HT Aliaver/Player Character Name Type Status/Notes Sex -- ----------------------------------------------------------------- R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma NPC...................Captain.Lin.......Warrior.Normal/Human..Ma Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar, Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@abroere.xs4all.nl (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #249 in sequence (file #1496] ---------------------------------------------------------------- Admin Notes: None. ----------------------------------------------------------------- [Recap] From Arawn: [Re: Actions] Suddenly aware of the voids Arawn looks away for a bit, staring at one of the distant caves he stepped up to pull on Unali's arm and pointing down to one of the caves below. "Try not to react but about a hundred paces ahead of us is... GM: Ack. From Kell: [Re: Actions] Kell listens to this, cocks his head to the side and slyly remarks, "We need some paint to throw on them." Gesturing... GM: Ack. -------------------------------------------------------------- [New Stuff] [Augado 10th, 1634TH] [Location: Middle Katai Plains] [ Mountains west of Pamau] [Time: 3:15:07pm] Arawn watches the motionless Voids ahead of the group. He figures they are just waiting for the group to get closer to pounce. Suddenly aware of the voids Arawn looks away for a bit, staring at one of the distant caves he stepped up to pull on Unali's arm and pointing down to one of the caves below. "Try not to react but about a hundred paces ahead of us is a void area, likely a small group of Vong or their constructs, maybe covering a ten by ten space," he said to the party in voice quiet enough to hopefully avoid being heard by any Vong in the voided area. As he spoke he continued to gesture with his hand in the direction of the caves the group had yet to explore. Kell listens to this, cocks his head to the side and slyly remarks, "We need some paint to throw on them." Gesturing at the caves also in response to Arawn. "I can calmly walk to them and use my whirlwind. Throw some off the walkway or kill them," he offers. "Raban can merely push them all off. Caladan, can your wind blow them off?" Concerned for time, Kell urges speed with whatever we do. Caladan calmly reaches for his back strap ready to use his crossbow. If there are a small group of Vong the group of 5 with archery weapons could get them before they reach the group. At the very least they could take out two full warriors with luck. But Caladan using his side vision can't see anything so has no idea on their numbers. Chances of firing on invisible foes is slim to impossible. Even if they are on the balcony the group might take out 2 just out of the odds. But what if there are dozen more? Caladan decides Kell's plan might work better. Looking at Kell he nods. "I can affect them at this distance." Kell raises an eyebrow that his wind spell could affect targets at 100 feet. Kell nods as if to agree with some comment Arawn is making. Raban seems to understand the odds of firing even his giant bow. He was hoping to at least use it once in this battle. But he might only get two shots off before in melee range. The Giant turns to become behind Kell and places both head sized hands onto his shoulders. Kell shivers a bit under the very creepy touch. "Get ready for the spell." [Time: 3:15:23pm] Then without warning Raban reaches under the half-elf's armpits and yanks Kell off his feet. With three running steps he leaps up into the air. Kell's stomach rolls and he instinctively grabs for Squirt. But it seems when Raban got close Squirt decided the looming thing over him was something to avoid and skirted off. It takes a couple seconds before Kell realizes the Bard's plan. It seems to drop into the middle of the group and let the spell go. Of course if it fails that could mean Kell's death. At least the Raban could fight the entire group on before death. While in a tight bear hug, Kell builds the energy for the desert power. At that time Caladan raises his hand and speaks the power of the earth and brings up a gust of wind that shoots from his right hand. It slams into the wall actually to the right of the voids 100 feet away. But Caladan meant to do that as the rock wall is full of sand, rocks and debris. This blast of wind causes the debris to fly in every direction. then Caladan turns left toward the center of the walkway where the voids are reported to be. By doing so the cloud of rocks and debris shift in that same direction. From