HT Alias/Player Character Name Type Status/Notes Sex -- ----------------------------------------------------------------- R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma Do.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma R1 NPC...................Shu.Yeoh..........Wizard..Normal/Human..Fe W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe ...Thomas.Magann.........Whitney...........Scholar.Normal/Human..Ma R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar, 2 Donkeys Cover Story Info: [HD- House member, F-Foreigner, N-native non house] Arawn aka Arawn as Teacher to daughter [F] Ben'dar aka Bu Da as Horse expert [F] Caladan aka Ca Lu as Guard/Archer [N] Chion aka Capt. Chu Mai as Sailor Trustee [HD] Farseeker aka Fu Sa as Guard [F] Fremea aka Lin Mong as Noble child [HD] [Disguised] Kell aka Swan as Trader [F] Kiet aka Kiet Sunan as Zhou's servant [F] Raban aka Toban Nu as Entertainer/Guard [F] Strie'bog aka Sun Zhu as Entertainer [N] Shu aka Shu as Niece [HD] Unali aka Tun Au as Zhou's wife [HD] Whitney aka Whitney as Herbalist/Tailor [F] Will aka Sun Tzu as hunt master [F] Z'leyra aka Kakita Junami as Healer [F] Zhou aka Zhou Wa as Baron Noble [HD] Game Web Site - http://www.funport.com/longshot/pbem Public posts/actions to pnpgm@abroere.xs4all.nl (mailing list) Private emails (not public actions) to longshot@cybermax.net Game Update #54 in sequence (file #485) ---------------------------------------------------------------- Admin Notes: None. ----------------------------------------------------------------- [Recap] From Z'leyra: [Re: Actions] Z'leyra tries to stab/slice the bandit on the ground in the neck, while telling her horse to buck off and trample the stranger /enemy. GM: Ack. From Whitney: [Re: Actions] From the posts above, I gather that axe and bow are qually time consuming to prep. IF Whitney has any sort of height in his spot on the wagon rear, bow would likely be the best bet. Random taargets are fine, although try and protect the horse to the rear if it comes under threat. If he's too low, and with in easy reach of someone on the ground, then axe and random/self defense. And grab his shield if he has a chance. GM: Ack. Well like I say it takes time to unhook ropes, stand and grab yes. From Kell: [Re: Actions] Grunting and standing, Kell charges (if possible) the monk that swung at him, impaling him through the neck. After the four bandits close to Ben'Dar and Kell are dispatched, he may mount his horse and ride back to help those in the wagon. [Wait and see since there are only 2 phases next update.] GM: Ack. From Ben'dar: [Re: Actions] Ben'Dar, now fighting on foot, is no longer excited about the fight. Instead, he is furious at the monks for using caltrops. His tactics change slightly - he is now trying to knock the monks out rather than kill them. He is planning to use the caltrops after the battle ends to crucify any survivors to the nearest tree. GM: Ack. Trees around here are scarce and dinky. :) From Fremea: [Re: Actions] She will shot out the right side and shot the closest target to her. She is not getting out just yet. GM: Ack. Sadly due to time crunch I thought I had I did the right not left side. It worked out well. As I type this doing the second phase. Will correct it to the right side but the targets are less easy to hit due to point blank and risk of losing bow if they simply decide to strike. :< So hope you like my attempt. :) ----------------------------------------------------------------- [New Stuff] [Julis 8th, 1634TH] [Location: Jiuquo, Katai] [Location: 14 miles west of Jinquo] [Weather: Partly Cloudy, Temperature: 66-83] [Time: 5:08:03pm] Standing on the rear plank of the wagon Whitney grabs his bow. Right now no one is threatening him but he can do some good with his bow. Many monks are in melee range of others and too dangerous to fire on. But he grabs and arrow and loads it. In the time it took to stand he did notice two targets behind him one near Chion only 3 feet from him and another bandit between Farseeker and Will at 10 feet from them. He chooses that target since it has less danger of hitting party members. The arrow hits monk #28 but goes low and hits him in the upper right leg doing a minor wound. Arawn