HT Aliaver/Player DS Character Name Type Status/N;;tes Sex -- ----------------------------------------------------------------- R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma --.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma W2R2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe W2.Julian.Draven.........Zabyra............Dancer..Normal/Human....Hu R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma W3R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe R3 Npc...............YY..Trihs.Der.........Warrior.Normal/Human....Ma R3 Npc...............YY..Reddof Nonnac.....Warrior.Normal/Human....Ma Animals: Corona [Eagle] Z'leyra, Squirt (Ferret) Kell Two Rented Riding Horse For Arawn Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #21 sequence (file #156) ---------------------------------------------------------------- Admin Notes: None. ---------------------------------------------------------------- [Recap] From Kiet: [Re: Actions] Aw....bugger! GM: Ack. Well at least you had planned some actions. :) Maybe others will do more soon. From Kiet: [Re: Actions] After Kiet wakes up, and cleans up, he says "Ugh. The... GM: Ack. From Z'leyra: [Re: Actions[ Z'leyra thanks Corona (in eagle). Plucking out the darts that were in folks, Z'leyra tries to identify the poison used. If it is a death poison she will use her bezoar and brass goblet to make a cure for each to drink. She will again offer to demonstrate the healing techniques for dealing with damage done by the darts. After that she will make sure the bandits are searched for any valuables to share with the party. Following that she suggests "Shall we ... Note: She plans to buy a crystal goblet for use with her lodestone, hopefully she will find one by the time she gets to Ticasi. GM: Ack. No healing needed. Next possible chance to buy the goblet is Zara I believe. You do know crystal does not ride well nor lasts in rough riding/combat. It breaks up easily. ------------------------------------------------------------ [New Stuff] [Western Marentia - Forest] [Novehas 27th, 1634TH] [Time: 11:41 am] Kell organizes the group to collect the fallen allies. None are wounded aside from a bruise or scratch from their respective falls. Nothing needing serious medical attention. [Time: 11:44 am] Corona returns after doing a wide area search using circle patterns. He reports to Z'leyra that he found the bandit camp. While Z'leyra tends to the sleeping allies Kell, Pyan, and the Cousins leave to find the camp. Corona guides them and it is about 1.5 miles south of the road. In between a U shaped clearing that obscures most of the view of the camp. Sneaking up close Kell discovers the camp is empty. But Corona does fly by to ensure no sentries are left behind. There the small group finds a campfire no longer active but in ashes from the night before. Pyan notices a bucket of long items and reaches for them but Kell stops him. "That could be the knock out stuff." Kell smiles at the other materials and directs the others to gather everything up and hurry back to the road. [Time: 11:46:20 am] Arawn is the first to wake up and talks with Fremea on the poison. At least its not life threatening. Arawn looks around and wonders if there are other victims. The forest is huge hundreds of possible miles. Chances are bodies would be by the road maybe within a 40 mile area but even that would take a long time to search. But he figures the bandits would not keep prisoners unless they could ransom them. Then he hears that Kell has gone to look around. Maybe the half-Elf will find other victims. [Time: 11:52:16 am] Kiet finally rouses up and looks around at the others and notices Kell and some are missing. But he hears they have gone in the woods looking for a camp thanks to Corona. After Kiet wakes up, and cleans up, he says, "Ugh. The ignominy of it all. If I am to pass from this world, it's hardly desired to do so this way. I prefer to go kicking and screaming, and taking as many of these bastards with me as I can arrange!" Z'leyra gets a bit worried that the group has not returned yet. Maybe she should go look for them. "Shall we backtrack these curs? Perhaps find any hideout where they may have hidden their loot?" But Zabyra is still sleeping and Arawn considers waking her up early but since it is not magical poison there could be issues of shock. So Z'leyra figures she will wait a few more minutes for Kell to return. [Time: 11:56:04 am] Zabyra finally wakes up almost 15 minutes after the combat or so. The party gathers the horses and prepares to go find the group. But at the last second Corona returns and says they are only about 5 minutes away and coming. [Time: 12:03 pm] The group comes back to the road with a large cache of stuff. There are six regular