. HT Aliaver/Player DS Character Name Type Status/Notes Sex -- ----------------------------------------------------------------- R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma --.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma R1.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma R4.J H Hooten........YN..Raban.Usherwood...Bard....Normal/Human....Ma W4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe R1 John.Stowman......YN..Will..............Hunter..Normal/Human....Ma R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe .NPC...............YY..Niko..............Bearer..Normal/Human ..Ma Animals: Corona [Eagle] Z'leyra, Squirt (Ferret) Kell, Wolf - Will Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #45 in sequence (file #182) ---------------------------------------------------------------- Admin Notes: None. ----------------------------------------------------------------- [Recap] From Fremea: [Re: Actions] Fremea feels like a little kid again as Etain starts... --------------------------------------------- As the party leaves behind the maid and the house, she ... When they get back to the city (unless something really changes the plans), Fremea wants to take a look at that flying creature again at the studio. GM: Ack. From Kiet: [Re: Actions] "All right, people. It's after 3:00 and we need to ... GM: Ack. From David: [Re: Actions] Yes, what you did with Kiet is exactly right. His glamour will last longer and maybe give us time to get the heck out of Dodge before the solid excrement makes contact with the rotating air displacement device. GM: Ack. From Arawn: [Re: Actions] "Your recognition is acknowledged and will be remembered [Edit out the part where Arawn asks the elf's name when they stalk the streets, please:)] GM: Ack. From David: [Re: Posts] Sorry about that...wrong list.... I'm so confused... GM: Ack. I never got the original post so it on the other list though. As to being confused they have drugs for that :) j/k From Arawn: [Re: Actions] The elf's reaction did not surprise Arawn so much as his... GM: Ack. Since I got this and the email I wasn't sure which overrode the other so I combined the two which was fine. -------------------------------------------------------------- [New Stuff] [Sepes 28th, 1634TH] [Location: City of Salaqara, Donara] [Time: 2:05pm - The Gallery] Arawn smiles at Metai's final offer. Course as Kell says there are no final deals until its done. Arawn paused on the street, turning around slowly only after a bit of what appeared to be ponderance. He faced Metai with an endearing smile. Arawn reaches out his empathic ability and tests Meai. "Hmm... I had hoped to mention your fine establishment when I presented it to the admiral. Oh, well, I'll have to ponder my gift options over lunch. Perhaps I'll return. Thank you for your assistance." Metai begins to speak but after hearing the admiral his mouth closes tight. "Fine. Good day." With that he closes the door and lets the party move on. [Time: 3:15pm - South Salaqara - Muon Burz's House] Inside the home Etain seems to look for clues as to this mysterious person that must've been in the house. Of course Fremea doesn't trust him fully for all she knows he pushed her into the painting. Yet there is still the air of teacher-student relationship. Could this be how she is to the street kids back in Sivas? Fremea feels like a little kid again as Etain starts his process of walking around and giving orders. She feels almost obedient to him, though he has nothing to hold over her any more. She should kill him, just for keeping her from her family, from her life, from everything that any normal Fae should have. As Etain goes through the house she just follows, all along struggling to understand why he is here and what is so damn important about this painting and device. Then Etain quickly exits and Fremea catches up to demand some answers. Just as she is about to ask him, he drops to his knees and bows to Arawn. -------------- [Time: 3:21pm - South Salaqara - Muon Burz's House] The party looks at this weird older Elf with concern, intrigue and confusion. Those who are friends of the Sidh can tell this Elf is older than middle age. In human terms he might be at least 50 or in his 60s. Fremea is stunned. What is Arawn that would be so important that even this captor would bow to him? He is just an Elf. She shakes her head and wonders just what is going on. To Raban as he carries the maid into the house, "mind the vase." Raban nods and carries the maid inside to be turned wild with memory magic. Arawn seems a bit nervous at this odd reaction. In the court of his parents he was given deference. He was treated like human nobles are here. But this is the first time being treated like this here in the middle world. He has seen several Fae and Elfs alike like in the Pavassa forest. But they did not treat him like this. "Your recognition is acknowledged and will be remembered. I am Arawn, son of Morrigan and Payan and druid of the First World." "What is your name, prizzti? Whom is it you serve and what business has drawn