HT Player DS Character Name Type Status/Notes Sex -- ----------------------------------------------------------------- R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma --.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe W3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma W2R2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma W3R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe --.Fukishtu.NEwsome......Npc...............Chief...Normal/Human....Ma --.Lucria.Cegra..........Npc...............Hunter..Normal/Human....Ma Animals: Corona [Eagle] Z'leyra Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #66 sequence (file #464) ---------------------------------------------------------------- Admin Notes: None. ---------------------------------------------------------------- [Recap] [None] ------------------------------------------------------------ [New Stuff] [Arawn's IBT] [Decalis 25th, 1634TH] [Ticasi City Margins, Ticasi] Arawn has just finished translocating the horses and people to Sivas. But now he is out of energy for his own horse and himself. Which is fine. He decides to spend time outside of the horse and just rest. That night Arawn stares at the stars. Some say the stars are the gods looking down. Some say they are just patterns in the skies cultures make to make sense to the brain. Having been in the Upper World himself he knows that stars are not the gods. They are just fixtures in the cosmic thread of the universe. Some say the true world of the three worlds is that nothing more. No other planets or moons. But after seeing the Vong threat that is clearly not the case. Even in whispers the gods mention things they don't even understand. Mortals all ask who was before the gods and who made them? The arguments could be heard for a lifetime. In fact there are several histories he knows of. Whether one is true or not he is unsure. Even his parents will not go into such details. But Arawn suspects even they are not sure of everything. Gods are said to be all knowing and all seeing. But in reality it is more focused. A god of death would not stare at some law culture or priest all day to listen to prayers. No. The death god would watch the wastelands and the forces of chaos. The Courts run by minions of the gods are the front line to prayers and the bulk of "observations." Through work by Avatars, Messengers and Servants the courts do the day to day tasks. It has been some time since Arawn has seen signs of his parents or the court. At the lake controlled by the Vong Brain in the Vassa lands. When he saw that white dove and owl was the last time he got some essence of their presence. Arawn is not dismayed as time in that realm is different from here. To middle world mortals it seems endless to wait for prayers to be answered. Arawn sleeps the night wondering and home sick. [Decalis 26th, 1634TH] [Sivas City, Marentia] [Cholan's Tavern] Now back in Sivas, Arawn attends the meeting at Cholan's. The party goes back and forth on where to go and how. Carts, wagons and even pack animals. But Z'leyra has decided to not bring such and she is leader. Some may not agree with it but this is her journey. ***************************************************** Arawn meets with Kiet and asks where his girlfriend dad's ranch is. He plans to buy a new horse. Kiet is amazed at how he has 2 horses already - one just paid for from Kell. Kiet gives him the details. Arawn spends a bit of time at the horse markets and finds the lack of horses daunting. The dealers say that with the skirmishes on the L'p'nth border soldiers and others are in high demand of horses for the eastern front. Right now it is not a war but more a refugee crisis as folks flee from something internal in L'p'nth. Arawn leaves the market with a grim face that the market is low and may not be back to full till spring. Arawn finds the ranch Kiet mentioned and asks Tarvis about suggestions for a horse. But Tarvis also mentions that the market is in low supply. Tarvis mainly teaches riding and horse things but does not sell them. Late that afternoon based on Cholan's comments Chion should be at his place. Given directions he heads to the small home. It is more a large shack than a home. Arawn enters the yard which is next to normal 1 story middle class homes. He then circles the place looking for a door. No door? He notices he windows are closed and latched from inside. Either Chion is paranoid or a hermit. Then Arawn knows that a teleporter does not need doors. It even helps with security. Arawn heads to what he thinks is the front and knocks on the wall. He knocks more, yelling out Chion's name. Long moments pass and nothing. Then Arawn jumps when he feels a hand on his shoulder. With hand on his sword, Arawn turns around to see Chion smiling. Since it cold Chion places a hand on Arawn's shoulder and teleports both men inside. There with some nice warm tea close to the fire they talk. Arawn relays his plans for the group to move north and his plan to buy a new horse. Chion sits back and considers, "I can certainly help with the horses and materials. I'm actually planning a quick trip to Port Doman on something." To some on a ship that would take