Character Name Type Player Sex Notes ..Arawn...........Druid...John.Haight........Ma..Alfar/Backup Navigator ..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf ..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magician ..Kiet............Acrobat.David.Sanders......Me..Human/Magician ..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator ..Pyandalgor......Hunter..Panthera...........Ma..Human/Hunter ..Raddok..........Miner...Bess.Hadley........Ma..Human/Miner ..Tsia.Phan.......Thief...Don.Ker............Fe..Human/Thief ..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden ..Z'leyra.........Healer..Alex Koponen.......Fe..Human/Shaman/1st Mate ..Barbosa.........Warrior.Npc................Ma..Dwarf/Outcast 3 Horses for pack animals Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #121 sequence (file #904) ---------------------------------------------------------------- Admin Notes: Roster updated with Don's entry. --------------------------------------------------------------------------- [Recap] From Raddok: [Re: Actions] [Nothing new to add to this post - Raddok's possible responses already posted from #118 & #119 updates. Personally, I am doing well at home in my senior apartment & hope my neighbors here are doing the same. My family also seem to be okay, my aunt & her husband & my uncle & his wife (they're in their 80's). I sincerely pray that you are all likewise doing well. Hugs to Scott & his family on continuing to adjust to their loss. I will post on discord, too - this is for those not there.] GM: Ack. No need to post if nothing to say. But you did fine. We should be back in groove now. I'm working at home myself so that should give me more time not riding in a car – just walk 5 feet to this pc. :) Stay safe and thanks for the kind words. From Arawn: [Re: Actions] Noticing Tsia flinch during the conversation Dorhak had with …. "I agree with the villager's wife," he said, giving the …. OOC: Welcome back, Don! And, Dorhak, I would normally have Arawn run the NPC/PC through a thorough magical interrogation but as Scott has mentioned that most players tend to find this distasteful I'll refrain from doing so unless your character insists. However, he will try and give you an answer as to Tsia's potential magical ability but will leave that for Scott to fill you in on or at least by the next post. GM: Ack. From Z'leyra: [Re: Actions[ Z'leyra asks (in Katai) Tsia Phan "Would you prefer to talk in … GM: Ack. For record Tsia would not know area in relation to Katai only that it was a far distance area. From Raddok: [Re: Actions] Once Raddok realizes Tsia speaks Marentian, he will find a chance to introduce himself & be friendly, but not too much, as she is still a stranger he needs to learn more about. He will continue to assist the group using his teamster skills, plus any climbing & mountain survival skills, as well as as a fighter & miner. If there are not enough horses, he is willing to travel on foot - he can observe the horses for any lameness or other injury/fatigue that way. GM: Ack. The horses are only 3 due to limited supply and so used to carry tents and supplies. -------------------------------------------------------------------- [New Stuff] [Ma 4th, 1636TH] [Time: 7:43am] Noticing Tsia flinch during the conversation Dorhak had with Z'leyra regarding the woman Arawn wasn't overly surprised to find her suddenly addressing the party in Marentian. As a courier it would make sense that she would be versed in a variety of languages, if not a mastery at least something beyond rudiment. When the village chief's wife stepped forward to berate the men and defend Tsia the druid gave the woman a grin and look of support. He was glad to see that at least some of the villagers had some sense about them. "I agree with the villager's wife," Arawn said, giving the woman a respectful nod. "I would vote for Tsia to be unbound while she accompanies us. I sensed the truth in her words earlier and know that she is not a follower of the dark gods. And I am comfortable with her holding on to the daggers. She is one person among many, trapped far from home. It would be foolish for someone in her position to attack us or flee as her judgment, and ours, in the kril is the only safe way for the both of us to return home." Z'leyra asks (in Katai) Tsia Phan "Would you prefer to talk in Katai or practice your Marentian?" Upon receiving an answer she will then engage in conversation with her in the chosen language covering the following topics...if Phan is agreeable to talking. Make sure Phan is fed and given water to drink. “Do you know knot work such that we can have a quick release fake knot till we get out of sight of those thinking you guilty of crimes? Figure once out of sight you can have your limbs free. What weapons do you want to use? Shield? Does she want the loan of such?” Mention that she (Z'leyra) is a weapon smith and can sharpen/repair/manufacture weapons given the tools and time. What other languages is she familiar with? The party has traveled a not and most speak a number of languages. Z'leyra enjoys learning new languages. Can you describe