you here?," Arawn asked the Elf after helping him to his feet. The Elf's reaction did not surprise Arawn so much as his presence, at least in light of the situation. That he was prizzti in a human, much less a Donaran's, home was odd to say the least and the tension that dominated the yard was felt by the sensitive Alfar long before he crossed the threshold. He knew something was awry but it did not stop him from giving the Elf a warm smile as he lifted him to his feet. "Then let us keep you on your feet." [in Sidh] Before he had a chance to ask the Elf who he was Raban drew the Alfar's attention to the maid, ending further conversation until after the group had vacated the property. Moving through the streets Arawn was quite aware of the Elf's seemingly earnest search, the druid beginning to scan the surroundings in turn. Arawn helps the Elf up who clearly seems to have been unused to kneeling based on his wobbly knees. "I am Etain." He glances over at Raban entering the house with the maid. "But I will explain more later you should join your friend. It seems he wishes your presence." Arawn nods and shakes his head entering the two story home with many questions in his head swirling about. Once inside the home, Arawn expands the forgetfull spell to hopefully help the party out in the future. Arawn implants this memory into the maid. With this implanted memory she will not remember for two full months. Course the illusion will fade by then but it will be hard to explain. It could mean her job but at least she will not remember for a long time and the party should be back home by then. She must had a standard day at the manor and after a bit of work took a brief break and walked out onto the dock. Standing on the dock she was startled by a sea bird that flew up from underneath and slipped off the edge, being just a bit too close to the edge. She'll recall smacking the back of her head on a portion of the dock as she fell (to cover the location Unali struck) and hitting the water. Luckily she was able to make it to the railing and pulled herself up. Making her way back to the house, through the open door, she was going to change into dry clothes but suddenly felt very light-headed, likely from striking her head on the dock. She was barely able to make it to the spot the party left her (the couch I believe) when she passed out. As Arawn does his spell work on the maid so she will forget they were there the others collect around Etain. Etain's then explains in Donaran, "we should be moving. Fremea come." He stops and turns around with a faint expression of doubt. "I mean. Please. You are no longer my charge. Old habits are ...hard to change." He moves toward the front yard and the street. "We have work to do. Please explain what you saw." Once at the street Kiet looks a bit concerned but watches the Elf with great intent. But he speaks to the party at large. "All right, people. It's after 3:00 and we need to make some decisions on direction. Do we find a place for the night or do we move on? Fremea? What say you?" Kiet continues in Katai, "and let us not discuss what has happened while Niko is around. He might not understand and, worse, might just turn us in." To Niko, Kiet says "Niko, we are on a quest. Some of us, you have seen ( Raban flying, for instance) can use magic. That poor woman was spelled by someone or something, we don't know. We helped her as best we could, and she should be fine now. But it's time to move on. I don't think we can learn any more here." Niko shrugs as if bored. "I've been hired by some wizards to haul their gear. No big deal. You suspect magic?" He gives a bit of a laugh. "I say too much whiskey." With that the bearer keeps up with the others but at least 12 or 14 feet behind the group to give the party their respect of their station. Once on the street Arawn and Rabnn jog up to join them. Arawn notices Fremea speaking to the group but when a pause comes he is eager to ask, "Who are you?.... and what are you looking for?" [Elf Sidh] Fremea started the details of what she saw in Donaran but when Arawn jogs up she fills in what the two missed. Those who do not know Donaran well others nearby help to translate in whispers. As the party leaves behind the maid and the house, she does her best to describe what she saw the second time from the painting. Stopping about mid way she asks, "What is so damn important about this device? And will it help me find my parents that you seem to know nothing about? I will not be swayed from getting to my family this time. You have stopped me too many times before. It is time you tell me the truth about why I was kept from them." Etain and the others walk up the street and crosses the foot bridge to the area leading to the city proper. Etain seem to consider the words. He does not answer for some time as if he is considering his options. Then the Elf finally speaks in Donaran again so as hopefully to share a common tongue. For those who do not know the language others in the group help translate. "I will be glad to go over things in much detail once we sit and get