Character Name Type Player Sex Notes ..Arawn...........Druid...John.Haight........Ma..Alfar/Backup Navigator ..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf ..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magician ..Ix..............Shaman..Rachelle.Gauthier..Fe..Human/Shaman ..Kiet............Acrobat.David.Sanders......Me..Human/Magician ..Maelorna........Dancer..Don.Kerr...........Fe..Human/Seductress ..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator ..Pyandalgor......Hunter..Panthera...........Ma..Human/Hunter ..Raddok..........Miner...Bess Hadley........Ma..Human/Miner ..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden ..Z'leyra.........Healer..Alex Koponen.......Fe..Human/Shaman/1st Mate ..Barbasa.........Warrior.Npc................Ma..Dwarf/Outcast ..Brutto..........Sailor..Npc................Ma..Sailor #1 ..Finn............Sailor..Npc................Ma..Sailor #2 ..Ardrackle.......Sailor..Npc................Ma..Sailor #3 ..Zepp............Sailor..Npc................Ma..Sailor #4 ..Corona..........Eagle...Npc................Ma..Companion to Z'leyra ..Zol.Zim.........Wolf....Npc................Ma..Zehani Wolf/Ix's Friend Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #58 sequence (file #509) ---------------------------------------------------------------- Admin Notes: None. --------------------------------------------------------------------------- [Recap] From Raddok: [Re: Actions] [2:15-2:16 approx.] Raddok is returning to his shelter amidships when Dorhak... GM: Ack. I know you're eager to use ring hopefully soon. No real need to hide on ship as ranges are way too far. Remember hide range is about 310 feet or so since bows can do 300 feet. Beyond that no need. Good post. From Dorhak: [Re: Actions] The captan announces "I’m not intending to attack the ship …. GM: Ack. From Z'leyra: [Re: Actions[ Z'leyra will land on the deck (cancelling her levitation spell) and look for Arawn. Upon finding him she will cast Quarrels and max EL through her staff, (excluding herself and Arawn) Then attempt to cast levitate at max EL on herself and Arawn and teleport both back in front of and above the party's ship. GM: Ack. Finding a invisible dude. Fun times. From Mournath: [Re: Actions] replying with an 'aye-aye captain' Mournath prepares to... GM: Ack. ------------------------------------------------------------ [New Stuff] [Apris 27th, 1636TH] [Time: 2:15:56 pm] [Turn 26: Phase 2 - [Phase 218]] Fremea is pleased with her use of the ancient relic. She can see the major power of the item if used in the middle of some throne room. A good third possibly half the crew kills themselves. Maybe its time to finish it up with her last use of the relic today. She hovers above the pirates which are now recovering from the ship hitting the beach. A good 2/3rds of those left were knocked to the deck. Course many lost weapons as well so it could be a fast and furious brawl. Fremea invokes the magic of the item once again. In the first round 8 fight among themselves – with 3 wounded and 1 more death. The next few seconds 10 fight but mostly with fists and elbows with only 2 being wounded. Next round 10 fight with 1 wounded and 5 more deaths. Next few moments 15 fight each other with 1 more wounded and 1 more death. Next phase sees 7 fights and only 1 wounded. Then 3 fight making 1 wounded and 1 more death. Eight fight next with 1 wounded and 1 more death. Finally 8 fight with 1 wounded and 1 last death. So in these few seconds 8 are wounded, with 11 more deaths. There were 61 individual fights. Fremea estimates 13-15 left?. At least 4 are not even wounded but it looks like around 9 or so are bleeding or wounded. Maybe its time to get to the dirty work. [Time: 2:16: 24 pm] [Turn 28: Phase 2 - [Phase 228]] ------------------------ [Time: 2:15:56 pm] [Turn 26: Phase 2 - [Phase 218]] Raddok is returning to his shelter amidships when Dorhak calls out to everyone to gather. After hearing that the Captain wants to capture the pirate ship ahead of them, intact, he