for action. He offers to help, asking Z'leyra (as First Mate), what and where he might lend a hand. [He will follow her directions, whatever they are.] (Once the ship appears to be on course, and things quiet down, he looks around to find if Z'leyra might be free to answer a couple of questions, and waits until she appears free [around mid-day, I assume she'll have a few minutes?]. Raddok approaches her, touching his hat brim in respect to her on-board rank. "Excuse me, Z'leyra, but do you have just a couple of minutes - I have a couple questions about our routine on board." (He waits until she acknowledges she can listen, either returning later if she asks, or going ahead with his questions… [whenever he can ask them, here they are] "I was wondering if you will be scheduling any weapons practice - I would like to practice with both my mace and my sword, to keep my skills up & hopefully improve them. I use a shield with the mace, but the sword is two-handed. I'm willing to do two or more practice sessions every day, for as long as you deem fit for each. "Also, I think Kiet, or somebody, said something about swimming lessons - which I know we probably can't do until at anchor, but I really need to learn. "Another thing." He glances directly, if slightly cautiously, at her.(He doesn't want to annoy her) Is there a chance that you can help me learn Marentian? I was told by Kiet you might be able to craft a magical means of learning, and the more practice I can get with you folks' common language, the better. Whenever you're ready, of course - I don't want to be pushy." "By the way, will we be rotating the use of the hammocks? I'll stay out on deck if you wish, as long as my gear is under shelter in a cabin." "If there's anything else you want me to be doing while we're at sea, just let me know. I can carry things or assist someone - whatever's needed." (He waits to see if she has any answers for him, or if she'll still needs time to arrange things - either way, he is patient and as courteous as possible.) (He has another, somewhat strange request, but suddenly backs off on mentioning it right now - he's pushed enough already, and she might think he's crazy if he suggests using his new climbing gear to get some climbing practice in, by either (or both) hooking the grapple over the side & climbing up and down the ship's sides, or hooking it up on a spar near the mast & climb up and down the mast using the grapple & rope - he's too embarrassed to mention it at this time.) He suddenly thinks he might see such things as practice sessions posted on the wall outside the galley the next morning, and hopes he hasn't annoyed her. He hopes she'll send him off with a chore, so he can retreat with some grace. He decides to hold off mentioning climbing practice for a few days, until a routine has been established.) [Marqi 26th, 1636TH] Raddok wonders out loud how he'll ever get his blankets dry (at least it wasn't freezing) - he says he didn't realize he's used to being in his tent, but there's no room on deck for that. He gets permission in the morning to hang the blankets on the rails tying them in place, where the breeze dries them, and watches the others' blankets, too, keeping them out of the sailors' way. [Marqi 28th, 1636TH] [Night] Raddok defiantly states that hail is NO fun in a hammock, and covers his head with his extra blanket - he's glad he has two spares. He falls out trying to get it in place, and joins the laughter of his companions, hiding under the hammock until the hail stops, then dumps it out of the hammock, climbs back in & falls back to sleep. [Marqi 29th, 1636TH] [Sea of Tears, North Shore near Kasha City] As the port of Kasha becomes visible, Raddok asks Z'leyra if someone could buy him a dagger & belt sheathe while in port, as he didn't realize until at sea how handy the things were to cutting up meat or ropes, even if he doesn't use one to fight with. He hands her 2SC to cover the cost, & asks her to tell him if it costs more. He also offers to help carry any new supplies on board in this new (to him) city. [Marqi 30th, 1636TH] [Time: 6:41 am] The ship prepares to leave the city after any supplies are delivered For the first time in days the clouds roll in to make a cloudy day. Temperatures range from 33-58. There are average winds with an average speed of 6 knots but gives the ship 16 miles