loads his Elven bow and aims it at the wagon to select a target. his first target to the right of the wagon is good but could hit the horses so he moves to the one monk to the left side where the arrow will fly further on. He fires and the arrow flies true and fast but fails to hit monk #7. Strie'bog at the same time loads and fires his bow at the best target one of the monks near Raban. The arrow flies fast and true and hits monk #18 hitting him in the left side under his arms bud doing only a minor wound. Fremea loads her own Elven bow and then opens the window curtain where she is sitting. She aims quickly at Monk #22 and fires. The arrow hits the man in the shoulder doing a heavy wound but he remains standing. Tef'wo wounded is a battle veteran and as such knows pain is part of it. This pain was minor compared to the damage he took in the Vassa forest by the Vong sneak attack. That was devastating this is annoying. But the wounds are on his most sensitive body parts his forward hooves. Grunting he moves to the side and notices the man who just got into melee attack with Kell. While a trample might be bad he still has some ability. He shoves with all his might with his right shoulder and head. This catches the man off guard and he goes flying forward past Kell into Kell's own horse. Hitting Kell's horse the monk rocks back a foot and then collapses onto the ground onto his behind. Other horses remain in place not having the initiative to do anything but wait for orders. The draft horses wounded continue to stomp the ground shifting their wounded forward hooves off and on the ground. Raban now holding the hapless monk who tried to lasso him off his horse by both arms looks around. He notices there are at least four others around him trying to gang up on him. Aside from the startled monk he is holding the others seem not the best least scared of the giant which seems odd. He growls and then using his full force lifts up the monk up off the ground and then over his head. The Monk begins to shake wildly and mutter foul language. Raban then turns 90 degrees and hurls the monk into the nearest set of monks. The monk (#18) he throws toward Monk #20 and #24 hits monk #20 full force but barely misses #24. Monk #18 slams into #20 and both men go flying to the ground in a tumble of bodies. Monk #18 hits with enough force he is knocked out instantly. Monk #20 takes minor damage from the body but remains conscious. Unali frustrated at being attacked knows sitting inside is useless. She grabs both daggers and opens the left side door and exits. Within half a second she finds a monk only 3 feet away attacking Kiet's position. She charges forward and swings her magical dagger but fails to hit. Knowing the amount of enemy around she will hold the other dagger for defense. Farseeker feints left and then lowers his arms and then thrusts upwards at the monk #10 in front of him. His great sword impales the guard doing a major wound just below his heart but the man still remains standing. Ben'dar furious now wishes to take prisoners so they can feel how their own devices feel on their feet, arms, eyes and other sensitive areas. He charges Monk #1 and swings the shaft of his spear at the man who tries to pull up his sword to block but the shaft hits his right shoulder and ends at his neck. The blow impacts the nerve in the neck enough to immediately knock out the man and he collapses to the ground. Chion turns to Monk #29 and stabs forward with his sword and impales him in the lower left chest at no major organs but does a massive wound regardless. Kell gets to his feet and sees his chance thanks to Tef'wo stepping close to the monk he stands over the monk and raises his spear and thrusts downward. Aiming for the center of the chest at top the spear actually goes high and impales the monk in the neck. Kell feels hot blood hit him on his arms as the spear digs deep into the neck and crushes his throat. Before Kell pulls out the sound of blood and crunching bone is heard and the man dies. Z'leyra now with two attacking her one from ground and one from her own stolen horse yells out in Marentian, "Gust!" She speaks the name of the horse so it can identify her and also that neighing it in a horse tongue is