to know each other. For now I am Etain N'ie'veri. I am prizzti or for the humans here I am like an ambassador. I was trained in Elysium as such to work with the Faerry. I was sent then to Avalon where I would live there for the extended duration. You might say I was a go between the Elves, Human and the Faerry. In human terms I might be considered a majordomo or a chancellor or minister or such. Why I am here is a long story that will have to wait. But once I lost track of Fremea who was my student I sought...refuge here in this area. In that time I...was lackluster in my well being. I learned a few things from our mutual past and tried to learn more. But I was blocked. The painting is part of what I learned. It was made by a man in the Gorlic family. It was said that he could see the future and the past. In such cases he would document the visions in his head by his magical paint. I believe this painting showed an ancient past before the humans even had what they call civilization in many nations. At least a thousand human years. I learned from my research that it documented a event where a Kotothi Shaman of great power sought to end what fledges of human culture existed. A allied force of Elven, Faerry and Humans had to battle and take him down at great loss to the thousands of lives and heavy damage to the Wilf Forest. The device the shaman used was broken up by a ritual into three pieces. It was debated that a piece should be in each of the three allies area. So a piece for the Elves, piece for Faerry and one for the humans. But the my kind used great logic..and fear to sway the allies. They took all three pieces. Though they were wise they were not so in hiding the pieces. For some reason instead of spreading the devices to the three corners they did it all here in what is now Donara." "The device itself can cause great chaos and havoc on humans. Turn them against each other. Turn their pets and animals against them. Can even so they say affect the weather. I learned that at least one piece was here in this city. I also learned and kept tabs on the painting. They say that only a...select few of the Faerry can see the visions. Suffice it to say I knew that Fremea might be able to see it." He raises a hand to silence the Faerry before she speak up which angers Fremea more as if she is still a child. "I can explain that later when we have time. I did not know the location of this piece. But it seems another person did. But I do not understand how she, he or it knew you were coming here?" By now the group has made it at least 2 miles inside the city away from the more secluded prime residences of the Burz area. The group sees they are now moving from east to south again. "The flag you describe has to be from only a few. After all only companies like shipping or the nobles can afford such things. This particular flag is the Gorlic family." He stops briefly to turn around. "Coincidence I think not." He turns around and moves quicker south. "We must find the Gorlic estate and see if this other person who was in that home is there as well to see if they will track the first piece." Fremea notices the party passes the street heading to the gallery. She really wants to go back to look at a certain painting. But if they do that the other person or thing could be too far ahead and hard to track. Etain moves over to Arawn, "as part of my training in Elysium I recognized your family - the Alfar." He speaks in Elf Sidh. He then leans in to whisper, "what brings you to this world? Shouldn't you be up there?" He then raises his voice higher. "I almost one of your brothers he was visiting Avalon. I was helping someone with something and by the time I was finished he was gone so never got to meet him." He then lowers his whisper even further so on one can hear him. "Why do you... associate with these people? Especially the one with the hat? He is a bit of a stain to us." Arawn realizes he is talking about the half-Elf Kell. Most Elves do believe pure lines are superior and half breeds are beneath the common kind. Before Arawn can reply Etain says out loud in Donaran. "I'll check this store to get some directions. Will not be long." Etain enters a half tavern, half general store. Kiet and Raban can see in the window the Elf speaking to the bar tender. They laugh and Etain drinks some small shot of something. It is bad enough the Elf smells of rum and ale already he is drinking again. As the Elf is waving hands and getting directions this gives the party almost 4 full minutes to discuss the situation and the Elf. Raban looks to Fremea, "there is something I don't trust about him. I mean all Elves are more...dignified. This one is a bit sloppy, unkempt, hair not trimmed, booze on his breath and his clothes are a bit tattered if look close enough. Soon Etain comes out and wipes his chin. "We are not far. Probably another 20 minute walk south west. If this other person or thing is heading there he may have a head start. So we best hurry." With that the Elf takes lead. [Time: 3:45pm - South Salaqara] The party moves quickly through the