HT Alias/Player Character Name Type Status/Notes Sex -- ----------------------------------------------------------------- R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma R1 Tom Corckett..........Caladan...........Wizard Normal/Human Ma W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma -- Tobie Bonahoom........Fremea............Sidh....NormalFaerry Fe Do David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma R? J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog), Game Web Site - http://www.funport.com/longshot/pbem Public posts/actions to pnpgm@abroere.xs4all.nl (mailing list) Private emails (not public actions) to longshot@darktech.org Game Update #101 in sequence (file #554) ---------------------------------------------------------------- Admin Notes: None. ----------------------------------------------------------------- [Recap] From Arawn: [Re: Actions] The Seker's words seemed to confirm Arawn's thoughts. The two had been here a very, very long time and the Anwora, though his nephew, was far older than he. The Anwora's own story seemed further evidence of such and as he pondered this thought he watched the Seker twist it's right-hand fingers before engaging the group, apparently privately, in telepathic conversation. Trying not to seem too obvious he carefully looked over the equipment as well as any devices or markings that the Seker had touched on it's right hand. As the two outsiders engaged the group Arawn prepared to share his own words when the Anwora seemed prepared to strike before pausing in an apparent conversation with the Seker. [Sidh/Marentian] "It is possible that things are not as bleak as they might first appear. The gods work in mysterious ways, as I am sure you both know, and our presence here was not completely unforetold," Arawn's thoughts going back to the prophecy spoken in the High Elder's hall. "We're here to help but to do so we'll need to know more about the pact." [Telepathic/group and seker] "You ask about the Chosen One and I have heard those words before. I think we can help you Seker but I think it would be good to assist me in counciling my nephew and sharing what you know of the pact, A'kril's role as well as the gods, and what you already know about the Chosen One." Arawn should be translating everything back to you guys so you should be able to understand and share your own words with the Anwora. GM: Ack. ---------------- From Ben'dar: [Re: Actions] Ben'Dar is a bit confused, getting only half of the conversation (the half projected directly into his brain). He sees the elf-like creature move to kill the helpless giant creature. If that creature dies, the floating castle falls. If the castle falls, Tef'wo dies. Rage fills Ben'Dar and he bellows (in Marentian so the party will understand), "Stay your weapon, fiend. Back away!" He strides forward menacingly toward the spear-wielding elf, brandishing his pike in an obviously threatening way. Ben'Dar does not intend to attack the creature unless it tries to hurt the giant or attacks him. His intent is to prevent the elf from killing the giant. GM: Ack. ----------------------------------------------------------------- [New Stuff] Q: Why do Mummies like Christmas so much? A: Because of all the wrapping! [Time: 12:17 pm] [Arawn nods at the Seker's thought. This confirms his own belief in what is going on here. His nephew if indeed he is such, seems quite older than him. But in the non-human realms time is so much different and even future is past and past is future. Who knows in this situation. Gods could use time like a river and simply pick out what they want. Arawn notices the Seker's fingers flex as if a person speaking, but in this case thinking to someone and in obvious privacy. Arawn begins to study the devices that are magical around the Seker. The cuffs and ankle cuffs seem to just be magic strength based items it seems. The collar seems more powerful as well as the amulet. Without careful study it may take some time to figure out their purpose fully. One Arawn can assume keeps him in this cave away from the outside and away from simply fading. One Arawn can deduce must amplify the Seker's natural power of flight. if A'kril was the one by himself or with the gods to mutate the Seker then the Balance would be upset. Having only a cursory glance at the objects the Anwora suddenly threatens the Seker with his spear. Arawn speaks in Sidh and again to the party in Marentian.] Arawn: "It is possible that things are not as bleak as they might first appear. The gods work in mysterious ways, as I am sure you both know, and our presence here was not completely unforetold," [Arawn's thoughts going back to the prophecy spoken in the High Elder's hall.] "We're here to help but to do so we'll need to know more