near impossible. Then as roughly as she can even though her human vocal cords aren't as good as a horses she neighs "Buck stranger!" At the same time she thrusts her dagger down onto the man on the ground. The dagger hits the man between the left shoulder and just above the heart but does a severe hit to the monk who remains standing. Monk #20 throws his dead weight friend off him and rolls to the side gasping for air. He grabs his sword a foot away but only staggers to his feet slowly dazed at Raban's attack. Caladan turns to Monk #21 and swings his war staff hitting the man in the right shoulder breaking some bones doing a massive wound but the man remains standing. Shu closes the door behind Unali not being an expert fighter. Monk #6 just stabbed by Z'leyra thrusts in one last ditch effort at Z'leyra and the short sword hits slicing down the length of her right arm doing 5 points of damage. Monk #21 swings at Caladan but fails to strike him. Monk #12 thrusts at Kiet in his driver's seat but fails to strike by a half inch. In reaction Kiet sets the wagon break and with his other hand he grabs his dagger. He slides off and steps onto the small step that helps drivers climb to their seat. But instead of climbing off he steps back up onto the driver's platform. Standing tall he bends his knees and spreads his arms. Then with acrobatic ease he thrusts himself off the wagon over the heads of the two bandits. With the grace of an acrobat he lands in the dirt of the road with a puff of dust. Standing he looks around to take in another view of the scene. Monk #26 thrusts at the dismounted Will but fails to hit. Monk #9 on Z'leyra's horse swings his sword at Z'leyra's head but Gust seems to shift just slightly and the sword misses her. Will thrusts his own sword at Monk #26 but fails to make any contact with the one who just swung on him. Monk #15 hits Caladan with his sword but does only a very minor wound to him not even noticeable on his right arm. Monk #7 charges Kiet and thrusts his sword but the agile acrobat fails to be hit. Monk #11 now with his full weight to help pulls on the wagon door and opens it. He enters the wagon half way in and says in Katai, "Surrender or die!" Monk #29 swings his blade and hits Chion right into the side of the head causing a wound on his ear and skull. But it is then that Chion realizes the man is trying to knock him out not kill him. But Chion grins when his thick skull does little to cause him to lose consciousness. Monk #30 tries to hit Farseeker but the warrior is just too fast and the blade misses entirely. Monk #8 thrusts at Chion but the large man is able to miss the blade by a half inch. Monk #17 swings on Caladan but fails to hit the barbarian. Monk #23 swings at Chion and hits him in the left side of the chest just below the ribs doing a minor wound. At the same instant #23 attacks Monk #28 pulls the arrow from his leg and throws it to the ground. He limps forward and charges Farseeker. He thrusts but weakened he misses. Monk #22 pulls the arrow out of his shoulder and remains in place putting pressure on his wound to stop the bleeding but raising his sword in case of another attack. Monk #27 thrusts at Chion and hits in the lower right chest doing a minor wound. Monk #13 helps his friend by leaning into the window and opening the curtain. While the other threatens those inside he looks mean to show his support for them to surrender. Monk #24 swings at Will but fails to strike the woodsman. Monk #3 suddenly sees his other three friends go down by Ben'dar and Kell. He realizes he is outnumbered 2 to 1 and so decides his action quickly. In a nano second he charges forward past the caltrops and leaps onto Kell's horse. he turns the horse around ready to head off. Monk #5 on the front right side of the wagon sees the right side is well under control. Glancing to the left side he seems to think it is going well. So he turns and decides to charge Strie'bog's horse. Monk #14 turns to Unali now that Kiet is gone and swings his sword at this female who dared attacked him. But his sword goes wild and misses entirely. Monk #16 thrusts his sword at Raban but the sudden distraction of Kiet over his head, Unali appearing and the giant throwing bodies around