HT Aliaver/Player DS Character Name Type Status/N;;tes Sex -- ----------------------------------------------------------------- R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma --.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma W2R2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe W2.Julian.Draven.........Zabyra............Dancer..Normal/Human....Hu R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma W3R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe R3 Npc...............YY..Trihs.Der.........Warrior.Normal/Human....Ma R3 Npc...............YY..Reddof Nonnac.....Warrior.Normal/Human....Ma Animals: Corona [Eagle] Z'leyra, Squirt (Ferret) Kell Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #13 sequence (file #113) ---------------------------------------------------------------- Admin Notes: None. ---------------------------------------------------------------- [Recap] From Z'leyra: [Re: Actions] Z'leyra answers Kell "In just a moment. First I will glance at their equipment." She then goes around taking a quick look at each bandits weapon and gear, looking if any is of exceptional quality. If so she will examine it closely. She thanks Corona in Eagle Tongue. She then mounts her horse, points at the bandit's gear on the ground and tells the admiral "Farewell, that equipment won't pay for a new ship, but maybe it will help offset some of your expenses." With that she waves goodbye and leads the party off towards Malnon. GM: Ack. ------------------------------------------------------------ [New Stuff] [Western Marentia - Plains] [Novehas 17th, 1634TH] [Time: 9:42 am] The Admiral paces back and forth staring at the bandits. She knows reinforcements may be here any time now. Her face goes from anger to disgust to sorrow. Losing men who were there to help her. She also realizes though the bandits may have won in stopping her trip so far they did far more damage by tainting her. Losing men may just have cost her new found rank. But she doesn't care. To be even this high in a men's world is a rare honor. At first she thought it a joke. But here she is losing 2 dozen men who tried to save her. She will have to answer to that to the Primate, to the family of the men and to the gods - but of above that to herself. She turns to her fellow companion and nods. By now Kiet has been hoping to get a hold of the men but but Z'leyra has not given the order to do so. The last male survivor circles the sitting bandits and selects one. He stands the man and throws him to the side to separate him from the group. He shoves him to the ground once more. This bandit who is not wounded at all looks grim but ready for this. The Bhamotin pulls a dagger out. He asks the man which Red Shirt translates to Marentian. "Who hired you? Each wrong answer will cost a limb. First the left hand then the right. Then we'll start on more sensitive parts." The man glances down to the bandit's groin. "Then a eye each." The man looks at a sword lying nearby which can do this damage. "No one." The bandit replies. The Bhamotin picks up the sword and twirls it. He grab's the man's arm. Before Z'leyra and Arawn can protest he slices down and cuts off the bandit's hand. The bandit screams but Arawn places bandages and clothing from dead bandits to stop the bleeding. When the bandit recovers the Bhamotin asks again. "A man in a tavern in Sivas. Said we were to send proof of her body...her head...to a place in Sivas and we would be paid the rest of our bounty." The Admiral asks, "would this man be there?" "Don't know." The Admiral and her companion whisper. Then the admiral demands details. The bandit quickly starts to rattle off details on the man who hired them. Descriptions of the man and the tavern. The admiral looks to the beheaded man of the aide. "We'll have to try to find this man who hired you. Maybe my friend will have do some more good even after death." Unali knows Sivas somewhat but has some contacts. She goes to whisper to the admiral to give her suggestions on how to track the man down. Kell looks to the Admiral, "wasn't that a bit harsh?" "No." The Admiral quickly replies. "They will all just hang. So in the end it doesn't matter." [Time: 9:57 am] Z'leyra answers Kell. "In just a moment. First I will glance at their equipment." She then goes around taking a quick look at each bandits weapon and gear, looking if any is of exceptional quality. If so she will examine it closely. She thanks Corona in Eagle Tongue. But there is nothing of worth except for that damaged journal. It could fetch some coin for the black market folks. But Z'leyra figures it being wet it is not very worth taking. Besides, the Admiral might fight to the death for it. For any secrets it may contain. Z'leyra then mounts her horse, points at the bandit's gear on the ground and tells the admiral. "Farewell, that equipment won't pay for a new ship, but maybe it will help offset some of your expenses." With that she waves goodbye and leads the party off towards Malnon. Kell watches the others mount. These men will be buried in basic boxes and plots. Their value in life maybe worth a few silver at most. Kell has no expenses like a home or family so can afford to help out. He reaches into his coin bag and pulls out 6 gold. "Give them a decent burial. It may not be much but it might help their families." The Admiral shakes her head, "I can't do that. They were brave and died doing their duty. Our people will support that loss." "Where I am from in Ba'ru one does not deny such a gift. It dishonors the ancestors." Reluctantly the Admiral nods and accepts the gold. Sorrel finishes taking names and notes of everyone involved. He lets the party leave knowing they will be back eventually. At least a few have homes in Marentia so easy to find. The non uniformed man checks the man's wrist and figures it was done only in battle. [Time: 