horses and 3 nice horses that must've been spoils from their raids. They all have full gear. There are cooking materials, camping materials from tents and stakes to bedding. Each bandit has 6 swords as well as 5 daggers. Each have leather armor but frankly they are so worn out and used doubt they would be worth selling. Kell glances at the horses, "the horses alone might sell for 72 gold on a good day. But they are used and worn out and some have bad teeth and hooves. So we might at least get 30 or so gold from them. Maybe we can do that at the next roadside inn which is closer than Malnon. We should be at the Inn tomorrow I suspect. Closer than 150 odd miles back to Malnon to sell them." Kell drops a gold bag on the road, "maybe 3 gold in total there. Clearly they prey on peasants mostly. But if they got those 3 nice horses then they must've spent the money by now."' The group finds assorted clothing that includes female clothing of peasants and maybe merchant styles. They must've been more victim clothing. The group wonders if there are bodies in these woods. But it would take a long time to search for graves. Some rations and drink. Unali finds a gold band ring - simple possible wedding band of nothing but gold worth maybe 2 gold. She finds it on one of the bandits who was probably the leader. Fremea inspects the poison that Kell found as more poison darts (12). The ones used are likely useless at this point. She sniffs them and recognizes them as a plant that grows to the north in the mountains. Together with a bit of sea weed that is acidic causes fast acting knock out poison. She has seen it in a few shops and knows the active life for the poison is only a couple days. If it is not created again it will be useless even if preserved and stored. She smiles though that there are no after effects aside from a possible headache and a tendency to release gas as the poison degrades. --------------- [Western Marentia - Forest] [Novehas 28th, 1634TH] [Time: 6:08 am] The group wakes up from sleeping in the forest. The chill is at least at bay by the large campfire for the most part. The party sets back onto the road and finds it a nice clear sunny day all day. The temperatures range from 58 to 70 so it is not a major temperature jump all day. [Time: 12:06 pm] The party leaves the thick into a small plain heading west. The party takes a break and grazes the horses and eat lunch. [Time: 2:42 pm] The party has seen many pass by but two men walking notice the party and smile. They are dressed in light tan and brown tunics and black pants both. They carry bags with them and nod at the party. "Are you going to see the great Dominel? It is amazing ...the tree they say looks just like him." The two go on to explain that 5-10 miles west and another 15 or so north of the road is a tree by a village. It seems lightning hit it and it looks like Dominel. Kiet finds this a bit interesting but 15 miles out of the way to see a tree? "We are just going back to our own village to share the news. Good day to you folks." The party is unsure if this is real or just some tourist thing set up by a village? [Time: 5:48 pm] The road reaches the roadside Inn which is on the other side of the plains just before the road heads into more forest. Because there are 3 villages within 8-10 miles which are mostly farm communities the Inn is larger. This allows Arawn and Kiet to get their own rooms. But the others can share a room. The barn is large and nice with enough hay due to the local farms. But the party knows this will be the last of Marentian civilization as the part will enter the nation of Thalib soon. The owner does say there is a small road station but not a inn at the border. Guards there will give directions and such on how to proceed. "The Thaliban folks do charge for road fares so best to save your gold." Later the Inn keeper looks at the bandit horses. "I've heard of that one there. The mark is one a bandit has used. You killed the bandits? Good job! Free meals tonight on me. I could check with locals to see if they want to buy the horses but might not get as much as you might back in Malnon city. Should I check into that?" --------------- [Western Marentia - Plains] [Novehas 29th, 1634TH] [Time: 6:11 am] Party wakes up to breakfast cooking. There are maybe 30 in the Inn going mostly east it seems. This seems to be the last stop for most in the province to end up. As a result some are a bit rough and scummy looking as if on the run. But there are many farmers and decent looking peasants as well. The prize of the morning meal is fresh eggs with a mix of a local pepper called tuma and cheese. The day is nice with clear skies all day with temperatures ranging form 67 to 80 degrees warming up as the forest traps the heat. The party