about the pact." [Arawn awaits for the Anwora to react and then forms quick thoughts to send back to the Seker. He then translates those thoughts into Marentian.] Arawn: "You ask about the Chosen One and I have heard those words before. I think we can help you Seker but I think it would be good to assist me in counciling my nephew and sharing what you know of the pact, A'kril's role as well as the gods, and what you already know about the Chosen One." [The Anwora raises his spear and then back at Arawn. His eyes flicker as if in deep thought.] Anwora: "You are Alfar you should know the pact!" [All the while Ben'dar listens to the words in confusion at the whole situation. Why is one chained and the other one not helping them? They seem almost kin. When the spear is raises up to threaten the Seker he thinks of those below. The forest creatures, the villages, the party and then Tef'wo. At the thought of losing Tef'wo rage boils through his veins. Ben'dar raises his pike and bellows in Marentian.] Ben'dar: "Stay your weapon, fiend. Back away!" [Ben'dar charges forward slowly but confidently. He doesn't know what the Elf just said but he knows a threatening move. As Ben'dar closes the distance the Elf raises his Spear into a guard position and glares at Ben'dar.] [Raban watches Ben'dar charge forward and shakes his head at the young rash warrior. He tenses his muscle and flexes his fingers in case there is a fight to come.] [Unali notices as Arawn speaks and a second or two before Ben'dar moves that Fremea's head has been moving a bit. As if she is in some private conversation with the Seker. She notices her head shift, nod, shake, tilt as if in a long conversation. she knows that a telepathic conversation might take a second or two at most but could be a very long conversation.] [Indeed the last few seconds Fremea has been in a deep telepathic conversation with the Seker. She is quite surprised how much responsive he is to her words. Then as she continues to think back and forth Ben'dar rushes forward. She quickly figures out this threat to the Anwora will cause him to kill the Seker. Then they will all perish. With Chion not in the cave that will mean a fast death. As Ben'dar moves forward Fremea pushes a quick thought to the Seker's mind. The Seker then replies in the time it takes Ben'dar to take two steps. Fremea then nods and shouts to the Anwora in the Sidh language.] Fremea: "Stop your movements Anwora, I am the Chosen One and take the meld as mine." [As she says this she takes to the air. Flying over and past Ben'dar she hovers over the Seker and bends down. With a hand she touches the amulet as she finishes the words to the Anwora.] [A blue pulse of magical energy shoots out in every direction from the amulet. A wave of energy so fast it is only seen with one blink of the eye passes past, through, up, down and in every direction of the cave and people. In the same instant green energy shifts from the Seker's head and Fremea's then connects in a brighter green beam connecting both heads.] [In that second Fremea jerks almost forgetting to breath and flap her wings. She falls ontop of the Seker and gasps for air as thoughts, images and other strange things flood through her mind. Images of endless ocean, dots of land, stars in the sky, sunrises and sunsets. Over and over.] [Arawn raises a finger in the flash it takes Fremea to lose her senses. Arawn is confused by this new sudden set of actions. Why would she do such a thing without consultation and study? Chosen One? Meld? What is she talking about? With confusion, amusement and fascination it seems the prophecy may be flowing in front of his eyes. Then Fremea touches the amulet.] [As the green energy disappear a second later the island suddenly jerks as if hitting the ground. Only the second time in mere minutes this has happened the party is startled. Some begin to stagger while others lose their balance. Then a half second later the island jerks again but this time horizontally. Based on the movement the island seems to have suddenly started to shift its movement path from straight down to sideways. Based on the jerk its to the left corner of the cave.] ------------------- [A couple minutes earlier Kiet reaches the Armory. Using a spear as a poking device and his ropes as a aide he opens the door to find no flames hitting the floor. Cautiously he peers inside again to darkness. The candles seem to have been flown out. He stands in the doorway a few long seconds and studies the room using the light of the hallway. Crates and chests line the room and he wonders where to start.] [He notices one candle is on the floor and the other is still in its holder unlit. He uses rope to tie the spear and then uses the spear to stab the area near the fallen candle. He