streets. As they do they begin to see more of the wharf district with docks and warehouses all dotting the waterfront of the Sea of Tears. As the group moves they notice the people thin out and less family oriented foot traffic to more workers and not so kind looking people. There are sailors, gang members, dock workers, warehouse bearers, clerks and once in awhile a lone guard on patrol. But no one seems to bother the party though they do gawk at Raban's huge form. He could probably raise attention among Hill Giants as well. By now the party is thoroughly lost. At times even Etain seems to be lost. But he finally asks some dock workers playing marbles for gold and get the final directions. With that the party moves slightly north and then south again to a more excETain lusive residential area. The street seems to be lined with 2 story estates that line the small street. Across the street is the Sea of Tears with docks. Some docks are occupied with medium and large boats. These docks seem to be able to house even a 150 foot long ship if needed. Etain seems to ignore the houses and then sees a dock with a flag. It is a blue flag with a anchor and stars. Likely the rich owner of a merchant shipping house or something. The second set of docks is where Etain stops. He points to the flag. It is the same one that Fremea saw in her vision. Etain turns to the estate which is blocked by a high shrub. There is a single gate in the center about 7 feet tall which could allow two men side by side entry. The shrub itself is about 11 feet tall. It is unclear if it is shrub or a fence is behind or among the shrub. Etain begins to move toward the gate to get a better look. The gate is wide but can show a 2 story estate that could probably have 30-40 rooms. But it hard to tell. Looking back there is a large 30 foot sailboat and a couple of large 8 foot row boats. One side of the dock is empty but has large piles of rope for possibly a large ship. "Admiral Gorlic's estate I'm told." Etain says out loud. "There!" Raban points to the gate and just at the base of the gate the party can see two boots sticking out from the left with some legs. The legs don't go up far but maybe a few inches above the ankle. But it is clear that if it is a person he is sleeping or dead. Getting close to the gate the party can see the estate is about 50 feet away. In the front yard is a small garden with outdoor chairs. Then the party sees the front door of the estate which is under a arch and set further inside from the front steps. The party then notices two uniformed men on the small porch that is in front of the door. At this distance it is unclear if sleeping or dead. But at least one sword can be seen lying besides one man. The gate itself is like that of a jail cell. There are thick bars rolling vertical from top to bottom about a foot between each bar. There is a diagonal bar going from top left to bottom right to strengthen the gate structure. There is a metal lock on the right side of the door. Raban checks the gate and finds it locked. A couple of the others including Kiet, Z'leyra and Unali look inside the gate to the grounds. The shrub seems to be the entire perimeter of the place but it is unclear if in the back. There is another building in the right that could house a horse or two. [Time: 4:10pm - South Salaqara] Etain sighs, "we are too late." Raban speaks up, "maybe whoever whatever is inside?" Actions? Comments? Next Update....Monday... GM: Sorry for the delays. Couple times ran out of time. Other times I need to do stuff. I still HAVE to do at least 3 big chores here. So hopefully won't be another delay. Course it could be maybe a test to see if some who aren't around like Will/Kell will post? :) Nah. Maybe not. Next week starts my vacation periods so will have 4 days off next week. So I hope to get the critical chore done by then since I need do. If not I may delay the game. Time will only tell. Slight change on the spell on the maid which was from Arawn's email. I reacted slightly different in the update But it still works out in the end. Good add on the spell already did. GM: Mana report updated * Changed Kiet's Mana Sensing to Reading and readjusted experience and mana. * Arawn added to his forgetfulness so more mana spent so readjusted that part. GM: Map of Area - /I\ = North 1 Row = 10 feet 1 column = 10 feet 1 2 3 4 5 6 123456789012345678901234567890123456789012345678901234567890 A------------------------------------------------------------ B I : Estate : [@@] I C House I :____________[,,]________: [@@] I House D I ... [__] I 3 E 1 I<-Shrub ... Barn?^ I F I I I G I \I/ Gate I _ H________I____________________/\___________________I________ I J Street K-----------------------------------=----------------------- L= = M= =## N=## = O= = P= ##= Q= =<--Dock R ====== S **= T Sailboat>**= U **= V **= W **= X = I = 10 foot tall shrub : = Side of estate walls = = wooden docks * = Sailboat . = Garden/outside furniture @ = Barn? ## = Rowboats Distance from Gate to arched foyer/front door 50 feet. Behind the home is not known or seen from this angle.