unnerves him. The sword goes wild and misses the giant entirely. Monk #19 slaps Caladan on the right arm and does a severe wound and the final subdual damage to knock Caladan out. The wizard falls to the ground. Zhou looks at the Monk who just opened the wagon door and threatened him. He raises his arms in surprise and notices that Caladan behind the Monk suddenly falls to the ground. Not knowing how the battle goes around him he sighs. "Okay! Just don't kill my daughter!" Then he glances over to Fremea who is holding a bow in her hand looking tough. He sighs at the thought of a innocent daughter using a bow. Then turns back to the monk shrugs and gives a half grin. ------------------------ [Time: 5:08:06pm] Whitney turns this time to Monk #22 which Fremea just fired on as the only good target. Though near Raban, Whitney knows an arrow wouldn't kill the giant. Though his anger might kill Whitney. He aims and fires anyway and the arrow hits the man in the in the middle right chest just below the heart doing massive damage. The Monk who just pulled the arrow out of his shoulder looks down and begins to speak a curse word but can't as he falls down dead. Arawn aims at Monk #5 charging Strie'bog and fires his arrow. It is true and fast and this time hits the monk in the right leg doing a massive severe wound. The man falls to his knees. Strie'bog also draws and fires at the same Monk Arawn just did and fires at the same time. The arrow hits the man in the left shoulder doing a minor wound but is enough to finish off the monk and he completes his fall to the ground dead. Inside the wagon Fremea sighs at Zhou's comments. But she wonders if it is a stall tactic? With back turned to the two monks who are looking inside the wagon she silently reaches down to her quiver on the floor. Glad that it isn't on her back or it would be seen. She pulls an arrow and quickly loads it onto the bow. Not knowing if the men have bows as well she quickly spins around as if in shock. In that split second she realizes they only have swords. She raises the bow and fires at the man in the door at point blank range. At the same time Zhou sees this and moves to stop her not wanting blood in the wagon as it would be difficult to remove. But amazingly the arrow misses the man in the door and passes over his back as he leans in. The arrow flies out toward where Caladan was just standing and hits Monk #19 in the lower right chest doing a minor wound. Fremea shrugs and looks surprised that the arrow accidentally fired? Kell's riding horse not being combat trained only resorts to a new rider. She urges the horse around and rides fast toward the wagon to join his friends. Z'leyra's horse named Gust listens to his owner. Though he is not a war horse he knows the basic instinct of bucking a rider. To him it is assumed all are friends unless they hurt him. But when Z'leyra mentions this rider on his back is a stranger, he reacts. He immediately begins to walk a few feet forward and away from the wagon. The rider spurs the horse and tries to pull it back to no avail. Then suddenly the horse begins to buck. The first two attempts fail. The third is so forceful it throws the rider off the saddle and his legs fall to the back of the horse. Holding for dear life to the reins the horse whines in pain to the new pressures. Then the horse rears up on his rear legs and man continues to slide to the ground. The horse tries to a rear kick and the first strike fails but the second hits the man forcing him to release the ropes and the man falls to the ground. Raban watches as Monk #20 gets to his feet dazed and shattered by the fellow monk who just landed on him. As the Monk looks down to check his body, Raban taps him on the shoulder. The man looks up and sees Raban grin. then with his other hand he reaches up and pounds down onto the top of the Monk's skull. The man already damaged rolls his eyes up and collapses onto the ground yet again. Unali hears the threat from inside and wonders if exiting the wagon was smart. But she knows sitting around doing nothing like Zhou won't get anywhere. She swings her dagger again at Monk #14 but sadly fails to hit. Farseeker turns and thrusts at Monk #30 and hits the man in the middle of the chest