months. But for Chion it would take seconds. "Travel on the plains will be cold in winter. Can't wait till spring?" Chion sees Arawn shake his head. "Fine. I will be around another few weeks. I need to prepare myself and get some...things. As to a horse I can't help there. Maybe Ben'dar can when I take you to Maren." He becomes a bit grim. "Something in L'p'nth is scaring folks there. It may be just the typical witches in a uproar. It could be fall out from....Ezam's demise. So far it is just border leakage. But if they see more crossing the border Duke Valnon and Aren will be quite busy." Arawn spends time catching up. But like Pyan Chion tends to keep quiet on things. He simply says that he has become a full shaman and should be selecting his Tonah animal in a month or two. Cetric says animals choose the Shaman but so far nothing seems to have picked him. The shamans knew well enough the path to totem-finding but Arawn shared his own insights as well for such things were not unique to that path. "It'll be interesting to see what spirit presents itself to you. Sometimes they reflect a person's obvious nature but it's not unusual for it to represent hidden, deeper qualities. Traits that need to be nurtured to help balance and guide one on their life's purpose. What an insightful and wonderful connection to have. It'll be eye-opening, even for one who's seen so much of the different worlds." Arawn leaves and heads to Z'leyra's manor for the night. In his room he reads his book on learning the ruby rites. [Decalis 27th, 1634TH] [Maren City, Marentia] Arawn, Unali and 2 of Arawn's horses are teleported to Maren city with help from Chion. Arawn and his two horses ride to Ben'dar's ranch while Chion teleports to return later. Unali heads to her own place outside the city. Arawn arrives at the ranch but finds no Ben'dar. His stewart reports he is in town doing business. Arawn asks to barn his two horses for a month or two. The stewart is unsure but realizes Arawn is a friend and wouldn't want to refuse. Seeing that Ben'dar is gone, Arawn rides one of the horses to the north of the ranch to Caladan's cabin After a short ride he nears the middle sized log cabin. It could house a large family of 12. Caladan has some nice work to his place since last visited. Arawn is happy to find Caladan and is welcomed inside. Arawn tells him of the party's plans and asks for suggestions on the village, gifts, horses and other things. Caladan serves hot tea and sits down. "I wasn't going to return there till spring. I had plans to visit my old master north of the L'p'nth mountains on the edge of the plains. But this recent trouble....causes issues for travel in that area. His valley is warded for intruders so I'm not worried but had hoped to visit him about now. Maybe once the border is closed tighter by the military. The King has not decided what to do with the refugees coming across so far. You could cross the river but there are few fords and no bridges. The Zen'da do not use much things like that. Some merchants planted small wooden docks and built rafts but those fade away. Crossing will be difficult this time of year. Once across though it should be a bit easier. Going north along the river to cross west is fine for water but if you are needing speed should go on a purely diagonal path to her lands. Cetric can pass word and give totems of friendship to show you are friends of the Zen'da. Water is critical as is food on that long a trip. Hunting can be dangerous if within say a dozen miles of a village. They see that as poaching. If you do not have the totems of friendship then you may be attacked. Best to hunt with subtle intent. Water could be a issue this time of year. Most wells are drained due to winter storage by villages. Some villages have to do days of travel to the river to get fresh water. As to horses the Zen'da prize their own. They rarely ever give them away. It is like cattle as a sign of wealth. So getting a horse there will be difficult. A simple plains pony is best for the terrain. As to gifts....we are self sufficient. But things like camping supplies...food..blankets...not tents. The woman love to make their own as a sign of their home making skills. As to Cetric he is a simple Shaman so gifts tend to embarrass him. Most men of his kind like a new nice knife. Nothing magical or ceremonial. A simple practical but sturdy knife. One that can last in battle and in daily life." Caladan and Arawn continue to talk most of the evening and share a nice salad and soup. Caladan insists he stay the night and leave in the morning. [Decalis 28th, 1634TH] [Maren City margins, Marentia] Arawn leaves Caladan's place. The Zen'da wizard does not intend to visit the village at this time with Arawn. So Arawn will have to depend on Chion. Arawn heads to Ben'dar/s ranch just after sunrise. Ben'dar gives one of his bear hugs seeing the Alfar He insists both enjoy a breakfast and share. Arawn goes over the things he did with Caladan. "So 10 horses or so? That long a trip. You'd need way too much food and water. Might make it 2/3rds before run out. No wagons or pack animals? A shame. You will have to teleport to get food and water regularly. As to using the