Post from Ben'dar on actions... Conversation with Ser’manda: Leader: "You can't! We need those horses. We need to bring the dead back. We can't have them eaten by wolves and other creatures. Its not right!" At this point, Ben'Dar takes a step forward, with a menacing look on his face. He growls at the leader and says in Zen'Dan, "No, it's not right. What would be right is for us to have killed you where you fell asleep on the battlefield. Then the wolves could eat all of you! You are a sniveling coward." He spits on the ground at the leader's feet in utter disdain. Glaring at the other surviving Ser'manda warriors, Ben'Dar adds, "You all are. Now I see why you are outcasts. No respectable Zen'Dan tribe would accept whining dogs such as you." Ben'Dar stares at them each, one by one, expectantly, hoping one will leap up to fight him. If one does, Ben'Dar will toss him his weapon and the fight will be on! (Meaning Ben'Dar will toss the Ser'Manda warrior’s weapon to him so the Ser'Manda warrior will not be at a disadvantage.) (Ben'Dar is aware that he and Tef'wo are still covered with fresh gore and blood from the slain Ser'Manda warriors. He hopes that this will not deter any of the survivors from an act of honorable bravery now.) (Ben'Dar thinks that if the Ser'Manda warriors wander back into their tribe with half their number dead, whining about how they just got beaten in battle and as a result let a group of strangers continue across Ser'Manda lands with impunity it's not going to earn them a whole lot of honor among their people. The only way they can truly regain their honor (in Ben'Dar's way of thinking anyway) is to either triumph in battle or die honorably while trying. And while he has feelings of anger and violence toward them because they attacked him and his friends, he does recognize that they are fellow Zen'Dan warriors and he wishes that they will have honor as all Zen'Da strive to.) If none rises to the unspoken challenge, Ben'Dar snorts, "That’s what I thought." Turning on his heel, he will stalk away from the prisoners and have nothing more to do with them. While he doesn't like the idea of giving them any of their horses back (in Ben'Dar's opinion, taking care of their dead and getting back to their tribe is their problem, not the party's), he will not oppose Caladan's decision. This is Caladan's quest and the Ser'manda are his neighbors, after all. (OOC: Sorry, I had to inject some barbarian belligerence there… Just ignore all this if it will create a big headache for you, GM. I don't want to disrupt the game flow too much.) At the river - No big changes to Ben'Dar's plan: Continue out into the river on Tef'wo, get to Farseeker as quickly as possible, position Ben'Dar/Tef'wo in between Farseeker and his attacker, kick or skewer the attacker to make him back-off away from Farseeker. Grab Farseeker by the hand and have Tef'wo run out of the river, Ben'Dar dragging Farseeker along. While doing this, Ben'Dar will yell to Farseeker to let him know he's there and to let him know to grab on to be pulled out. Something like, "Farseeker, hold on! I'll pull you out of here!" If it is impossible to pull Farseeker out, Ben'Dar will just attack Farseeker's attacker(s), skewering with his spear and letting Tef'wo kick the crap out of whatever enemy is in the water. But his highest priority is getting to Farseeker and pulling him out of danger as quickly as possible. (OOC to the party- If one of the wizards in the group has a good light spell. I have a feeling that fighting these slimy water guys is going to be real tricky without more light.) (OOC again: Still working on getting telephone to my house. My home email should be up and running within a week or so (fingers crossed).) Just had a thought-if it's easier for Farseeker to grab the haft of Ben'Dar's spear instead of Ben'Dar's hand he'll reach that down to Farseeker instead. Yeah, that would make a little more sense, since Ben'Dar's got a long sturdy spear on hand! ;-)