doing massive damage to kill the man instantly. Ben'dar sees the coward bandit ride off and yells a Fel'ora roar. He rushes to Tef'wo and wonders if he is willing to be rode or not. Tef'wo stares back at Ben'dar and just nods his head as if reading Ben'dar's thoughts. Kell runs a few feet after his horse but realizes he isn't fast enough. Angry he turns to rejoin Ben'dar. Z'leyra grins at her horse though not quite a graceful bucking attempt at least he is off her horse as well as some of her personal saddle gear though. Pulling her attention back to the man on the ground she just hit seconds ago she stabs down again at him. The dagger impales the man in the neck though a minor wound is enough to finish off the man. He falls to the ground dead as blood squirts all over the front of the wagon and onto Z'leyra's clothing. Inside the wagon Shu has her dagger past her leg out of view of those looking inside. She could try to attack one but the other could easily attack in reaction. She glances over at Zhou who seems to be stalling. She sees Fremea holding a now empty bow and Unali gone. If she could take one out Fremea might be able to fire in time before the other reacts. She weighs her chances in a heartbeat that seems to take forever. For the past few hours she has been quiet and sad of leaving the sailor she liked on ship. She had wanted to sail more with him but knew it might not happen. But on the trip she did learn dagger fighting a bit from him even though she had become good with her own master. She may not be as skilled as Unali but she can defend herself though not a master of any other weapon. She suddenly speaks up, "we surrender!" She then quickly stands up as best she can and off the seat. With the dagger in hand she turns as if to head to the door but then pretends to stumble forward toward the man in the door. Instead she shifts her body toward the window where the other man is just outside the curtain. The man has his chest to the wagon and sword tip just inside the window frame. As she stumbles forward she pulls her dagger up and outward. The dagger impales deep almost half to the hilt into the man's left breast bone and piercing his left lung. Blood sprays into the wagon and the man falls off the side step that allows folks to stand up and then enter the wagon. He falls to the ground dead before he hits the ground with her dagger still in him. Monk #21 sees Caladan on the ground and rushes toward the wagon to join his friend at the door. He comes to the rear right side window and pulls the curtain back to stand just like the other man was but on the opposite window. Monk #12 sees Kiet flip over him and leave the driver's seat. He climbs up the small step and hops onto the driver's seat. With a loud shaking thud he sits onto the driver's seat. Then with a grin he whirls his right hand with sword in hand toward the side of Z'leyra's skull as she is looking down to the right side. The sword smacks her just above her left ear and does instantly a five point wound to her head. But that is the least of the damage. With her previous arm cut and the subdual damage just added she is knocked instantly out. The force of the blow slams her into the back of the driver's platform and splayed out. Kiet initially was hoping to get to the front blocking group and move them and the caltrops. That would allow the wagon to move. But when he hoped off this one monk suddenly charged him. Glancing out in the distance he notices Ben'dar and Kell half a mile away standing. It looks like one man is on a horse riding this way. He sees Arawn and Strie'bog on horses with bows ready. But now there are none in front of the wagon blocking since their purpose is over. Sadly he doesn't see Z'leyra knocked out as it is slightly out of his side vision facing north west. If only he can get to the front and move those objects the wagon can leave. With only one obstacle in his way this man. He dodges and weaves the man's fist but also tries a stab of his own with his dagger. Kiet does a sidestep and gets to the right side of the man and as he does the man twists and raises his own sword to block but the dagger stabs the man in the left arm doing a minor wound. But his true intent was done. Instead of a