of travel today. [Time: 8:30 am] A rain storm hits the ship and lasts about 15 minutes. [Time: 12:!3 pm] Crew spots a large ocean ancient turtle on the surface of the water. it is big enough for a man to ride and must be hundreds of years old. [Time: 1:29 pm] A small marble sized hail storm pelts the ship for about eight minutes or so. [Time: 10:40 pm] The crew spots 5 medium sized seals in the water swimming along the side of the ship. Some consider taking one for dinner but the animals dive before any attempts can be made. [Time: 11:44 pm] A moderately powered rain storm hits the ship drenching it for about 19 minutes. [Marqi 31st, 1636TH] The day ends up partly cloudy and signs of summer has not shown up as temperatures only range 27-46 degrees making for cold sailing. Average winds help the ship but Mournath due to fog loses sight of the shore and loses bearings slightly. The ship gets lost for 14 miles before the mistake is corrected. This only gives a overall distance of 6 miles gained today. [Time: 8:40 am] A strong wind storm hits the ship making steering a bit difficult to maintain course and things have to be batten down. It lasts about 20 minutes. [Time: 10:34 am] Fog sets in the area for almost 2 hours as sight of land is lost. Corona and Fremea offer to give help but the fog makes it difficult to get bearings even from the air. [Time: 8:14 am] A light rain storm hits the ship for about 5 minutes. [Apris 1st, 1636TH] A dreadful overcast day makes seeing the sun near impossible today. Temperatures range from 27-54. But the winds are good today giving the ship 30 miles to travel. Arawn does make a mistake in his navigation at the end of the day due to the loss of the stars due to overcast. But it is not critical as ship was near anchoring for the night. [Time: 1:03 am] Those no deck are awoken by a golf ball sized hail storm but it only lasts about 3 minutes. [Time: 12:41 pm] A school of Eel are spotted on the port side of the ship. The sailors are not sure if they are dangerous or just creepy. Since it is day time they can't tell if the animals are electrical or not. [Time: 3:53 pm] A heavy wind storm hits the ship making the crew to batten down the hatches it lasts for about 12 minutes or so. [Time: 7:50 pm] Suddenly the ship is struck as if hit by a wall. Those standing or on deck are tossed back a few feet causing minor bruises and cuts. Those lucky to be sitting are not affected. Then suddenly the ship lurches starboard and begins to moan and creak. The rigging begins to strain to the force and 2 sailors rush to secure it. Two other sailors rush to the front of the ship with lanterns to see if its a reef. Then one yells, "Whirlpool!" The rare event has happened with a force 7 style whirlpool which means the ship is caught not moving fast enough to skirt the whirlpool. The size of the whirl;ool is 100 feet in circumference. But the depth is shallow at only 30 feet so this helps. The ship is rocked back and forth as it slowly rounds the perimeter of the whirlpool for exactly 5 minutes. Those not used to sailing are suddenly green and use the railing to support their release of the shock from their stomachs. There is little Dorhak or the crew can do to prevent the event. But once it is over the ship orders an immediate anchoring. The ship must be inspected from top to bottom for damage. The crew describe what to look for and Fremea flies along the sides of the ship to look for damage as the crew and passengers look for damage. In the end there is minor damage. Maybe a dozen boards need to be replaced. Since no board, nails or hammers were ever bought the repairs must be made once in town. The crew hopes it will last a couple more days without serious hull breaches. They murmur at the lack of supplies for repairs on board. The Fomorians didn't even get any as well it seems or just sold them. [Apris 2nd, 1636TH] The day ends up partly cloudy again with temperatures ranging from 16-69. The ship gets helped by average level winds giving an average speed of 6 knots for a full distance of 24 miles made today. That evening Arawn does fail on some of the local charts but Mournath fixes the error in the morning. There are absolutely no weather effects today making it a rare day. [Time: 12:29 pm] The ship spots 3 local Bhamotin merchant ships in a tight fleet formation sailing south probably from