decides that maybe he should be careful about using the ring & causing any more fire damage that might put risk to the plan. He watches in surprise as the fore ship suddenly veers east toward shore and runs aground about twenty or thirty feet from the beach. There appears to be fighting on its decks - very confusing to Raddok, since no one seemed to be there but pirates. He glances back at the now somewhat-distant pirate vessel behind them - it seemed to be at a dead stop, its masts & sails down. "We're winning?" he thinks. But where's Arawn? If he's on the ship now far behind them, they will have to turn back & rescue him. His thoughts race. He might still be able to use the ring, but he suddenly remembers he could not see why the ship in front turned - was there a friend there? Wait - the faerry - Fremea! And Z'leyra had just disappeared, too. If they're invisible then other friends might be also. He couldn't risk firing the ring when they might be hit. He got angry - if he saw a mass of archers - or any pirates - approach against his friends, he would be pleasure to shoot a very long-range fisted punch with the fire ring when he could see those villains' faces, nearly beside their own ship - followed by his great sword. The warrior in him was smoldering now. All these thoughts occur within a minute or so, tumbling into his consciousness. He turns, adrenalin rising, still crouched behind the lockers, to look at Dorhak nearby, waiting to see the Captain's next step of the plan. He will go wherever Dorhak orders him to go. He wants action! The captain announces, "I’m not intending to attack the ship to our stern, but I think we can head back that way. Mournath! Circle around but don’t approach within 200' of that other ship"? Barbosa frowns and approaches Dorhak, “you let others gain glory?' He lowers his voice, “I'm shamed enough. I need glory.” He waves his hands around as if to show the ship circling and circling. “No glory.” Then stomps off. Zepp then approaches Dorhak, “I still say leave no witnesses.” He points to beached ship. “The hold can break soon and water rush in. Ruins booty.” Dorhak considers these things including losing a good amount of treasure. Even though that loot was probably stolen from innocents. Then again this close to Dechan maybe they are empty holds not having a chance to collect treasure? Replying with an “aye-aye captain”, Mournath prepares to do Dorhak's bidding, swinging the wheel and judging the distances. The ship turns and heads back west. Now the beached ship is 630 feet or so away and gaining distance. The stalled ship is now 1,380 feet. Since facing the winds and the swift current the overall speed is reduced. At this rate it may take 2 minutes before get within the 200 feet range of stalled ship. [Time: 2:16:24 pm] [Turn 28: Phase 2 - [Phase 228]] ------------------------ [Time: 2:15:56 pm] [Turn 26: Phase 2 - [Phase 218]] Z'leyra lands on the pirate deck ending her levitation spell. She lands to the side to avoid the heavy foot traffic in the center areas. She scans the aft section. But sees no Arawn. She scans the forward and center areas. But again there is no sign of the Alfar. The Shaman-Wizard then takes a few seconds to scan the pirates and deck. No sing of blood. If the report of the tossed pirate is true why no blood? She studies the crew and discovers the Captain, Helmsman and First mate quickly by their actions and orders. The Captain is talking to 3 pirates so edges that way and tries to listen. But she does not understand the language. The first mate is at the front of ship trying to figure out why ship is stalled and yelling at pirates to fix it. She may not understand the words but the meaning is clear. As she nears the captain she notices his body language and he keeps eyeing the stairs below and after 3 glances there turns to the Black Depths. Pirates begin to move fast again as it seems the Depths is coming back to finish the job. Z'leyra is smart enough if a prisoner is taken to put them below decks