` Player DS Character Name Type Status/Notes Sex -- ----------------------------------------------------------------- FH.John Haight.......HY..Arawn.............Druid .Normal/Al.. Ma ...Kevin Newark..........Dorhak............Warrior.Normal/Dwarf....Ma --.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe W3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma W2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe ...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe ...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe Fake-Kell/Raki........Npc...............Normal..Normal/Shaper...?? Z'layha ..............Npc...............Normal..Normal/Shaman...Fe Animals: Corona [Eagle] Z'leyra Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #151 sequence (file #1020) ---------------------------------------------------------------- Admin Notes: None ---------------------------------------------------------------- [Recap] From David: [RE: IBT] All, Since we have new players, I thought I might explain... GM: Ack. Thanks for the tip. Yes the best way is to look at the IBT document on game site (it is old but still applies). Then take a look at sample IBTs at the top of the game site. Example: File #22/Update #-17 Kiets File #25/Update #-15 Fremea's File #29/Update #-13 Unali's IBT File #30/Update #-12-Z'leyra's IBT File #31/Update #-11/Arawn's IBT These show typical results. Does not show the outlines made but how I did the IBT. I process it day by day. I do not try to read ahead. So if Day 30 conflicts with Day 14 I should be advised as I process it day by day line by line. From Panthera: [Re: Fonts] You can use this font to show the haracter sheets correctly under Windows Crystal Font | dafont.com /Crystal Font | dafont.com Crystal Font | dafont.com GM: Ack. Not sure if this is to everyone or me. But being text they work fine for me IT is all a matter of speed and ease. Havng to load a document program like word or excel takes time. One can simply cut/paste and search for stuff with long sheets like Z's. For example her sheet is 10x larger than yours. Lots of stuff. So speed is a factor when combat is done. I do notice the 'line' sheets I made years ago with high ascii does have issues. Why I made sheets with asterisks (*) and that works fine. Editors like openoffice write and some others do fine showing it. To be honest most players rarely need sheets for a pbem. I'm the one that spends 90% in them. Players maybe once a month? From Arawn: [Re: Actions] OOC: Meant to send this out last update but I've been dealing with some things lately and didn't have a lot of time to work on the game. Sensing Raki's sorrow and confusion Arawn gave the ... "No, we should tell her so she can do something about... [OOC: If none of the females have anything to share with Mae then Arawn will do so. Scott, can't recall what Arawn might have that she can borrow - he can keep his robes and she can wear his pants, tunic and such. Otherwise, if this isn't reasonable he'll cast Transmutation EL 0 (using the Sidh Tongue) to transform an array of leaves into an ivy green dress with a proper winter cloak in the same color, just like a proper Fairy Godfather!] - [Akasha] OOC: Waiting to hear back regarding using this. Will give you a clear response once I receive some answers. - Options: I think Z'layha, being a respected shaman, should accompany the group when collecting horses and gear. Arawn can send her back to the Moss Fortress immediately after. And I think we should rest locally for a day before heading to the village. Regardless of things, Arawn isn't leaving Kameri until he and Corsaya are reunited. If need be he'll translocate back and wait for Z'leyra/Z'layha to bring the horses and gear back for him to translocate back. Other than this I'm okay with Arawn translocating the party as needed. GM: Ack. No problem on time. After this update things will move slow for a few months. So this gives you guys a bit of down time. For me I have TONs to do admin work wise. In fact that break you wanted is now upon us. :) Yes. Clothing can be found if not robes then Unali has some. So no spells needed. Sent email reply last night. So should have it by now. From John: [Re: Fonts] Thanks for the link. I'll have to look over the conversion and see which works for me. Definitely appreciate letting us know about it:) GM: Ack. I didn't know you had serious issues? Never said anything. Some like open office write loads it with tabs and such fine. ______________________________________________________________ [New Stuff] [Decalis 2nd, 1635TH] [Time: 5:57 pm] [Before Mae is awaken and set free.] Sensing Raki's sorrow and confusion Arawn gave the shifter a sympathetic look, resting his hand on the shape-changer in a comforting manner. Arawn turns to Z'layha when she speaks of the Abnari Arawn gave the woman a puzzled look as she had been the one to update him on events during his 'black-out' but let it pass. "No, we should tell her so she can do something about it. Not knowing will only place her in a worse situation when the gods come calling on her." Arawn glances at the sleeping Mae. "We barely escaped. I doubt she can do anything but prepare for any revenge." Z'layha eats the bread given to her by her sister. Arawn picks up the discarded dagger. "If it were possible I'd round up all the blades and have them tossed back into the