the left of the balcony Fremea can feel the sudden gust of wind a bit forward but with his fast speed it only diminishes her at half speed. Course if it was more powerful she could fall. Raban estimates the distance at 100 feet and lands onto the balcony. He releases Kell to cast the spell but with his immense strength the speed reduction from the wind doesn't even affect him at all. Kell on the other hand is almost motionless. He can only flex his hands and divert his head as the gust of wind knocks his breath out. Fremea ready to fire her bow sees Raban and Kell land. Unsure what the plan is she aims at one of the Voids and fires. The arrow hits the warrior in the middle right ribs doing 4 points. Kell turning his head to the west speaks the words to cast the Whirlwind. Using the rock, sand and debris from the rock wall the whirlwind funnel shoots out 5 feet around the trader. Kell now at close range can also see the voids as they are point blank. The images of the voids seem to be sandy blurs of heat in the desert against the white balcony. His senses aren't as good as the other Sidh but knows at this range it can detect 4 voids around him. One such void (#4) takes 10 points from the damage of the whirlwind. Raban however can't see any of the voids. But now that the blanket of dust and sand seems to swirling around it does create a cloud around a few of the voids. He grabs Void #5 and simply pulls the warrior up over his head and rushes to the railing. He grunts and throws the warrior over the side to fall to his feet 1000 feet to the ground. Those in the group figure surprise is over and rush toward the two allies. All except Caladan who has to hold the wind spell going. [Time: 3:15:26pm] Fremea fires another arrow at the same Void but the wind is so strong it slaps the arrow and flings it to the side to fall to the ground far below. Kell tries to move his legs to get toward another of the Voids but the wind is so strong he can't move. But the spell continues to affect the one nearby and takes another 8 points of damage. Raban not affected by the winds figures if he can find another he can do the same. But in the first second he decides to do a dance. Being trained as a dancer he begins to twirl around like a human whirlwind. As he does he bumps against a shoulder of one of the warriors and grabs him. He quickly does the same by pushing the warrior against the railing and shoving him over. The group thought they were moving toward the enemy but the wind sell hits them as well and they are abruptly running in place. [Time: 3:15:29pm] Fremea holds off for now as firing into the wind is like what those guys do for fun seeing if their waste will fly faster than the wind. Humans can be so disgusting. Kell suddenly feels the wind end as the duration of the spell ends or he stop it. This allows Kell to move toward the Void he damaged previously. The Warrior takes another 11 points of damage. Raban sees the wind circle around something near Kell and he risks it by entering the vortex. His armor protects him but he grabs the wounded warrior and slams his elbow into his back killing the wounded warrior. With three dead and one lightly wounded the Vong warriors charge forward as they can now move. Two swing their amphistaves at Raban hitting him the back and side. But his armor protects him. The third tries to charge Kell but upon hitting the vortex the warrior is tossed back a few feet. Finally with no wind the party run toward the fight. [Time: 3:15:32pm] Fremea notices the wind is gone so fires her bow again at the lightly wounded Warrior. But the arrow goes too far to the side and misses him. Kell moves toward one of the voids, happy to finally move again. The vortex slams the warrior against the north railing doing 11 points of damage. Raban hears the grunt of the warrior and reaches for him in the open air. But his hand slips and the warrior slips away from his grip. Two of the warriors attack Raban but both fail to hit him as he weaves grabbing the other warrior. The third Vong slammed by the vortex raises his hand to block the debris. Unsure what kind of vile magic this human is doing he is unsure to attack or not. [Time: 3:15:35pm] Fremea fires at one of the wounded warriors and hits but his crab armor deflects the arrow making it land onto the balcony. Kell moves forward chasing the one he just slammed against the railing and wounding him again with 10 more points of damage. Raban grabs one of the arms of the invisible warriors and using this as leverage grabs his side and hefts