enters the forest for 80 miles of riding toward the border. --------------- [Western Marentia - Forest] [Novehas 30th, 1634TH] [Time: 6:18 am] Party wakes up from camp in the forest. The skies clouded up overnight and remain overcast all day. Though the temperature ranges from 53 to a warm 83. [Time: 11:26 am] Suddenly a storm rages high above the trees causing the forest to be drenched in thick sheets of rain. Lightning and thunder occur for almost a half hour. The party is forced to find shelter in a grove and hope the horses can remain calm from the lightning. It is not till mid afternoon before the party finally feels even the slightest bit dry. --------------- [Western Marentia - Forest] [Decalis 1st, 1634TH] [Time: 4:24 am] The party is all asleep except for the sentries who are at this hour Reddof who is patrolling the perimeter and Fremea who sits up in a tree watching about as she listens to the sounds of the forest. The campfire is not out but it is enough to see about 30 feet around the campfire and for those who see in the dark maybe 50-60 feet with the campfire. Suddenly Fremea hears well actually nothing. The animals have seemed to stop their croaking or buzzing. She stands on the tree limb which is maybe 40 feet off the ground. The thick forest around is full of shadows and it is very difficult to see. But then she hears a grunt. It sounds almost like a boar grunt. Reddof is humming a tune to himself from back home he heard as a kid. Suddenly he sees something in the shadows against a distant tree. It was only a flash. He stares but nothing else. He continues to move toward the west side of the camp hearing the party snore. Then he hears a crunch from the forest as if limbs are broken to his right and behind. He turns to inspect but sees only shadows and darkness. Suddenly Reddof hears whizzing noises and glances back over his shoulder again to see a tiny arrow going this way. He tries to duck but he is suddenly hit by 3 arrows. One hits in right arm and two into his chest doing a total of 13 points of damage. Fremea also hears the noises and concentrates her vision toward that area. Then she sees the eyes beady greenish eyes with tusks. She grimaces at the thought of goblins. At that point howls and yells are heard all around the camp perimeter as many goblins charge form every possible side. Z'leyra wakes up as if from a dream. Then she feels the brooch on her feel too warm. Then she hears the howls and screams of creatures. Z'leyra quickly recalls the camp arrangements for tonight. Since she has no tent Kell loaned his tent for Z'leyra and Zabyra to use. So Z'leyra glances to the side to see the dancer still sleeping. Kell and Kiet are sharing one tent as they were talking about Kell's ebony materials till late. Arawn had his own tent. Unali had her own tent. The cousins had each a tent of their own. But the Shaman is unsure who is on duty since she can't tell the hour. It feels late so it might be Kiet and Fremea but she is unsure. Since Reddof is on sentry duty he let Pyan sleep in his tent for now. [Time: 4:25 am] [Phase 1] Actions? Comments? Next Update....Monday... GM: That was a fun bandit combat. By basics of combat they would be futile against party so had to level the field and it worked. Course if the first volley had worked poison wise then this game might've been over a lot faster. Just bad rolls for the bandits and good for you depending on POV. This next combat Goblins are routine as I'm sure everyone in P&P been there done that player wise. It is so generic like in D&D it should be a cake walk. BUT with that said folks do not have armor on. Why would folks sleep in chain or leathers? I don't recall seeing emails or actions you did see this way. Only folks on sentry (Fremea/Reddof) would have armor on. Donning armor could take some time 10 seconds to as much as 3 minutes depending on armor. Course shields can be grabbed and I will assume shields will be in tents. So if you fight you will fight without armor unless you spend the time to do don them. Map below shows only a small area of darkness since the campfire does about 30 feet around it. So 'seeing' trees is not on map. So the only things you see is from the campfire which is why the other hexes are empty. This includes the goblins which are off map at this point which means they will be charging. This will be a long combat for me number wise due to the numbers. So combat will be longer so will do only 2 phases. I will begin the next update Monday noon and try to finish it by 8pm (for tv :)) if not then anywhere from 11-3am. I am off again nest Thursday so the one after that is Thursday at noon. I suspect folks are fine mana wise since not much magic has been done. I will need to check on Arawn's stuff based on emails I get