prison. But that would be a prohibitive endeavor. Still, I'd feel better disposing of this by fire. One less danger to worry about." Arawn steps over to the discard dagger Z'layha threw down. Z'layha shrugs. Between bites she says, "it would be impossible to collect the daggers world wide. But maybe in the in the villages. But we can discuss that with the elders. But the craftsmanship is so good that it is hard to tell the difference between normal metal...and...them.." The Alfar weighed the dagger in his hand, his lips pursed as he considered the words of the shamaness Z'leyra. "I'll see what I can discover." But Arawn knows it is only a quick solution. Finding thousands world wide would be a lifetime's of work. Raki comments about the danger of Arawn going back to the villages information he learned through their mental links. He also wonders what else Raki knows about him. That could be very disturbing. "Good advice. I think outside the village is best for now. We can adapt as needed from there." Arawn looks to the boy's skeleton. "It's cruel enough to lose someone. Crueler to not even have their remains. But you bring up a good point. We need to have a good story as there are going to be questions as to what happened and why we disappeared for months. I don't think the truth is in order here but we should be prepared with answers, especially if we plan on arguing for our gear back." Z'layha looks to her sister. "Good bread. But I suspect I'll eat a week's worth of food at the fortress. You will take the boy home or at least deal with it?" Arawn kneels over Mae prepared to revive her. [After Mae is awaken and healed of energy] The Alfar watched the slap, a slight look of disappointment on his face but otherwise held off interfering for the moment. He wanted to see how the two would manage the situation first, before worry of immediate involvement. Whatever his thoughts on the exchange between the two were he kept to himself for the time being. But once it was done he took it upon himself to remove Mae's bonds. "I don't think we need worry about another battle anytime soon so I suggest keeping to your current form. Though some clothing would be appropriate." "As to your sister, let's wait on deciding that later, after some discussion as it doesn't seem a pressing thing at the moment." Arawn gives clothes to Mae. Z'leyra glances at the sun low in the sky. She can tell the others are antsy and rather see what is with their homes like Fremea, Unali and her own. Another day would not make a great big difference. But she recalls the rules here. "If you don't leave now I don't know what the Kameri may do....as it is evidently long past the one month time since we arrived. It might be best if those not of Kameri blood don't stick around to find out." Z'leyra hopes that no one forgets that she is technically a guest back here. Arawn hears the elected leader speak. He knows this is not good for him. But he can always sneak in tonight if need be once he gets the others safe. Z'leyra gives last minute instructions to her staff then bids the party farewell. Arawn and the others say good bye to the Shamans and the boy's skeleton. Then he translocates the party to Cetric's village into the prepared teleport circle. Z'layha turns to her sister. "I need to get to the fortress. You should return home and see our brother. I will try to get free when I can. But I suspect I'll be busy here for weeks." At Cetric's Zen'dan village the party sees the village settled in for the night. Fires are lit and the party is soon greeted. Cetric greets Arawn. "You are alive my friend! Chion who is now a full shaman..can you believe that?...he left long ago to find you. He came back saying he found your horses and gear. Took them back to your city." All except Dorhak and Mae exhale with a bit of relief. Then they eye the food. But Cetric explains the group could eat but are mostly done with the night's meal. Arawn can see that food is scarce. The winter is still in play. While they aren't starving it would be unkind to take food away. Not when a city of food vendors back home is around. Z'leyra teleports near Z'lart's home. She hides the boy's skeleton until she can come up with a plan. Then she walks to the door and knocks. Z'lart opens and is startled. "Z'leyra! You are alive!" He rushes out to hug his sister which takes a couple long minutes. He wipes tears back and looks around. "Your friends? Your friend Chion Blades came by about a month after you left. He collected the horses and gear and figured you were alive. He was correct! We could not recover your bodies at the statue reveal. Only a few of us. The Elders figured you were thrown deep in a sink hole or such. They called off the rescue figuring too dangerous to dig. It took me 2 months to fix the statue." Z'leyra hears noises inside that must be Kalara and her niece Mena. Z'lart gestures for her to come in. "We are just sitting down to eating. You should see your niece she is now 7! She has lost 2 teeth.." Z'lart closes the door and Mena squeals in delight in seeing her aunt. Back on the Zen'da plains a thousand miles away the party is urged to stay. But it is clear they do not want to. Arawn says his good byes and teleports the group to Sivas, Marentia on top of the Library that Kaylle runs which is a prepared teleport circle. By now it is dusk and the city is ablaze with