10:14 am] Red Shirt asks Kell, "that was nice. So is this a custom for Ba'ru? I've never been there." "No. But she doesn't know that." Kell grins. [Time: 5:33 pm] The party reaches a small roadside Inn. It is a basic tavern, Inn, General shop, very tiny blacksmith, barn and well. The owner tells the party the nearest village is about 6 miles north of them. The inn only had 3 rooms so it will be a tight fit for a couple. But some take shifts and stay downstairs just in case like sentry duty. Z'leyra and the owner talk over room, grain and hay. The rooms include a light dinner. In the end Z'leyra pays 36 CC for the group in total. To include rooms, food for people - though some minor things like bread and fruit will have to supplement each person, hay and 3 bags of grain. The hay is little this time of year in quantity so the grain will have to do. The rooms are more or less a window with curtains, door and a tiny bed with night stand. Two people will have to sleep on the floor in each room. Very cheap place it seems. One will have to stay with the horses in the barn and one inside the tavern eating area to be sentry. After the meal which includes a rare blue fruit called penip is nourishing. The party sits around the fireplace with 4 others in the tavern eating. Not much patrons this time of year it seems. That night the party asks the tavern owner about the area and bandits. "Western Marentia tends to be neglected by Maren. We have less enemies on our borders I guess. So we are mostly farms and small villages. The bandits are kept down by the local fort to the east. But nothing more than a couple at a time might be on the road." ------- [Western Marentia - Plains] [Novehas 18th, 1634TH] [Time: 6:21 am] The day starts out cool around 37 degrees. It will eventually warm up to low 70s but not warmer. The entire day is overcast with little sun seen. Aside from a drizzle around 5:30 this afternoon there is little else weather happening. The drizzle is cold but quickly ends causing the party to shiver a bit. [Time: 5:20 pm] The day is uneventful as the party encounters the normal road traffic. Maybe 80-90 people on the road going back and forth. Farmers, travelers, merchants, messengers and the like are seen. But nothing to distract or disrupt the party. As the party rest to graze the horses, Zabyra notices to the south off the road just climbing a small hill are a group of deer. They are maybe 2 miles out. It looks like a female and 3 small young deer. They all spot the party but seem disinterested. Few minutes later the drizzle hits the party and soaks gear and people. [Time: 6:10 pm] Camp is placed off the road. There does not seem to be any roadside inns in the area. So a campsite is made. A good place to stay the night as the next leg are hills leaving the plains. The hills are a bit harder to watch for encounters as people can hide better compared to the plain see-for-miles terrain of the plains. [Time: 7:08 pm] After dinner of lovely set of rations and leftovers, the party entertains with music, stories and dance. ------- [Western Marentia - Hills] [Novehas 19th, 1634TH] [Time: 6:01 am] The party breaks camp fast as it is rather cold today. The temperatures range today from 38 to only 68 degrees at noon time. The day clears a bit though it remains partly cloudy most of the day. But there is no other weather other than the cold. [Time: 5:52 pm] The road twists and turns in the hills going west. Corona reports there are no nearby roadside places for a good distance. So the party starts to look for a campsite. Around this time in the distance to the north west are seen 3 men on horses. They are maybe a mile off the road and their horses look to be carrying bags and pelts. They appear to be hunters and eye the party as they move south. The hunters ride slow then fast pass the party on the road and continue south. They seem to not want to meet the party as they ride fast over the next two hills. [Time: 7:18 pm] At camp as the fire rises, Kell glances to Red Shirt. "Back at the bandits. You two fought well. Like one person?" Red Shirt shrugs, "we grew up together and just have this knack for thinking together." But Arawn studies the two cousins and knows a bit more than they claim or even possibly know. Kell turns to Zabyra, "tell us about your home. I've never been there. I hear...it can be a rough place." ------- [Western Marentia - Hills] [Novehas 20th, 1634TH] [Time: 5:51 am] Arawn is on sentry duty with Reddof. Arawn patrols the camp as Reddof watches the tents. The stars are occasionally seen among the clouds but the cool breeze form the hills makes it a nice night. Kiet leaves his tent and warms himself to the low campfire. Arawn notices Kiet carry a small bag and leave the campsite. He heads east toward a high hill he recalls the afternoon before. Arawn figures to relieve himself. Kiet climbs the hill in the darkness and sees to the east the first twinge of sunrise. The dim blue light he unpacks his bag and begins to speak in a tongue. He then casts a few spells. Kiet returns to the party in time to see they are up and starting to pack up. [Time: 7:12 am] Temperatures today are from 30 to 61 degrees as the long distance sea breeze from the south blows over the hills. The day is cloudy with the sun shining only a few times in the day. Aside from the cold there is a bit of rain and sleet that lasts only a few minutes. It is enough to cause the road to become muddy and sloppy. This occurs around 4:10 pm today. [Time: 9:02 am] For the last couple hours only two farmers in a wagon have past the party. This section of road has little traffic for this time of day it seems. All around are hills as tall as a few hundred feet off the main sea level or as small as a dozen feet. Grass and trees are much plentiful around this area than the plains making hiding spots easier. Corona is flying