killing blow the monk had to shift his feet and when the stab came through he had to step back a bit. Now the monk is only a couple feet away from the left front side of the wagon where he left the wood of nails and caltrops, weapons that Kiet can use to his advantage. Monk #26 continues to thrust at Will but fails to hit the man with sword and shield. Monk #9 who just fell off Z'leyra's horse rolls to the right away from the horse and then reaches for his sword. dazed he gets to his knees and staggers to feet. He growls and turns to Z'leyra's horse. Will tired of fighting just this one guy thrusts his own bastard sword and stabs the man in the upper left chest doing a massive wound. But the man remains standing. Monk #15 charges forward and joins the other two at the wagon. Stepping over the dead man Shu just killed this one joins the front right window and opens the curtain standing on the side rail to look inside. Having been just cut by Kiet and moved back, Monk #7 swings his sword and hits Kiet in the right side of the neck doing minor damage but lucky remains conscious. Only the acrobat's defense keeps the blow from a much more severe one. Monk #11 inside the right side wagon door leans in and swings his sword at Shu wildly but fails to hit her body at all. Monk #29 slices at Chion but fails to hit only cutting his shirt sleeve but not touching skin. Chion's luck holds yet again as Monk #8 swings at him but the sword only cuts the side of his tunic missing skin by a very small distance. Monk #17 leaves the fallen body of Caladan and rushes to help his friends on Chion. he swings but fails to hit entirely. Monk #23 stabs toward Chion and hits doing a minor wound in his left side ribs. Monk #28 thrusts at Farseeker and hits in the lower right abdomen below his ribs doing a minor wound. Monk #27 thrusts at Chion but fails to hit. Monk #10 thrusts at Farseeker but fails to hit him at all. Monk #24 swings at Will but fails to hit as well Monk #14 swings on Unali but she deftly blocks with her dagger and no contact is made. Monk #16 swings and slices a very minor cut down the back of Raban barely noticeable by Raban. Monk #19 runs to join his friends to finish surrounding Chion and thrusts his sword hitting him in the rear left kidney region of the back but doing a very light cut only. Zhou not knowing still what is going on outside if all are dead or the party is winning sits back in his seat. He lowers his hands in frustration. Now that blood is in the wagon it will be hard to get off if inspection is done. Hoping that others can resolve this new turn of events he tries to continue stalling. he asks the man in the door. "Is this a robbery or ransom?" Actions? Comments? Next Update...Monday... GM: Ok. three phases complete. Some interesting turn of events have happened. I had thought I'd be working Friday so would need to get this done so worked on the first phase Wednesday night and rest Thursday. Since 1st took 3 hours and 2nd 3 hours. But looks like will be not working due to a party Friday. GM: Arawn - I don't see any good targets without maybe hitting others at this point. So may want to help melee. Would help to know Sunday night or as early as Monday 9pm. May work on some of it Sunday night if have time but should have time for both phases Monday after 9. Ben'dar - Options I see are grab bow fire from ground. Give chase on Tef'wo and take Kell with you or go fetch his horse and return. Tef'wo would be in pain if a chase happened but you feel he would take it like a soldier would if required. Fremea - Sorry. I got your email when the first phase was done. At THAT time there was no good target on the right side without hitting Caladan. You could've tried point blank for those at the windows but being close enough to do so would've put your bow at risk of being destroyed. So went to the other side and fired. For the second phase switched to the right as I did above. Hope it is satisfactory. It was a gamble shot and sorta worked. :) Kell - Horse stealing a serious crime! :) Simply too fast to catch by foot. But he is only about 70-80 feet away. You could try to throw the spear at him. Actually as I type this could've done that above but the missile segment was over so couldn't for