river for moving ..that could be tricky. Those two northern villages don't take kindly to even totem friendly riders. They are always fearful of outsiders due to the northern border. Best bet is a diagonal trip to north west then north. It has been a long time since I was in the western plains. I don't know the politics there today. Best meet with Cetric and get tips on that. As to gifts being a wolf shaman he doesn't care much for obvious things like wolf pelts. I seem to recall Caladan who visited there more recently then I have....that Cetric is in need of flint and steel. Though they have traditional methods of fire they have at times used it when in certain weather conditions." Ben'dar sits back and pushes his empty plate away. He rings and scratches his chin. "A horse you say? Oh. As to the others you came with. Sure I can barn them. I am not in the ranch business to sell horses but to train and break them. The military has taken a great deal of that supply down. There is a heavy blight on the horse market all over the province. But there is a place near the west gate. A small market that sells used up and impossible to tame horses. Usually these are sick or unwanted horses. They tend to ...be at the end of the line for them. I've broken some but the spirits of horses are strong even for me. The guy Leno who owns the market has a horse that he can't break. I tried but the horse refuses. It will not even allow any riders. Sadly they have abused it trying to get it tame. I don't know when I saw this horse I thought of you. I suggest going there and seeing what you can do. You have that.." he waves his hands in a weird gesture. "Spooky way of things. Maybe you can deal with it." Arawn ask for details but Ben'dar says he has duties to do. He'd love to visit but has rushed orders due to the military blight. Arawn on foot sets out for the city. As Arawn walks he encounters 7 men on patrol in full uniform. They ask questions like who he is and his purpose. Arawn has never seen such a large force on patrol by the capital. But soon the men let him continue on. Arawn finds this horse market and looks around. Sure enough these horses are on their last leg. Arawn feels sorry but there must be many more all around as normal Then Arawn sees the horse, a gorgeous female! She is a milk white horse with a tan mane and tail. She stands just over 5 feet tall at the shoulder. Arawn loses his breath. A fay horse of all places? "You don't want that beast. We can't tame her. Come this way and we have some nice riding horses that were only used by messengers..." Arawn ignores the sales man and approaches. "Don't do that mister she is mean. At least use this whip." But Arawn continues to ignore him. No. Fay horses only allow nobles to ride them or many Sidh. OF course this one could not be tamed. They only had to find a noble human like the king to try. The horse stares at Arawn and snorts. Arawn pats the side of the hose and begins to speak in horse language. Arawn glances back and asks how much. The confused man shrugs, "for that beast? Plan to use it to guard a pig pen? About all she's worth. But we'll take...ten gold." Arawn agrees even before the man can finish his sentence. The fools don't know what they have here. She is far more valuable than just 10. Maybe as much as 6 times that if only they knew. Arawn gives the shocked man the gold and walks out of the market with the horse. The man's jaw drops when the strange man mounts the horse even without a saddle! A short trot later and then Arawn stops and talks to the horse. He finds out that two were summoned months ago. Her mate was killed in battle. A wizard somehow took her magical power away and she can not travel between worlds. Arawn suspects this could be a curse or a taint. But maybe this is all well. It would be bad for him to return to his homeland before his parents feel he is ready. Arawn asks if she would be his horse. She does not mind it and knows she is trapped here in this world. Arawn's compassion and sympathy for her plight was evident in his exchange with the noble horse. Sacred to E'pona but honored by his mother, who turned the A'mora to the Sidh in her efforts to protect and avenge the Fay horses, he knew that it was an honor to be borne by one. And he saw her not as a steed but a friend and tended her with a gentle hand as he sought for any signs of mistreatment in need of care while the two shared words. "We have much in common for I too am bound to this world and know not why. But I promise that I will work to lift this burden from you and see to your well-being as best as I can. I am Arawn and I am at your service. And may I have the pleasure of knowing your name?" "I am called Corsaya." Arawn walks with the horse to the city itself and buys some supplies including saddle and blankets. That night Arawn returns to Ben'dar's ranch to stay and sleep the night waiting for Chion to return. He spends the night reading his ruby book. [Decalis 29th, 1634TH] [Maren City margins, Marentia] In the morning Chion arrives at Ben'dar's place. He is amazed at the white horse. But advises that the horse could be seen miles away on the plains unless it snows. Chion then teleports