westward about 2 miles looking for any danger. But suddenly the horses start to shudder and show a sign of nervous tension as if nearing a dangerous snake. Those who speak the horse ask but the horses only say they sense danger. Looking around the party sees nothing but maybe a rabbit, many birds and a dead small cat off the road. Then a few minutes later Fremea glances up in the sky. West then north and south. Then behind her and then she sees it. Diving toward the party are 8 hippogriffs flying fast and furious. They must've used the clouds as cover and the rear of the party as best way to attack. They have gained the distance now only maybe 500-5350 feet away. It is hard to tell distance at this point. [Time: 9:03:00 am] [Phase 0] Actions? Comments? Next Update....Monday... GM: Since the party has encountered Hippogriffs (except maybe the new folks) no need to go into greater details. You guys may have 2-4 phases before they reach the party you estimate (6-12 seconds). You can plan for 2 phases if you want. I will do up to when the first creature attacks THEN add 2 more phases. So if hippogriffs reach party in phase 3 then will do 2 phases of actions (3-5). If you understand. I know the exact time but you guys don't. :) All targets will be random (Number of horses plus number of people rolled up - a d21 it seems if I got my math up). So there is a probably 33% or so chance of a attack on each person. So Monday I will do 2 phases of combat. If you plan to do something and it lasts longer before they attack will change those plans to defend yourself - so a spell for example you may not have time to cast. So 500-550 feet at hippogriff speed you can do the math and guess. :) I'm off Monday again so will work on it likely early since TV shows like Gotham start. :) Probably that afternoon. Same for next Thursday. The map is blank below you can place yourself if you want in a particular hex. Keep in mind horses are targets so those taking a second horse should keep this in mind. Use the coordinate system and give me where you want. If no info is given I'll do it randomly based on the road hexes. The road is Rows H-O from left to ride. As for terrain there are bushes and a few trees but not like a heavy wood to seek shelter in. Actually after doing map there are 13 basic targets. If you fight on horse I will assume this is done. If you dismount to fight let me know. So I can add a marker for your horse (as it would now be a target). If folks dismount then it will be more random targets. I will assume folks to stay together (Rows 20-30 my guess Rows H-O). But I may randomly place folks outside this area unless stated otherwise. Just trying this as a test to see if you guys prefer your starting spots or not. Since they are flying beasts it will not matter too much per se. I need to update the mana report on actual current Mana. I will try today if I have time. If not I'll try tomorrow. If you are worried on mana then consult it this weekend. If not can check Monday. Since 3 days have past folks should be at good mana. GM: Fremea - Being the only one to fly in a group of 8 flying beasts might be dangerous - actually Corona for him too. If you fight on ground let me know. Will assume aerial if not. Kiet - I remembered your spell email. I got to actually do them after this is posted. I guess Z'leyra did not want the bandits questioned and you didn't post on it so figure you left them alone. As to challenge I guess Pyan will not try to impress you. So still want to give the sword to Zabyra? Though she does not actually use swords just scimitars. GM: First Leg of Trip Slowest Horse - 22 MR (+25% Road- +6) Speed - 28 MR MPH/day on road Per hour- 2.3 miles/hour To Malnon -200 miles 100 by Plains, 100 by Hills Nov 16 - 1030am-7pm - Plains - 15 16 - 7am-7pm - Plains - 28 17 - 7am-7pm - Plains - 28 18 - 7am-7pm - Plains - 28 19 - 7am-7pm - Hills - 28 20 - 7am-7pm - Hills - 28 21 - 7am-7pm - Hills - 28 22 - 7am-240pm- Hills - 17 ~240-Enter Malnon [Assuming no delays] This is mostly a reminder to me. GM: hippogriff Combat Map /I\ - North 1 Hex = 10 feet (1 Row = 5 feet, 1 Column=5 feet) 1 2 3 4 5 6 1234567890123456789012345678901234567890123456789012345678901 / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ A \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_B / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ C \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_D / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ E \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_F / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ G \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_H / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ I \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_J / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ K \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_L / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ M \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_N / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ O \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_P / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ Q \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_R / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ S \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_T / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ U \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_V / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ W \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_X / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ Y Road - Rows H - O A - Arawn [ ] F - Fremea [ ] K - Kell [ ] T - Kiet [ ] U - Unali [ ] Z - Zabyra [ ] P - Pyan [ ] Z - Z'leyra [ ] C - Corona [ ] R - Red Shirt [ ] D - Reddof [ ] 1 - Spare #1 [ ] Kiet's Spare Horse 2 - Spare #2 [ ] Z'leyra's Spare horse