to avoid quick rescues. But if she is wrong and Arawn dies in those precious seconds? Z'leyra steps gently down the stairs. The ocean is loud but squeaky steps give her away. She gets to the bottom of the stairs and looks left and right. Finn always said most pirate ships have large holds but no berths – if any. So if the layout is same hold should be to the left. She turns that way but spots a tall pirate moving her way to the stairs. He has his hands in his pocket and looks bored. Z'leyra steps aside so he can pass and she can move to the hold. But suddenly 2 feet away the man jerks both hands out of his pockets. He tosses a huge pile of sand right at Z'leyra's head. The sand pelts her dragon helm and amber nose guard and Z'leyra reels back in pain from now being blind. But a half second before sand hits her she sees the other hand reaching for her. It is glowing bright orange. Z'leyra can hear nearby flapping winds like birds? Is Corona here or other birds? Z'leyra can feel the heat of the orange hand on her neck but nothing seems to be happening. She recalls in her mind what pirate had – a dagger and sword. But how could he see her? She did get the warning from her clairvoyance spell but he was faster than she could react. Then Z'leyra hears 2-3 sets of foot steps from the left area coming this way. She hears Orange-Hand man curse under his breath. Z'leyra digs up memories of sparring with Unali blindfolded. Time to use those skills to good use. [Time: 2:16:24 pm] [Turn 28: Phase 2 - [Phase 228]] Actions? Comments? Next Update...Saturday? GM: Sorry for delay. Staff revolted Saturday so lost that day. But it was a shorter update than expected. I did get a lot done last Friday for Fremea's combat rolls. So other stuff was faster than expected. So 2 minutes to get within 200 feet of other ship. Not sure how long I'll do next update. I may do just 2 phases since Z has combat. So sadly other players may be bored. :< I figured a good pirate boarding fight would be easy experience for group but alas. Guess only a couple will get experience. GM: Z'leyra – Will have eyes clear soon in few phases. But till then. Your in same hallway style area as player ship. About 5 feet wide so can fit 2 side by side in a pinch. Stairs are up to left a few feet but another half dozen or so steps to top deck. Fremea – Quarrels are gone for relic. What now? Keep in mind ship is being battered by waves from behind. All others: Sorry not much action for you guys. :< GM: Language Necklace Use: Roll W+EM or less Buff: +Em Mar 24th, +W Mar 29th Character Date Learning Notes Raddok Mar 26th Marentian Success Pyan Mar 29th Eagle from Corona Fail Pyan Mar 30th Eagle from Corona Success Kiet Apr 3rd Bhamotin Success Unali Apr 4th Bhamotin from Kiet Success Fremea Apr 5th Bhamotin from Kiet Success Unali Apr 19th Cerulean from Arawn Success Raddok Apr 22nd Cerulean from Arawn Success Raddok Apr 23rd Fomorian from Unali Failure Raddok Apr 24rd Fomorian from Unali Failure Raddok Apr 25rd Fomorian from Unali Failure Raddok Apr 26th Fomorian from Unali Success GM: Watch Assignments: First ( 7-10pm) - Dorhak, Raddok, Ix Second (10- 1am) - Arawn, Mae, Pyan Third ( 1- 4am) - Fremea, Z'leyra, Mournath Fourth ( 4- 7am) - Unali, Kiet, Barbasa GM: Spells Player Spell EL Start Duration ends Cast # Arawn Flight Max 2:13:36 [Ended] 1 Arawn Invisibility Max 2:13:30 2:16:30 1 Fremea Invisibility Max 2:14:00 2:17:00 3 Z'leyra Clairvoyance Max 2:13:00 4:13:00 1 Z'leyra Levitate Max 2:15:22 2:18:25 1 GM: Record keeping Player Notes Location Arawn Scale, Bow, Shield, Sw, Dagger, Helm, Wand Aft Dorhak Armor*, Mace/Shield, Dagger, Sword Amidships Fremea Leather, Bow, Dagger, Sword Flying Kiet Leather*, Dagger, Bulwark, Shield, Helm, Wand Aft Ix Leather, Helm, Sword, Bow, Dagger Front Mae Crossbow, Quilted, Dagger Amidships Mournath Leather, Spear, Knives Wheel Raddok Grt Sw, Dagg, Quilted/Leather, Helm Amidships Unali Many daggers, Sling, Armor, Helm, Bow Amid-ship Z'leyra Chain Armor, Staff, Great Sword, Helm, Bow Aft