both Arawn and horse to Cetric's village in the north plains. Cetric seems a bit older than the last time the party was on the plains. But Cetric welcomes both and stares at the white horse. There is a legend on white horses that Ga'sha's use to get to power. Arawn tells of his plans and asks if the party could lay over a day here before they travel. Arawn presents his finely crafted knife to Cetric. The Shaman stares at it for some time and is honored. He takes the knife and examines it from top to bottom. "This is a great gift my friend. So much so it would be bad to taint with animal blood. I am sure I'll find a good use for it. Thanks you." Sitting around the tipi the wolf shaman nods. "Certainly. You will be using that ..magic to get here? Good. The south tribes are having issues with the people crossing the borders form L'p'nth. It would be best to avoid that area. A odd time of year to travel though. The plains will be cold and wet. Half of our village has moved to a north camp for the winter as you may have noticed. We move with the herds. Except for this village. I'm too old to move again. As to crossing the river this is highly dangerous. I'd suggest arriving on the western edge myself. But if you prefer this point then it will be difficult. We don't have bridges but we have rafts. They are not sturdy enough for some horses. We might could if time find more sturdy rafts for you but not sure if it will be done in time." "One among our group, Kell, is able to craft an Earth Bridge and I have nascent ability with Ice Bridge. As long as the crossing isn't too wide we should be able to deal with this. If you know of any narrow spots it would be a great boon to know. Either way, I'll let Z'leyra and the others know." Cetric nods, "not many narrow places but I'll think on it." Cetric asks if he could ride the horse but Arawn fears the man would be hurt doing so and explains she is protective of him only. Chion, Cetric and Arawn talk for some more hours into the evening. [Decalis 30th, 1634TH] [Zen'da Plains] As the sun breaks the horizon, Arawn speeds down the plains on his horse. This horse is amazingly fast. It might be twice as fast as Tef'wo but not as strong. At sunrise Arawn returns and with one last help from Chion is teleported with horse back to Sivas. Back in Sivas, Arawn heads to the library. Arawn meets with Kaylle the librarian-scholar and asks him if he knows of any books or scrolls for certain spells. Including ice or cold related spells and sustenance. He replies there are none for the spells except for sustenance. Arawn knows the spells already but would be nice to learn more on them. Kaylle finds the long unused scroll on sustenance and dusts it off. Arawn fears taking it out of the place so makes a copy of it at the library since it is a small simple scroll. Arawn takes the chance to talk to Kaylle about the mysterious scroll from Bishop Ragson and how they know each other. Kaylle shifts from foot to foot and tends to some books to consider things before speaking. "We have sent letters back and forth for a few years. He is a very fine source on religion. As to the scroll...I would have shown you it but it destroyed itself. Those nasty spells. It was...nothing important really. One day maybe I'll have time to explain things to you in more detail. But for now I must see to sorting and restacking the naval warfare section. Duty calls!" Arawn doesn't need to extend his powers and skills to tell the Faerry s lying or at least covering things up. The fae knows more than he is saying or can say. But Arawn will not press the matter at this time. Arawn stops by Fremea's home for kids and checks on things. He finds her parents and kids in their usual hectic bustle. Arawn then heads to Z'leyra's home for the night. He does need to find a place of his own. That night he continues to read his ruby book. Arawn slips Fremea's mother 5 gold to help with things. He performs blessings for the kids as well. [Decalis 31st - Janaq 1st, 1635TH] [Sivas City, Marentia] For the next 2 days Arawn spends shopping all over the city. At night he returns to the manor to read his ruby book. First he selects gifts for the Zen'da and the Kamerans. Based on conversations with Caladan, Chion and Kaylle he tries to select practical gifts. He divides it equally amounts so each tribe will get their share. He buys 10 fighting daggers, 10 handle slings and a bag of projectiles for the slings. Arawn then buys various fresh fruit for the Zen'da. It would not last for the Kameran. But fruit on the plains this time of year is scarce. He includes flasks of spices and salt. He buys 2 kegs of Oil one each for the winter. He buys a couple boxes of candles and torches. He buys 4 candle and 4 oil lanterns. He collects several piles of flints and steel. Though the Zen'da are used to sleeping on hard floor he decides to buy 10 bedrolls for each tribe. He buys 40 blankets which will be a nice thing to have as most are thin and worn at Cetric's place. He buys 20 bags so the tribes can use if their sacks are worn out. Finally he buys 50' feet for each tribe of rope. Most tribes make their own rope but a professional set might do good as well. Arawn is sure