but should be good for mana and health. Since the bandit combat was low experience I will do that and post it next week. Slight chance to the below timeline. To the benefit of the party. I had math a bit off. So gained a day or two faster (date wise). This will be the last combat until the City is reached though that will be a few updates away the border will be likely a update stop as things will need to be done then. So few weeks we can start the Third leg till Zara I believe and then final leg to Ticasi. GM: Arawn - I know you would want to wake up Keit/Zabyra with magic. But since it was a normal knock out thing and folks were still waiting I figure I'd just allow natural waking up. :) As to your Sleep Sight spell it will activate but the distance is far smaller so they have not come near yet to wake you up if it works. Fremea - You have full gear in the tree. Kiet - Will assume have spears/Shield in tent As well as Kell would have his nearby. Zabyra - Will assume basic weapons in tent. Pyan - Will assume blade weapons. Not sure if you would take your bow in the tent? But I don't care if you did. Not seen you post much so hope all is well. Z'leyra - Assume Drum, Great Sword, Staff in Tent Dressing in your elaborate armor will take time and may need to be done outside of tent. Though I will assume you have Helm easy to don instantly. GM: Bandit Treasure 6 Riding Horse Is 3 Riding Horse IIIs 6 Swords 5 Fighting Daggers 3 2 Man Tents & Gear 1 Gold Ring estimated value 2 gold? Cooking/Bedding Materials (Blankets, etc) Money - Gold - 2 Silver - 5 Copper - 13 Brass Bits - 391 Assorted sets of clothing nothing fancy 32 Travel Rations 3 Bottles of Rum, 2 Bottles of Cheap Wine 6 Blow Tubes for Darts 12 undamaged darts with poison GM: Second Leg of Travel Malnon to Thaliba City. * Completed Journey Location/Terrain Miles Day * Malnon City - Nov 22 - * West - Plains 60 Nov 23-24 1-2 * Roadside Inn - Nov 24 2 * West - Forest 100 Nov 25-28 3-6 * West - Plains 20 Nov 28 6 * Roadside Inn Nov 28 6pm 7 * West - Forest 50 Nov 29-30 8-9 West - Forest 30 Dec 1 Current - 20 miles to Border Thaliba Border West - Plains 20 Dec 3-4 10-11 Thaliba City Dec 5 10am? Total 280 GM: Goblin Map - /I\ - North 1 2 3 4 12345678901234567890123456789012345678901234567 / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ A \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ B / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ C \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ D / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ E \__/ \__/ \__/ %%%%T T__/ \__/ \__/ \__/ F / \__/ \__/%%%__/T \__%%%%%_/ \__/ \__/ \_ G \__/ \__/ \_%% \__/%%F_%%T \%%% \__/ \__/ H / \__/ \__/ %%_TT \__%%%%%_/ Y%%_/ \__/ \_ I \__/ \__/ \__THHTHH/R \__/ \_%%%%\__/ \__/ J / \__/ \__/ \HH/HH\__/ U\__/ \__/ \__/ \_ K \__/ \__/ \__/ \__/**\__/ \_%%%%\__/ \__/ L / \__/ \__/ \HH/ \**/ \__/ T%T/ \__/ \ M * \__/ \__/ \_T/ H\__/ \_P/ \%%% \__/ \__/ N / \__/ \__/ %%%_/Z \A_/ \__%%%\__/ \__/ \ O \__/ \__/ \_T/ \__/ K__/T%%%%/ \__/ \__/ P / \__/ \__/ %%%%% R__/ %%%%/ \__/ \__/ \ Q \__/ \__/ \__/ \__/ %%%_/T \__/ \__/ \__/ R / \__/ \__/ \__/%%%%Y/ \__T \__/ \__/ \ S \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ T / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \ U \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ V / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \ W \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ X / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \ Y Legend - ** - Campfire (Illuminates 30 feet around) Road - About 120 feet north of campfire % - Bush/Shrub - 4-7 feet tall bush T - Tree - 10-30 feet tall A - Arawn [O23] - In Tent, Sleeping (1 Tent) K - Kell [P25] - In tent, Sleeping (1 Shared Tent) - - Kiet (P25] - In tent, Sleeping (1 Shared Tent) U - Unali [K27] - In tent, Sleeping (1 tent) Z - Z'leyra [O20] - In tent, Awake (1 shared tent) - - Zabyra [O20] - In tent, Sleeping (1 shared tent) R - Red Shirt [J23] - In tent, Sleeping (1 tent) P - Pyan (N27] - In tent, Sleeping (1 tent) R - Reddof [Q22] - On foot, on patrol facing East F - Fremea [H25] - On Limb, in tree 23 feet up facing south C - Corona [O20] - In Z'leyra's tent, Sleeping H - Horses Tied up against trees. For ease of viewing without the hexes in main area / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ E \__/ \__/ %%%%T T __/ \__/ F / \__/ \_ %%% /T %%%%% \__/ \_ G \__/ \__/ %% %%F_%%T %%% __/ \__/ H / \__/ \_ %% TT %%%%% Y%% \__/ \_ I \__/ \__/ _THHTHH R %%%% __/ \__/ J / \__/ \__ \HH HH U \__/ \_ K \__/ \__/ ** %%%% / \__/ L / \__/ \_ \HH ** T%T \__/ \ M * \__/ \__/ T H P \%%% _/ \__/ N / \__/ \_ %%% Z A %%% \__/ \ O \__/ \__/ T K T%%%% _/ \__/ P / \__/ \_ %%%%% R %%%% \__/ \ Q \__/ \__/ %%% T / \__/ R / \__/ \__ %%%%Y/ T \__/ \ S