torch light on the streets. The party climbs down and ends up on the street. Someone suggests going to Cholan's tavern for a good meal. But then suddenly a white flash is seen nearby. A circle of white. Then out steps a man. He hobbles a bit forward and looks around. The portal seems to be still in place and it takes time to get eyes adjusted to see the man. The man looks familiar to Unali. He is about 140 pounds and almost 6 feet tall. But he has a long flowing gray beard that is almost to his stomach. "Am I in the right place? Where is he?" The man looks around in the sky and around. The man steps toward Arawn and looks him up and down "You have returned...so the prophecy is set in motion. That fits the situation." The man steps in front of Fremea. He tries to bend in a bow but it is difficult. "It is a honor to see the Queen. Is Varange around?" Before she can answer he moves on as if in a hurry. the man looks at Kiet, "the funny one...how long did it take to recover from that snake you found?" He shrugs not having time to hear a reply. The man steps in front of Mae. He runs his finger through her hair confirming its color. "You are still alive? That means..." The man steps in front of Pyan. "Don't know you sorry fella." The man stops in front of Raki holding Kell's remains. He squints. "I thought..you were dead as well my friend. Did you make that great trade with the fates and come back?" The man stops at Dorhak. "I used to know a fella like you. A bit more cuter. But I do like your beard!" Finally he steps in front of Unali and smiles. "My old friend. Where is she? Where is the bird?" He looks around confused. "Wait..this isn't Maren City! Wrong place again! Is the palace on fire yet? Did Emporor Farseeker close the ports?" That is when Unali recognizes the man. Xian? Why is he so much older? Where has he been for ages. She knows he has dealt with time magic including fighting his brother. But this is odd. "Guess Z'leyra finally was killed by her magic?" Before Unali can reply he turns and begins to murmur and grumble. Xian doesn't seem to hear any replies. "Can't she get this right. The fate of everything is at stake! He hobbles toward the portal. Arawn steps forward to try to stop him or at least ask questions. But Xian seems faster. "Sorry Lady but the bird is not here..." then he steps into the portal as it closes behind him. The party stare at each other confused. What just happened? Then hunger and thirst takes over and they wonder how quickly they can get to Cholan's tavern. Actions? Comments? Next Update....Saturday? GM:: Adventure #7 - "Ever Shifting Face of Home" is over! Congrats for all those who stayed in the game. Now you may understand the title a bit better. :) The Xian Bonus scene is a fun teaser. But since the Adventure was not voted for Xian it will have to wait. Next Adventure is Dorhak's! I hope you all had some fun playing. Now things will move a bit slower as I do tons of behind scenes admin work. Treasure will be done next. Then Character sheets. Stay tuned.... GM: Below are some info/details and reports. For new folks the calendar is based on a system by Burton. 12 months and basically same as ours with different but similar month names that could be figured out. The year 1635TH the TH is calendar based on Thaliba. Marentia uses the Thaliban calendar. Character sheets: I can send a end of adventure sheet. But we might as well process CPs before them. So I can update everything then send you a better updated sheet. Now for those who wanted spreadsheets. I think that was David and Unali? Those will be a bit more tricky as you know I'm old school. Have you figured out a good spreadsheet format or stay with text? I suggest doing the stats, basic formula, spells and skills. Other stuff like gear could be huge data entry. Let me know. Experience: Since no one said NOT to post their experience it is below. This may be off a few points if I have to processed some random thing in my notes. But it should be 97% accurate. Role playing experience is kept private and yes I do aware for those who role play. :) This is a rpg after all. :) GM:: IBT: Initially was going to do 3 months. But I forgot Z was spending some in the lands alone. Then I made it 99 days. Such a odd number so made it a even 100 days. :) For those new I have a document on my game page that details IBT. I can explain it more in depth in chat. You can do anything you want during this period. Practice skills, learn new skills, make items among the popular things. I will outline some minor changes to the IBT below. Items: Making things will be within the rules of item creation and Laws of Magic. Last time I got a bit more strict on the laws. This time will even more so. This means if you make a item and it fails it might be destroyed. If you are unsure how long it will take please email me. The basic Armorer skill details item time. Other things like statues will need Artist and such. Just ask and I can give the time. You should plan for possible failures. Searching for items like Natural Magic items or materials may require time as well. So don't assume you find the item. To plan ask and I can give how long it might take. For NMIs I tend to use a single % chance to find such items. Maybe 10-15% if lucky. So it won't be automatic finding. Just keep in mind item creation will be a bit more harsh to stay in rules. Skills