where we are in relation to Katai? What you know of this land? Exchange synopsis' of personal histories bit by bit,. Dorhak glances at Z'leyra and Arawn. Why are they wanting to be so friendly with a thief. Why can't she travel tied up? Unali slips near Dorhak and whispers and explains women tend to need hands free during...Dorhak cuts her off. None of that weird female dumbo jumbo! He nods to Unali, “Ohhh. Gotcha.” He is a great sculptor but slow – or distracted on the common sense stuff. Dorhak steps forward toward Tsia once then two quick steps after a moment as if to charge but the thief does not flinch. Dorhak appraises the female as Z'leyra continues to talk to her asking questions. Dorhak flexes his fingers and forms a fist. Some hold their breath. Hoping there isn't another Mae incident with a slap. Then with deftness so fast its a blur he pulls off his axe from his back and holds it in both hands. Ready to pass judgment! He demands she hold her hands out in a bark that echos in the village. HE braces and steps back and explains thieves in some cultures get their hands cutoff so they don’t steal. That if he did that now no worry about weapons or silly knots! He stares at Tsia for several long moments then with a battle howl he swings the axe high and toward her hands! The blade lands right on her right wrist and cuts off her hand as blood gush out but Tsia still refuses to react. The party step forward to intervene. Then Dorhak shakes his head and grins. Still holding his axe in his hands he knows some human cultures – and Faerry for that matter – use certain days of the year for pranks. Apris or such something like that? The day dream fades and Dorhak swings the axe for real this time and lands between the two still intact hands and slices the ropes. He places his axe back on his back and says she can walk with no ropes. But she tells the female with the daggers to give them to Z'leyra for safe keeping for now. Z'leyra takes the 2 ancient blades with their small sheathes and places them for now on her belt. She glances at Tsia to ensure they will be safe. Dorhak then steps back and orders the party to move on. The getting to know Tsia can be done on the trail. Gnorf grunts mumbling, “finally.” As Tsia removes the ropes she shifts the food and now a small skin of water to her belt but not before drinking some water. [Time: 10:01am] The party notices a few dark clouds roll in from the mountains to the west. This fast moving set of clouds causes a short term storm with little lightning but rain that lasts 12 minutes. But as quickly as it came the clouds move east and clear sunny skies come back. But this does cause muddy walking for the next couple miles. Tsia is glad she can use her hands to not slip in the mud. As the party move they almost subconsciously move Tsia into the center. Maybe not so much for her protection but so they can watch her carefully. [Time: 6:02 pm] The party finds a camp site and tasks are made to gather wood, form shelters, unload stuff from horses and start cooking. As they sit around the group is eager to hear more about Tsia and share their own stories. ------------------- [Ma 5th, 1636TH] [Time: 6:03 am] The night goes off without issue. Two sentries watch the wild as well as Tsia but she remains to be a non threat. ------------------- [Ma 4th, 1636TH] [Time: 7:45am] The day is sunny for the majority of the day and clear. Temperatures today range from 46-79. Almost immediately on leaving the village a large wind storm hits-the party. Some wonder if this is a omen or just a coincidence. It lasts for 8-9 minutes with gusts hard enough to force folks to brace or be thrown to the ground. Arawn and Raddok wake up to check their minor wounds have healed up nicely. But as Barbosa stands he sees his wounds have not been affected at all. After breakfast party breaks camp and heads out. It is a cool brisk morning with temperatures ranging from 26-43 so it doesn't get too warm today. But the day is mostly sunny and clear all day. For those in the 1am shift there was heavy fog causing extra awareness to be safe. [Time: 9:53 am] The party spots a group of bears to the east about half a mile. A large male bear with with 5 female bears and 3 cubs. The party is amazed at how many females are with the one male! But the bears only sniff the air but do not approach. [Time: 4:15 pm] Due to the cool temperature another set of fog rolls into as the party moves westward. It lasts almost 20 minutes and speed is slowed for safety. ------------------- [Ma 5th, 1636TH] [Time: 5:53 am] Kiet is on foot patrol all armored up on sentry. Fremea is watching the camp on the ground but also Tsia who is sitting up awake this early. Tsia stares at the campfire and munches on cold bread. There is a sliver of a moon but its so weak its not much help. So the night is dark aside from the campfire. The horses stand nearby sleeping. [Turn 0: Phase 3] Z'leyra wakes up quickly as her brooch kicks in. The danger sense is great and she moves to gt a look and watches Kiet and Fremea but sees no danger? Did the brooch fail? [Turn 0: Phase 4] Fremea glances at Z'leyra and