HT Aliaver/Player Character Name Type Status/Notes Sex -- ----------------------------------------------------------------- R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma NPC...................Captain.Lin.......Warrior.Normal/Human..Ma Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar, Game Web Site - http://www.furvert.net/longshotgm/pbem/index.htm Public posts/actions to pnpgm@abroere.xs4all.nl (mailing list) Private emails (not public actions) to longshotgm@netzero.com Game Update #175a in sequence (file #1220) ---------------------------------------------------------------- Admin Notes: None. ----------------------------------------------------------------- [Recap] From Z'leyra: [Re: Actions] Z'leyra determines that Kiet can keep the Vong from interfering and starts patching Kell. If not interrupted she will follow that up with an EL5 healing spell. [If necessary will first cast Orient Self EL0] GM: Ack. From Will: [Re: mistakes by my staff!] Z', Fremea did either of you mention the humans? I only remember them mentioning the Vong and can we see them from are present location. So Scott how many phases movement is the Vong from the remaining human. If I can see the location and the situation I would try telaporting to the location and casting Insb. on both of us if I can do all of that before the Vong arrive as well as finish this Vong or at least get away safely. I know a lot to accomplish in a short amount of time. GM: Ack. Well I've looked at the data published by my staff. Seems like File #1180/Update #168 where it started. I of course make no mistakes being a simple GOD. But seems my staff is not so lucky. The update mentioned "other Vong" not in normal garments or such. This was actually a clue that I dictated to spur interest in this. In fact Fremea's spyglass could only see bits and pieces of the 3 humans since the large growth of amphistaves. Investigation likely would have given details on the humans. It probably been helped with more info in that paragraph. Since only the lower body was seen the gray heads weren't seen by the spyglass. I guess the dwarf failed to add more clues to follow up or add to it later. But they are only mortal creatures. I will surely beat them for their error. So its a combination of clues not followed up and dwarf error (not mine of course). Sorry about that folks. But this teleport action could do much to help. So I will followup on this above. I appreciate a hero to help. ----------------------------------------------------------------- [New Stuff] [Augado 10th, 1634TH] [Location: Middle Katai Plains] [ Mountains west of Pamau] [Time: 12:56:32 pm] Actions? Comments? Next Update....Monday... GM: I've halted the update for now. I thought I had a plan with Will's teleport but in thinking it over he wouldn't have known about the slaughter. So doing a 1 phase teleport isn't realistic. Arawn has a plan as well. But there is some issues I outlined in his email. Arawn will have to consider the option to cast a spell to save the human or prevent the Orb giving a warning. If the human is saved then the Orb could notify all the Vong and stealth is over. If the Orb is destroyed which he could do by hand then the human MAY die but he could save possibly hundreds more humans who may be captive elsewhere. By the time the party leaves this cave hundreds could be slaughtered. So is one human worth hundreds? If Z'leya's telepathy was still active I could say she warned Will about the humans during the fight and he turned and teleported. But the spell is gone so it would take a good phase just to discover it and might be too late by then. So I'll hold things off here so folks can re-iterate or replan strategy. I can still do Arawn's emailed plans and it could still work. The spell in mind could affect the human and shaper at once. But if the spell fails or the effects fail. So think about new options. If not I'll try to work on Arawn's plan and invoke them next update on Monday. I would say go back 2 phases due to the mistake by the Dwarves. But sadly the detail already done in terms of experience and other data would be difficult to back track. Its not impossible it would be highly difficult. I'd have to reverse engineer some things. GM: I updated the mana/experience charts as well. A minor mistake there found. My staff is really needing a severe beating! GM: Spells active: Arawn - Invisibility Kiet - Entangle GM: For this cave groups divided up With Unali: Farseeker, Caladan, Strie'bog, Ben'dar and Arawn With Fremea: Raban, Kiet, Zhou, Chion, Will, Captain Lin, Kell and Z'leyra GM: Map of Growing Area 1 Row = 10 feet 1 Column = 10 feet 1 2 3 4 5 6 123456789012345678901234567890123456789012345678901234567890 ------------------------------------------------------------ %%+%%%%%%%%%%%%%%%%%%%%+%%%%%%%%%%%%%%%%%%%%%+%%%%%%%%%%%%%% % %% %%%%%%% %%%+% %%% %%% %%% A /L %%%% %%% %% B %E +% EF CS %%% %% C % 3D 4 CA U B +% %%% D %%% .......ssss....ooo.......ssss........... %% E %%+ oo.....sssss....oooo.....sssssss........ssss. %% F % ooo.....................................sssss. %% G %%% ................................................ +%%%% H %%%% ...sss....................................... %%%% I % ...sss....................................sss %%% J % ....sss...................................ssss %% K %%%% ........................................sss %% L %%%% ooo......................................... % M % %% oo..sss..............ssss....ooooooo........ %% N % K ? .sss..............ssss....oooooo........ +%%% O % Z ..................sssss.....ooooo...... %% P %%+ .oooo .. % Q % %%% %%% . %%%+ ` R % %%%% %%%%%% %%% . +%%%%% %%% % S %%%%%%%%%%+%%%%%%%%%%%%%%%%%%%%%%%%%.%%%%%%%%%%%%%%%%%%%%%%% ------------------------------------------------------------ /}\= Water source? % = Rock/cave wall ` = Party's inner cave = [R60] s = Amphistaff growth fields o = Orb growth fields . = Actual water/pond surface + \ Torches set along the wall Vong = dead roved from map but coordinates are bodies Shaper - #1 - [Q32] Dead #2 - [O22] Dead #3 - [???] Dead #4 - [D35] #5 - [C37] Dead #6 - [???] Dead Warrior - #7 - [???] #8 - [O6 ] Dead #9 - [O6 ] #A - [???] Dead #B - [B38] Dead #C - [D27] #D - [D20] DE - [C26] Humans - 2 Dead, 1 Alive - D19 [Symbol 3 on map] Party - A - Arawn - D28/Invio B - Ben'dar - D39 C - Caladan - C39 F - Farseeker- C27 E - Fremea - C2 K - Kiet - O5 S - Strie'bog- C40 U - Unali - D31 Z - Z'leyra - P6 L - Cap Lin - C2 ? - Chion - O6 ? - Kell - O6 ? - Raban - O6 ? - Will - O6 ? - Zhou - O6 [All in same hex area] (1 Warriors (#9) at O6 as well] Light by torches go as far as 30 feet but usually 20 feet around the torches. Diameter wise or about 3 rows/columns.