To practice a skill you need at least 8 hours a day. You will earn 1 expertise by simply training. Two (2) if trained by a teacher. Sometimes if there is a book involved could earn 3 per day. If you want to do more than one skill it will be factored in time wise. So let's say 4 hours Sword and 4 hours reading. You will earn 50% of both points. If you get a teacher you should be prepared to pay them. A party member could teach as well for free. Coordination: It is important that you coordinate with others if you combine IBT. Say X teaches Y. Both IBTS should match up time wise exactly say Febris 5-10 both should be doing same thing. If you leave Marentia keep this in mind travel time will apply. Ask if unsure. Both people must coordinate these dates/actions. Spells: It is fine to practice spells. However going overboard can be problematic. Since the '80s I have a Reputation index. Rep goes up or down based on actions. Slaughtering a village it changes to infamy. Doing X spell for 120 times a day for the next 3 months will probably annoy the gods that magic represent. I mean the actual gods not me. This is the mythos. Magic comes from the gods and so its a privilege not a right. As with everything it should all be done in moderation. It is hard to say which gods would get more annoyed than others. A god of healing might endure but a god of luck who just sees you want to win games might get annoyed. Rep will affect how cultures and the gods see you. Avatars from gods will visit or other things at a certain point. We saw that with the old man in the Thaliban forest. This Rep factor is private to me only and I have my own charts. Just keep this in mind. Casting spells should list the EL and any possible recasts due to failure. If no failure then it won't be recast. ELs will change you can keep track of this in your figuring but if not just give a EL# or or ELmax if can afford the mana. You should save some mana in case random encounters affect you. You should plan to be at 100% at end of IBT. So that in case magic is needed it can be tapped in. This is optional but up to you. Encounters: Random encounters will take place. Some may be easy, good and some bad. Assume combat actions maybe in order. This will also improve combat experience. Keep in mind at least one person Triest died from a random encounter due to a street gambling incident. But keep in mind I do not kill pcs out right. So if there is a serious situation I may contact you for better results. All IBT is processed at once. Once you say it is final I will do so. This is a first come first serve thing. I will process IBT and any results including experience and the like. I will then email you the results for approval. You can then delete some stuff that may you may not want public. Once that is done I'll post it and move to next person. This will probably take 2-7 days per person depending. You should list IBT Is a easy to read form including the Date and any time of day for a certain event if not assuming that even this all day. Example: Febris 10: Practice Sword Skill Febris 11: Visit shop for new boots, afternoon buy new horse. Try to keep it as simple as needed unless it is a complex situation. If combat let me know what your sop for combat might be (flee, attack, etc based on a certain situation). For more info see the IBT document on site. Also look at the top links/updates where I show past IBTS from the other players. This will be a great example to you. If still confused ask. Other: If there are special IBT just clarify with me for things if need be. Note it might be a good idea to coordinate Kell's Funeral in Ba'ru. The date is listed below. If you go let me know in your IBT. IN fact it would help to know who doesn't so I can add info for the first IBT that does the funeral. So I know who to include in the scene. I assume Dorhak and Mae would not as they didn't know him that well. Funeral estimates: By Horse : 3-4 days by road, 2-3 by boat, 1-2 by horse on plain. 6-8 days. By boat: 5-6 days, ride on plains via horse (rent or personal) 1-2 days. For 6-8 days By Teleport: Instant. :) A quick estimate I may have my math off. GM: IBT: Time: 4 Months Adventure Ends: Decalis 3rd, 1635TH IBT Starts: Decalis 4th, 1635TH IBT Ends: Marqi 23rd, 1636TH Adventure Starts: Marqi 24th, 1635TH Number of Days: 100 Funeral Day: Decalis 12th, 1635 *** Decalis 4 - 31 [28] Janaq 1 - 31 [31] Febris 1 - 28 [28] Marqi 1 - 23 [22] GM: Adventure Details: Starteed: June 2015 (#1 post 6/15) Ended: Aug 31st Game Start: Novehas 16th, 1634TH Game End: Decalis 4th, 1635TH RL Period: 26 months Game Period: 13 months Posts: 1019 (As of this update) Updates: 150 GM: Experience Combat Magic Player Experience Experience Arawn 441 3492 Dorhak 344 --- Fremea 607 908 Kiet 757 1293 Mae 84 14 Mournath 77 --- Pyan 427 --- Unali 2757 * --- Z'leyra 1627 4003 * Congrats to all! * denotes MVP! GM: Characteristic Points Player Info Sent Processed Arawn Yes Waiting Dorhak Yes To process Fremea Yes To process Kiet Yes To process Mae Yes Waiting Pyan Yes In process Unali Yes Waiting Z'leyra Yes Waiting Reminder once stats are maxed you can start to buy Tweaks. Such things are in my game site as a link at bottom. GM: People Link updated on site. I will add these folks to the characters of campaign file later. If unsure of who is who in the IBT, BTS or this update consult these files.