wonders why up so late. Then Kiet spots it a flash of white in the darkness. A form moving fast to his left. He grabs his weapons and concentrates. Then Fremea spots 2 white flashes on other side of camp move fast and back into the darkness probably obscured by bushes. Tsia notices Z'leyra up and can sense Kiet bracing but not sure why. [Time 1: Phase 1] Those who see the creatures seem to figure they are wolves. These are large ones though with razor sharp claws and fangs. They are white colored wolves with the tips of their ears dark red. The wolves all enter camp fast and organized. Wolf #1 charges the campfire and turns to see Z'leyra on her knees. The wolf leaps at Z'leyra. Even though she was alerted her reaction is slower due to sleep and the wolf bites on her left shoulder doing 6 of damage. Wolf #2 charges into camp from east facing the campfire but glances at the horses and seems to ignore Kiet nearby. Wolf #3 charges out of the darkness and lunges at Tsia but she uses her agile body to roll away missing the bite. Wolf #4 and #5 charge for the tied up horses. Wolf #5 fails to make contact but #4 bites down hard on a rear leg doing 11 points of damage. Wolves #6-8 move from the west toward camp. Wolf #9 charges right at Fremea. But at the last second she leaps up and hovers out of the way. Wolf #10 moves close to Tsia but is watching the horses. Kiet draws his weapon to his hand but glances at the others around and figures he can smoke this one nearby. He ensures no one is behind him in case of another ambush. Z'leyra sees Tsia attacked and knows her daggers are nearby. But she ducks back into the tent and grabs her shield to block any new moves. She grabs her sword nearby ready to battle Tsia stands quickly and grabs a burning log that isn’t completely engulfed and waves at the wolf to scare it. [Turn 1: Phase 2] GM: Actions? Comments? Next update...Monday? GM: Had hoped to finish this Monday or even Tuesday but staff started late. I hope ya'll enjoyed the joke seeing as its the 1st. Everyone knows me by now so can't really do a decent one. I normally do 2 phases but will only do 1 phase to get this out now since was delayed. We are now working at home so my work pc is only 4 feet away. So this will help give me more free time than driving. But some may not have time to post before Saturday. So will try Monday. Combat and actions above were all random. Placement of tents, placement of you guys, where the wolves appear who they attack and their targets all random. Nothing personal. Next phase will roll to see who wakes up I assume Kiet or Fremea yells. The wolves are fast beasts so even with spells they got to camp fast. For those asleep I assume access to weapons (except Tsia) and no armor. For Kiet and Fremea since on duty have full armor and weapons at hand. GM: Notes: Kiet: I can do a retro action for phase 1 to flame the wolf since you had time if wanted. But I don't like doing that without your ok. Wasn't sure what weapons wanted tulwar or javelins or such. Tsia: Do you rush to get daggers from Z's tent avoiding that wolf there or do you try to fight with the flame log? Or run away? Z'leyra: You were alerted BUT these things are fast. So little time to react. Could've been a lethal bite if you were asleep so you were saved by brooch. I figured reach for shield to block his muzzle then reach for weapon. But its a fight to get outside. GM: Player damage: Player Damage Barbosa 9+1 [Moderate] GM: Camp Map Top of Map – North ! Hex = 10 feet 1 Column = 5 feet 1 Row = 5 feet 1 2 3 3 012345678901234567890012345678901234567 / \__/ \__/ \__/ \__/ \__/ \__/ \_ A * = Campfire \__/ \__/ \__/ \__/ \__/ \__/ \__/ B / \__/ \__/ \__/ \__/ \__/ \__/ \_ C \__/ \__/ \__/ \__/ \__/ \__/ \__/ D / \__/M \__/ \__/ \__/ \__/ \__/ \_ E \__/ \9F/ \R_/ Z\__/ A__/ K\__/ \__/ F / \__/ \__/ \__1 \__/ \__/ \__/ \_ G \__/67\__/ \__/ *\__/ \__/ 2__/ \__/ H / \8_/ \__/ T\*_/ \__/ \__/ \__/ \_ I \__/ \__/ @\3_/ \__/ B__/ \__/ \__/ J / \__/ \__/P \_4HHH\__/ \__/ \__/ \_ K \__/ \__/ \__/ 5__/ \__/ \__/ \__/ L / \__/ \__/ \__/ \__/ \__/ \__/ \_ M \__/ \__/ \__/ \__/ K\__/ \__/ \__/ N / \__/ \__/ \__/ \__/ \__/ \__/ \_ O \__/ \__/ \__/ \__/ \__/ \__/ \__/ P / \__/ \__/ \__/ \__/ \__/ \__/ \_ Q \__/ \__/ \__/ \__/ \__/ \__/ \__/ R / \__/ \__/ \__/ \__/ \__/ \__/ \_ S \__/ \__/ \__/ \__/ \__/ \__/ \__/ T / \__/ \__/ \__/ \__/ \__/ \__/ \_ U \__/ \__/ \__/ \__/ \__/ \__/ \__/ V Players A – Arawn [F13] – Sleeping in tent B – Barbosa [J13] – Sleeping in tent K – Kiet [F28] – On foot patrol, Armored F – Fremea [F8 ] - Standing on ground M – Mournath [E6 ] - Sleeping in tent P – Pyan [K13] – Sleeping in tent R – Raddok [F13] – Sleeping tent T – Tsia [I14] – Sitting on ground near campfire ? – Unali [F13] – Sleeping in tent, Same areas a Raddok same tent ? - Dorhak [J13] – Sleeping in tent, same area/tent as Barbosa Z – Z'leyra [F17] – Kneeling facing south looking to of tent H – Horses [K18-K20] – Sleeping, tied up to small tree Wolves - 1 – G18 6 - H4 2 – H29 7 - H5 3 – J13 8 - I4 4 – K17 9 - F7 5 – L18 @ - J11 [#10] Campfire light – 100% at 1.5 hexes, 75% - 1.5-2, 50%-2-3, 25%-5-6 hexes