drags it to the door and tosses it to the hallway waiting for any magic but finds none. Using a lasso he deftly captures the one candle still up after 3 attempts. He yanks and dislodges it and tosses it to the hallway as well. No fire shoots out or anything else attacks.] [Soon Kiet is storming the room opening chests, crates and lockers. Knowing that a flame could probably kill him he uses the ropes and spear to open the devices at a distance. Using a shield from one of the dead guards as a blocking device. but yet nothing continues to happen. Soon a quick inventory is figured out as the below.] GM: Armory - Leather Helmet (3) Metal Helmet (1) Full Helmet (2) Buckler (2) Leather Armor (4) Quilted Armor (3) Ring Armor (1) Scail Mail (3) Fighting Dagger (6) Short Sword (2) Sword (2) Scimitar (4) Spear (4) Javelin (9) War Staff (1) Club (1) Mace (4) Sling (4) Handle Sling (3) Sling Projectiles (40) Bow (3) Longbow (2) Arrows (36) Light Crossbow (2) Quarrels (20) [Kiet doesn't seem to find any magical items unless the above items are magical. No amulets or items with symbols or runes. As he is leaning over and counting the chest of scimitars the castle suddenly jerks from under his feet. He is thrown back into the doorway and his acrobatic skills help from any damage. But a half second later the island jerks again and this time the door swings shut behind him with a forceful bump. Kiet loses his balance and is thrown forward into a open crate of arrows. As the room is thrown into darkness he can't help but release a few Lemasan curses.] ------------------- [A couple minutes earlier Z'leyra sits by the Ipanza warriors and watches the prisoners. Waiting for the others to comes back and for everyone to get out of this place. She examines the leather cap and based on Kiet's words it has a clear purpose. It would make only sense a place where Wizards have mastered Elementals and air itself could create a smaller scale floating thing like the Flying Slab. The cap must have some telepathic connection to the strange gems. Those gems must give the slab flight. Which in essence isn't so much fancy magic as simple levitation or flight wards. Maybe those gems give benefits to those powers. She figures it must be how A'kril got food, resources and items up and down. What good would a wagon do for such a place like this? Maybe the party can use it to send the treasure down and then back to the citadel.] [She watches the two barbarians talk among themselves. She does not know what they are saying but can guess. They must be amazed at the things they have seen. Is this some god realm to them? Can they cope and simply go back home after seeing all this? But she recalls that Ben'dar had the same culture shock these two must be having now. She glances to the guard who is awake on the ground, gagged, hooded and tied up. She is happy that Kiet didn't get much time alone with him. Her need for information to help the others is in direct conflict with her Healer's code to do no harm.] [Z'leyra watches Kiet stand in the doorway of the Armory for a few long seconds and seems to toss out some objects. She stands and begins to walk to the door to check on the hourglass Wind thing. To see how much time is left. As she enters the open courtyard the castle suddenly jerks upward as if hitting the ground. She uses her staff to balance herself but then the castle jerks what looks to be north eastern. In that jerk she is thrown forward a couple of feet toward the Wind Elemental. But the Elemental just remains in place and nothing seems to phase it. She glances up and notices the clouds moving in a different direction as if moving north or north east? Behind her in the hallway she can hear the warriors curse from some bumps and falls.] ------------------- [In the Navigation room Caladan stands looking outside the window from mid-room with the magical spyglass when the island jerks twice. The first time he is thrown backwards and with the second shift he is tosses backwards into the oak table and into the illusionary map. The glass goes flying onto the table out of his hand and slams into the ground. Caladan looks up and side to see outside. Knowing that he isn't dead he looks up at the map icon that seems to represent the island. Instead of it seeming to go down it is now moving to the right lower section of the map. Below forest images shimmer fast as trees move under in a blurry speed.] [In the secret chamber near the Navigation room Chion stand guard at the Portal. When the island jerks he remains in place due to being near a wall. But he is as confused as Caladan when it happens.] ------------------- [Back in the Portal Room sand and minor pebbles settle to the ground as the Castle reorients itself. Everyone including the Anwora find themselves on