him up over his head again. He then rushes the south railing and throws the warrior over the side to fall to his death. About 20 feet behind the group Arawn can see there are only two voids left it seems. The others continue to run toward the fight in action. [Time: 3:15:38pm] Fremea fires at one of the warriors hitting him in the left middle ribs doing only a couple points with the arrow. Kell moves after the one he is after again and slams the warrior to the ground with the vortex. Kell can't really see the expression of the warrior but notices the warrior seems a bit near death. Raban moves toward one with a strange arrow floating in the air. Raban figures this must be one of the Vong. Thanks to the sidh arrow he grabs the Vong and simply turns him around. Twisting he shoves and pushes the warrior up and over the side of the railing. As he does so his large boots steps on the one on the ground Kell knocked down. The warrior doesn't even grunt as his hand is crushed under the weight. This final damage kills the Vong warrior. Kell moves away as he notices the group running up. Might not be wise to wound his allies. Arawn looks around but sees no other voids. The one on the ground he cautiously checks to see if he had as pulse. In fact he doesn't. Reaching up he taps the nose of the Vong. Nom Amor had that Masker creature there and made him look like something else. Sure enough after the hard tap the creature rolls off and seems to evaporate into a blob of green goo. Around the Vong the creature's "body" dissolves and reveals the warrior in full sight. Farseeker waves his hand forward, "let's move. Arawn and Fremea scout with your eyes. Kell move point forward until your spell ends." Ben'dar grumbles that no enemy were left for him to kill. [Time: 3:16:00pm] The party reaches the far west wall end of the stairs. Unali looks back to the east side. The alcove there for the stairwell is a bit dark. She hopes the two free prisoners are settled and doing good. Knowing that 300 feet of steps to descend Unali waves the group down the stairs. [Time: 3:17:40pm] The group ends up about 10 feet above the first of the caves on this side of the cavern. Actions? Comments? Next Update....Monday... GM: Darn spells didn't get chance to even allow the Vong to do their ambush. Bad party! Where is my newspaper. By time the party got there was nothing else to fight. The group is right above the cave. If there is any last minute orders or change of plans do so before next update. There are three coves and only about 13-15 minutes left for the brain spell. If you want to plan dialogue for the time to move down the stairs you will have 1 minute and 46 seconds. This is the time I figure it takes to move down and across the rest of the walkway. No. That's not much for a long speech so if longer it will delay the time. Shoot wanted to do a couple scenes for the group with Zhou but ran out of time. Will work on it Monday I guess. Mana report not updated yet for the spell and experience. Map updated with current position. GM: Fremea - Reminder you are down to 13 arrows (regular non dedicated and elvish arrows). Kell - Good plan. Darn it. Maybe a Shaper can block that darn Mana sense sense. Hmmm. Anyways, I didn't see a EL so assumed a EL0 for the spell. Your spell is still active. You will have if my math is correct 8 seconds left of the spell. But you can't get within 5 feet of any others in your group. GM: Spells active Will - Armor Transmutation, Mind Shield Raban - Bless (OCV) Farseeker - Bless (OCV) Arawn - Bless (OCV) Unali - Mind Shield Kell - Whirlwind* Fremea - Mind Shield, Invisibility Z'leyra - Mind Shield, Bless (Con) * = Soon to end (next update?]. I may NOT post this info unless I remember to do so. :) GM: Maps ---------------------------- Mount Side View - Scale - 1 Column = 15 feet 1 Row = 50 feet North=wall facing screen [Looking from one wall to the other wall. Toward North wall with back to south wall. Looking east/west.] 1 2 3 4 5 12345678901234567890123456789012345678901234567890 General @= Halfway point/Ladder to roof Fake Vong Ceiling __________________________@_________________________ I#------------------------@----------------------?#IA I# \Balcony/Walkway/ Free / #IB I# Prisoners #IC I# #ID I# #IE IP<-Party [10' from row G #IFCave Cave 1-> `# Shaper Research?-->#`G<-#4 I# #IH Cave 2-> `# Warrior Barracks -> #`I<-#5 I# #IJ Cave 3-> `# World Brian ----> #`K<-#6 I# #IL I# #IM I# @ <-Portal (Kotohi) #IN Mount I#T T#IO Ground --?I#]A_A_A_A_A_A_A_A____......._______V__V__V__V__V[#IP I Y