HT Aliaver/Player Character Name Type Status/Notes Sex -- ----------------------------------------------------------------- R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma NPC...................Captain.Lin.......Warrior.Normal/Human..Ma Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar, Game Web Site - http://www.furvert.net/longshotgm/pbem/index.htm Public posts/actions to pnpgm@abroere.xs4all.nl (mailing list) Private emails (not public actions) to longshotgm@netzero.com Game Update #183 in sequence (file #1260) ---------------------------------------------------------------- Admin Notes: None. ----------------------------------------------------------------- [Recap] From Fremea: [Re: Actions] Fremea doesn't care what group she is in. She wants to figure out the best places to fly to make sure she can use her dead rain of arrows to destroy the fastest, yet with as much surprise on her side as she can muster. "Since these things can sense magic... GM: Ack. We've all been busy and distracted. So I know the feeling. From Arawn: [Re: Actions] As groups are formed Arawn makes a few comments. "So what are the locations each group is heading towards?... GM: Ack. From Will: [Re: Actions] The groups and the plan look good to Will and he is available to teleport (if needed) his group to attack which ever target is assigned. GM: Ack. ----------------------------------------------------------------- [New Stuff] [Augado 10th, 1634TH] [Location: Middle Katai Plains] [ Mountains west of Pamau] [Time: 1:21 pm] Farseeker seems to take a more active role and assigns groups with the agreement of those around him. Soon three groups are quickly formed making it a small group for each. Fremea doesn't care what group she is in. She wants to figure out the best places to fly to make sure she can use her dead rain of arrows to destroy the fastest, yet with as much surprise on her side as she can muster. "Since these things can sense magic with those strange creatures, I am not so sure adding extra to me will help right now. First thing though is to let me scout a bit more. I did not see anything flying around in here, so I should be fine." Taking a look out at the massive cave. "One thing I can do after that is to sneak fly over to key areas and use concealing fog to make it very hard from them to see anything and pick them off. It will seem like a fog for them has descended as I fly it down on them and pick at them. Only thing is that others will not be able to see in to help at this." "The mist is good as long as they don't have something to count it." Caladan nods and scans the pit below. "It will help to get the scouting done. Those dog-things could detect you. If so we'll have to move fast. Its a shame we can't pinpoint their range. Just don't have time. Avoid them if you can. We need to ensure the Shapers do not have those Orbs so they can't warn the others. That will be top priority. After that positions of the humans and other stuff we should avoid." Fremea nods and begins to cast her invisibility spell. Captain Lin stares as she unfurls her wings and murmurs to herself. The Captain looks a bit pale as if he is not in the thick of things helping heretics. But the enemy is too great to deal without help. Fremea figures she will have only two minutes to scan while her spell is active. She estimates in that two minutes she could fly a bit over two miles. Fremea casts her spell and walks to the edge of the cave entrance lip. "Good luck." Farseeker urges the invisible Faerry. Faerry leaps outward and climbs high as much to the ceiling as she can. She turns right and heads toward the Shaper in the east. The Shaper (U34) is dressed in the long skin like leather clothing the females seem to wear. She is staring north into the deep and enjoying the site below. Fremea tries to look for lumps and areas but there is no obvious sign of a Orb among her body. there appears to be a small bump where a Coufee might be inside her gown. The next target is the alcove above the ground to the east (T47). A small rope-leather ladder is seen below which allows one to climb into the alcove. As Fremea hovers closer she peers inside about 30 feet away. Inside the alcove its about 5 feet tall and 20 feet deep. There are two Vong warriors. One is sitting against a wall stroking a coufee with some tool as if to sharpen in it. There is another Vong warrior sitting on the ground with crossed legs staring out toward the pit area. In his lap there is a tube object of some kind. Along beside him a leather skin bag of some kind is hiding something. They both have amphistaves and coufees it seems nearby. She can only guess these are some kind of archers since they are in perches. Fremea flies north toward the next Shaper (I42). She spends a few long seconds to scan her body. But she is just like the other Shaper and no Orb is seen. She is berating some poor human male in his 20s. Fremea can't understand the language but she can understand the gesture and emotion and it doesn't sound like the human is doing a good job with an award in mind. Fremea spots the cave entrance and the guards north of her current position. She notices the dog-creature licking one of its many legs. She decides to stay clear of the beast and flies north by north west toward the top of the cave by using the pit side itself. She watches the creature to see if it senses her. But she stays within at least 40 or more feet with no detection it seems. She heads past some of the other Vong warriors and heads westward. Fremea spends time to inspect the Shaper near a couple of what seems to be Outcasts. She is speaking to them but it isn't known what exactly. The Shaper (F20) also seems like the other two with no obvious Orb. By now she can figure half her spell duration is out as she tries to inspect the Vong. So far she hasn't detected hidden alcoves or escape routes except the entrance to the north east so far. But her time is running out so she moves westward. She flies past one Vong Warrior and inspects the recess area in the north west (Area B). she is saddened to find a clump of humans either sitting, lying or worse some are in the Embrace of Pain devices. there