the melee segment. But if you throw it could hit the horse. Also it is at the very edge of the spear range. Will only have one chance to do so as once he moves he is out of range. Missile before movement so you could do it if wanted. It will take him a few minutes to get to the wagon due to half a mile away. If my math is right he might get to the wagon at the end of the combat. :) Kiet - For the second phase assumed you would defend but might as well solve two problems by getting the monk killed by the caltrops and then moving them away if I assume your plan is that. If it changes let me know a new plan. Raban - Sorry couldn't help the Princess bride scene "jog his memory". But it worked to get rid of two of them. Whitney - No good targets without hitting others. Though could lean over the right side and fire at the three along the right side of the wagon at the windows and doors. Hope that no one pops their head out. It will be point blank range just about. Otherwise if melee let me know. Z'leyra - Sorry! Rolled a 1 deadly hit and the damage was so massive was an instant KO. GM: Status - Players - Caladan, Z'leyra knocked out. Tef'wo, Draft horses minor hoove damage. Chion, Farseeker, Kiet, Raban - Minor wounds Six surround Chion. Two on Will Two on Farseeker Two on Raban One on Kiet One on Unali Three against wagon Enemy - Knocked out - 3 Dead - 8 Alive -19 Wounded -11 So roughly 1/3rd of enemy out/down. Of those still standing 1/3rd are wounded and could be out by next update. Remember if map messes up in email view it on the game site. The sequence of movement above is pretty much the order so you can plan moves that way. Of course if you fire bows or something then you will move in that segment rather than melee. 1 2 3 4 12345678901234567890123456789012345678901234 / \__/ \__/ \__/ \__/ \__/ \__/ \__/ A /I\ North \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_B 1 hex = 10 feet / \__/ \__/ \__/ \__/ \__/ \__/ \__/ C 1 Row = 5 feet \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_D / \__/ \__/ \__/ \__/ \__/ *_* \__/ E \__/ A\__/ \__/ \__/ \__/ C\__/*H*__/ \_F ### = Wagon / \__/ \__/ \__/ \__* \__/ \*_* \__/ G +++ = Horse team \__/ \__/ \__/ \__/ \ / *** / \__/ \_H Road lane is bottom of / \__/ \__/ \__/ \__/+++#####\__/ \__/ I row H to bottom of Row L \__/ \__/ \__/ \__/ \+++#####/ \F_/ \_J / \__/ \__/ \__/ \__* *U/ \__** \__/ K \__/ \__/ \__S \__/ \K_/*R __L* \__/ \_L / \__/ \__/ \__/ \__/ \_*/ *__/ \__/ M \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_N / \__/ \__/ \__/ \__/ \__/ \__/ \__/ O \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_P / \__/ \__/ \__/ \__/ \__/ \__/ \__/ Q 12345678901234567890123456789012345678901234 1 2 3 4 Player Positions [If in/on wagon - off map] B - Ben'dar [On foot ] - [???] [Off map ahead of wagon] K - Kell [On foot ] - [???] [Off map ahead of wagon] C - Caladan [On Foot ] - [F30] Horse-F31 Off map Knocked out Z - Z'leyra [On wagon ] - [I29] Knocked out A - Arawn [On horseback] - [F6 ] Bow in hand H - Chion [On Food ] - [F36] Horse F35 off map F - Farseeker [On Foot ] - [J38] Horse-J40 off map T - Fremea [In wagon ] - [???] E - Kiet [On foot ] - [L26] R - Raban [On Foot ] - [L30] Horse-L31 Off map S - Strie'bog [On horseback] - [L16] Y - Shu [In wagon ] - [???] U - Unali [On Foot ] - [K30] W - Whitney [On wagon ] - [J33] L - Will [On foot ] - [L34] Horse-K33 off map D - Zhou [In wagon ] - [???] G - Z'leyra's horse [roped] - [G24] Enemy Position [KO/Dead - Off map] * - Enemy#1 - [KO ] * - Enemy#18- [KO ] * - Enemy#20- [KO ] * - Enemy#2 - [Dead] * - Enemy#4 - [Dead] * - Enemy#5 - [Dead] * - Enemy#6 - [Dead] * - Enemy#13- [Dead] * - Enemy#25- [Dead] * - Enemy#22- [Dead] * - Enemy#30- [Dead] * - Enemy#7 - [K25] * - Enemy#8 - [G37] * - Enemy#9 - [G25] * - Enemy#10- [K37] * - Enemy#11- [H31] * - Enemy#12- [J29] On wagon * - Enemy#3 - [???] * - Enemy#14- [K29] * - Enemy#15- [H30] * - Enemy#16- [L29] * - Enemy#17- [F35] * - Enemy#19- [G35] * - Enemy#21- [H32] * - Enemy#23- [E35] * - Enemy#24- [M34] * - Enemy#26- [L35] * - Enemy#27- [E37] * - Enemy#28- [K38] * - Enemy#29- [F37] Note: All bandits have 1 short sword, 1-2 daggers, leather armor. Some have spears and ropes. Dead enemies are removed off the map. KO - Knocked out.