the ground on their knees or fully on their chests. The only one that has remained in steady footing is that of Raban who growls at the sudden lurches. When he sees the party down he tries to figure out what has happened. The Anwora on his knees glares up at Fremea.] Anwora: "You didn't! I will not" [He gets to his feet] "allow you to hold the Meld!" [As the others get to their feet to react and Arawn to say something suddenly a new burst of light shines from the amulet. For the Sidh it is intense yellow but for the others it is only a quick white spark. then suddenly things appear. Tiny things and numerous things. In a chaotic random fashion the things seem to pop out of the energy and scramble all over the Seker and then into the air. As eyes adjust to the dim light and new magical light some images are seen. There seems to be 8 of the things. They rang in height from 1 to 3 feet tall only. All have tiny wings. All are black, red or brown. Some have horns. Some have glowing red or glowing yellow eyes. All have white-red fangs. All have claws. All have feet on tiny legs. They look leathery from their texture. A couple have slim, spit or blood drooling from their mouth. In an instant they fly in every direction. Amazingly they seem to ignore the Seker, Anwora and oddly Fremea. At least one tries to hiss at the Faerry but moves on.] [Six fly around and toward Ben'dar who is just now getting to his feet as he is the closest. Ben'dar bats at one of the tiny flying creatures and hits one slicing it in half with his magical pike. But the other five dive, weave and try to not attack oddly but hit Ben'dar? Three bounce off him and hiss. But the fourth penetrates his magical defense and disappears. The last one bounces off at the same time. Fremea and Arawn from their positions stare at Ben'dar and notice flickers of magical energy as his magical belt seems to protect him but fails in one seemingly attack.] [At the same time one flies straight for Raban and hits in the large chest of Raban and bounces off.] [The last creature at the same time curves around and flies past Arawn toward Unali. It dives for her but hits her right arm and bounces off.] [As Arawn watches in horror the oddball attacks he begins to realize what they are. These creatures are Imps things he has only read about. They must be some trap set by A'kril to attack those who touched it? He wonders if the Seker knew but gets his answer a half second later. The Seker sends out a cave wide telepathic message.] Seker: "I didn't know! Kill them whatever they are." [As Fremea gets to her elbows sitting on the large Seker's chest she notices the Anwora creeping toward her with what looks to be a mad sense of purpose.] [Time: 12:19 pm] Actions? Comments? Next Update...Monday... GM: A small update but a fun part to end huh? :) GM: Chion since I've not heard anything I've put you outside the portal back at the castle inside the secret chamber. Course that might be a good thing now. ----------------------------------------------------------------- [Second Floor] Legend - North /|\ 1 Row = 2 feet 1 Column = 2 feet % , ° = Solid wall or earthen rock [Portal Second Room] 1 2 3 4 5 123456789012345678901234567890123456789012345678901 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% A %% %%%% %% B % %% %% B %% O %%% U %% C %% %%% %% 8 A SSSS E %% D %%%%%%%%% %% SSSS %% E %%%%%%%%% R 7 % %% F %%%%%%%%%% %% %%% %% G %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % is cave wall. O is portal. Portal area elevation is about 5 feet taller than the other section. So going down to other section is rock/stone natural steps. Party Locations - A - Arawn - D28 [Above Map - Facing East] B - Ben'dar - B33 [Above Map - Facing East] C - Caladan - Second floor, Navigation room H - Chion - Second floor, Secret chamber by Navigation room F - Fremea - E36 [Above Map - Facing East] Not on map, ontop of the seker's chest, right side. K - Kiet - First floor, Armory R - Raban - F22 [Above Map - Facing East] U - Unali - C20 [Above Map - Facing East] Z - Z'leyra - First floor Courtyard - Corona - Roof outside E - Anwora - D39 [Above Map - Facing West] S - Seker - C/D 34-37 [Laying down, head raised, facing west] Prisoners - First floor South Hallway Barbarians - First floor South Hallway Wind - Courtyard hourglass Imp#1 - Hovering, Rows B/C Columns 31-35 Imp#2 - Disappeared??? Imp#3 - Hovering, Rows B/C Columns 31-35 Imp#4 - Hovering, Rows B/C Columns 31-35 Imp#5 - Hovering, Rows B/C Columns 31-35 Imp#6 - Dead, feet of Ben'dar Imp#7 [7] - F24, hovering Imp#8 [8] - D19, Hovering Note: Imps 1-5 aren't on map. Would clutter it a bit. They are in general area around Ben'dar. All hover about chest height or just above head height. Their speed is fast so their position changes fast on the map.