must be 2 or 3 dozen of them mostly mature adults. Lucky the recess seems to be a dead area with only the one Vong detected so far. But she can't go and inspect the area in great detail is time is short. But she knows where the bulk of humans are kept. While Fremea flies around the cave, Arawn listens to the groups and plans. As groups are formed Arawn makes a few comments. "So what are the locations each group is heading towards? Also, as the Shapers need to be dealt with, will we send in assassins again or teleport in? If the latter, I can take up to 4 with me, leaving someone behind unless an archer chooses to remain up here." Arawn also offers his own group the following, "Just before we strike I can bond us in a Battle Mind. If anyone wishes this let me know and I can cast just before striking." Fremea heads toward the next area (Area A) to find a clump of more humans in various positions. The problem is the second dog creature seems to be guarding that area. That prevents her from getting close and looking further. Not wanting to be detected. She has to peer from various angles beyond the pit edge looking in that area. She seems to notice small room like caves near the humans that might contain more prisoners but it is not sure at this point. Fremea heads toward the next Shaper (N6). but this one she notices immediately has a Orb in its closed-shut down mode on her left shoulder. She notices there is no face on it so it is not active it seems. The Shaper is turned toward three humans and talking to them. Fearing her spell will end soon she flies south and looks inside the second perch alcove. Peering fast she finds two Vong as in the exact position and style of weapons as in the first perch alcove on the east (R3). Flying as fast as she can toward the party's cave she dives inside the cave and lands. Two seconds later she becomes visible again. Fremea has done well but she realizes she didn't have time to fly over the pit itself or figure out those flying things high above the pit at the top ceiling. Just not enough time for a first recon she figures. Fremea relays her quick report to the others. [Time: 1:24 pm] "Very well, then we have three areas to go to. The main entrance. the prisoner areas and we have to get that Shaper with the Orb killed right away." Farseeker looks out and figures some options. "I think my group will go for the entrance and kill the dog beast and the warriors to ensure it remains blocked. Strie'bog can teleport us there." Farseeker suggests to the party. Strie'bog nods and agrees to this. "Fremea can you take your group to take out that Shaper then move on from there? I think Raban and you can deal with that orb right away." Farseeker suggests to the Sidh. "I'm not sure how many you can take but maybe Will can help to teleport one or two?" "Arawn I thought it might be good to be with us. But I think you would prefer to be with the human prisoners to help them. So head there." He points toward the second dog creature (H9) "Take it out then divide up to free as many prisonrs or at least ensure no Vong will kill them outright." Farseeker turns back to the group. "then we can clean up and finish the others. It seems there is no other way out at this point." He looks to Unali for direction then the others. "Any suggestions or changes to this plan?" Actions? Comments? Next Update....Friday... GM: Minor mistake in the group info last update. Glad it was ignored. Final groups from the corrected material is below. GM: Group 1 - Farseeker, Strie'bog, Unali, Ben'dar Group 2 - Chion, Kell, Z'leyra, Lin, Caladan, Arawn Group 3 - Fremea, Kiet, Will, Zhou, Raban GM: Tried to email Chris (Ben'dar) to see if did well during the London riots but no reply which is odd for him. Also tried to check on John (Raban) to see how his health has been but also no reply. If anyone hears from them let me know. GM: If there is changes or suggestions to Farseeker's plan let me know. There has been plenty of time to work on these plans. So figure it is almost to move on. Once the combat starts it will be lots of work but should go fast once in the groove. Oh! Fremea you wanted the Mist. I think he forgot that. If Kiet or Raban could take the shaper out and the orb you could still do that? If folks do not wish to do teleporting let me know (Arawn, Will, Fremea). If so which ELs do you offer so it can be done. If questions let me know. We'll see if the combat starts thursday or not if there isn't time. GM: The Abyss Map - 1 Row = 6 feet 1 Column = 3 feet 1 2 3 4 5 12345678901234567890123456789012345678901234567890 I--------------------------------------------------I I%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%I A I%%% %%%%%%%%%%% V V +%%%%%%%%%%%%%I B I%%%%% B %%%%%%%% ____ %%%%%%%%%I C I%%%%%% %%%%%%%+ / \ V [ C I D I%%%%%%% V OOS __/ \___ V ` [ I E I%%%%%%% ____/ \____ V%%%%%I F I %%%% _____/ \ +%%%%%I G I A %%V / : %%%%%I H I ` / :S %%%%%I I I%%%%% : :H %%%%%%I J I%%%%+ : : + %%%%I K I%%%% V : : V %%%%%I L I%%%% S : The Pit of : %%%%%I M I%%%% HHH: : %%%%I N I%%%% : bodies : %%%%I O I%%%% V : : %%I P I%%% : : %%%%%I Q I%%@ : : V +%%%%I R I%%% P :___ ______: %%%%%I S I%%%% \ ________/ VV @%%%I T I%%%%%% \___ / S %%%%%%I U I%%%%% V \_____/ %%%%%I V I%%%%%%%+ V O +%%% %%%%%I W I%%%%%%%%% V %%%%%%%%%%%%I X I%%%%%%%%%%%%%%%%%%%%%%%X%%%%%%%%%%%%%%%%%%%%%%%%%%I Y I--------------------------------------------------I 1 2 3 4 5 12345678901234567890123456789012345678901234567890 Details: Pit: 50-60 feet deep in most places. Minor lichen allows some light from below. There are maybe 100-150 bodies. There are three times that in estimated body parts. @ - Perch like area, 20 feet off ground, possible wall ladder below A, B = Possible mini cave areas C = Possible doorway? '['= Door % = Rock wall, cave wall Ceiling = 60-80 feet above pit top. + = Torch B38, D18, G45, K5, K45, R46, W18, W39 Torches are about 15 wide light areas so about 3 rows or 6 columns V = Vong Warrior clearly with weapons, armor O = Vong outcast? No armor so must be them. S = Shaper females, gown so no full length armor H = Humans ` = Voxyen animals E42, I7 Each V,S,O, H is a single Vong or Human on the map X = Y26 party's position