Kasha to the next city. But the spell of the Friendly current makes the ship too fast to slow down safely for any meet and greet. [Apris 3rd, 1636TH] The day ends up cloudy with a short duration of a bone crushing ten degrees for about 20 minutes to warm up as hot as 86 today. Ship gains a steady average set of winds to give the ship 22 miles today. [Time: 7:17 am] A wind storm hits the ship and a loose spar tears a bit of the top quadrant sails But since there are no cloth to replace it will have to be left alone. [Time: 8:44 am] The crew spots 3 large red and orange stripped sting ray in the ocean. They are tempted to capture one for dinner but one sailor says that type is full of poison and is not good at all to eat. [Time: 12:09 pm] A small rain storm hits the ship for about 12 minutes. [Time: 6:57 pm] The ship makes anchor now at nightfall as usual. But Corona lands and reports there is a city only about 2 miles away. Fremea flies and confirms it is a large city and must be their next destination. Mournath and Arawn consult their charts and confirm it must be Vistair. Mournath warns the crew that sailing into the docks at night is risky. But if its only 2 miles away and that would mean a night's docking compared to docking at sunrise and collecting supplies then would be a waste of time. Mournath asks if Fremea can arrange a tug to help guide the ship into port. It might cost a few silver to get the help but it would be good to have local help who knows the local waters. Fremea returns a half hour later and a tug will help guide the ship to a berth. Soon a small tug ship arrives with heavy lights and guides the ship to a small dock of light merchant berths. Arawn has to dispel the magic to allow the ship to go slower and with more caution as it is towed into the docks. [Time: 8:15 pm] The ship docks at Vistair port and makes payments for local dock fees and the tug captain. Vistair a city of 14,000 is not as big as Kasha but has the usual city delights. Next Update....Saturday or Next week (Tue/Wed) GM: Second leg of travel done now in the second city. Sadly the rolls help you guys but hate me. No big combats. Darn. Maybe next time I can kill off some pcs. Some repairs sadly will be done in port so no free time for sailors due to poor supplies on board. As with last city if any plans to be made (bath, dinner of non rations, etc). Let me know. Otherwise we'll move on to the 3rd leg. This does bring up Mini IBT. While on board one can improve skills. I assume 8 hours to sleep. Then 8 hours of possible chores. So in order to get full points you'll need to dedicate 8 hours. If less then you will get less. If no skill is given I'll assume Seamanship by default. Languages can be done by teaching or magic. If by magic Let me know which languages you want to learn if possible. The rope language item can be done once a day so its first come first serve who takes it. So at this point its been what? 10 days? So that's 10 days of magic use or so. So tell me the skills you want to learn! I'll process the actual points once Vahear is reached (not until then). If you do more than 1 skill you'll get less points so 4 hours of Mace and 4 hours of shield is 0.5 (or 1 if taught) per day. Swimming will be very limited only at night and dangerous due to the spell Arawn has cast on ship. Also there is no obligation to post. I've gotten some in email or skype saying nothing to post. That's fine. If this was a movie it would be end of Reel A the usual travel montage where music is played while the characters travel from point A to B. This is mostly filler. But as with Raddok even he can come up with some filler. But there is no obligation to post. But it is GREAT time to get to know each other RP wise. GM: Expenses Item Cost Tug Boat Help - 33 Copper paid by ??? Food (Rations) - 511 Brass Bits paid by Z'leyra Water (366) - 366 Brass Bits paid by Z'leyra Pet Foot - 4 Silver paid by Z'leyra GM: Mini IBT [Marqi 24-Apris 3rd] Player Skills Z'leyra Seamanship Raddok Swimming, Mace, Shield, Marentian GM: Gear finals Player Gear Sheet Ready/done Mae Completed Done Mournath Completed Done Pyan Completed Done Dorhak Completed Done Ix Completed Done Unali Completed Done Raddok Completed Done Kiet Completed Done Fremea Assume take all Done Z'leyra **Need Info*** Done Arawn ---- Done ** Last time this Gear info will be posted **