both tribes have great healing with natural cures and their shamans. But it would not hurt to get some medical supplies. So he buys a batch of roll bandages, soothing herbs and healing herbs. It would be expensive to buy the entire tribe clothing or even boots. But sandals are common with tribe folks especially in warmer times. So he buys 20 sets of sandals. IN order to support emergency construction during hard storms Arawn buys some materials. He buys a bucket of 100 nails for each tribe. He buys 4 work hammers, 4 hatchets, 6 hoes and a small assortment of other tools. Arawn's next task is a rain collection tarp. It would be impractical without wagons to bring large kegs or buckets. But a foldable tarp with a easy to fold wicker style basket might help and collect some water. It is not the best solution but for cramped space on horses it will do. Arawn, always the practical Alfar, decides that food will still be a issue. So he buys 160 bags of grain. Even then that might only feed the horses for only a month. But he plans wisely in advance He knows he can't carry 8 tons of food so has to house it for later retrieval. Since the manor will have space in the barn he asks the grain master to deliver it there. Arawn then restocks his personal rations with 5 weeks worth. For his immediate horse he buys 8 bags of grain for his new fay horse. Arawn then adds more gifts by buying 20 bags of grain for both tribes and 200 rations to supplement when hunting is low. Then he adds 10 bows and 200 arrows to the gifts for the two tribes. Knowing that winter will be hard just as much for the horses as the riders, Arawn seeks out a good tarp. It should house all the horses to ensure they are mostly away from the cold and weather. He had hoped to make his own and enchant it but there is less than expected time to do so. After 2 days he finds a 10'x14' tarp that can be rolled up and poles to keep it in place. Course a good wind will blow it away this is why rocks and other things will anchor it. Arawn intends to make some weapons so buys some metal. He had hoped to buy elven metal but finds it difficult to find in Sivas. Though Arawn is lucky to find 12 Elven arrows in one market. At least the clerk says they are elven but unless tests are done it is hard to tell. Finally going in and out of "magic" shops he looks for a magic item. Most shops are said to be magical but are mostly items pretended to be magic. The gullible peasants buy these home cures and items en masse. But finally he comes across one who sells what he needs a Water detection charm. The bracelet can be worn and detect water but only up to about 160 feet. Such detection spells are very low range spells. The clerk says the item is normally worth 32 silver but he'll sell it for 14 silver since no one seems to want it. But Arawn is lucky to find a water detection spell that has longer range under the forest family of spells. With winter starting Arawn's thoughts turned ever more and more to his father, Payan, the Ice Warrior, among other titles. The Alfar's time had been split between both houses, Morrigan's and Payan's, and while his mother's domain was passionate, wild and dark to the unfamiliar his father's was quiet, somber, and shadowy. There was a heaviness that rested upon his father's shoulder and Arawn ever sought to ease this and bring comfort and joy to him. As crows flew overhead he made his way into the depths of the snow-covered wood. In the security of a grove of cedar and pine he stood, sending loving thoughts and thanks to his father. He hoped that all was well with him and he promised to do the best he could, in the Middle World and elsewhere, with hopes of returning home someday. More than once he thought he had caught the glimpse of his parents beings, sensed the presence of their hands reaching out from the high realms. Whatever was going on, whatever it was they wished of him he hoped to do them proud. For as their child he was not so much a druid who worshipped like others but a son who sought to honor them both. His personal communion done he then asked for the Ice Warrior's blessing upon the party for the journey would be a harsh one through wintered lands and they could use all the help they could get. To this end, Arawn after both days of shopping spends the last part of the afternoon in a local temple. While Marentia suppresses most fails it has some merits in Elder traditions but mostly the god Asher and Inana are more common. Kaylle had told him on a secluded spot on a quiet street there is a temple that is a bit more open. Though there are no direct signs of the gods they worship, for fear of the city, there are implications of other faiths. The priest there openly worships Asher but quietly supports things with a "be quiet and not obvious" approach. For 2 days the priest allows Arawn to administer to the faith with only 3-4 people at any one time. While Arawn does not do direct open signs he quietly worships and prayers to his parents for their blessing. [Janaq 2nd, 1635TH] [Sivas City, Marentia] Tired from shopping, Arawn heads to the library to teach Kell more Jeweler skill techniques. Thanks to Kaylle they use a book from the library. That night Arawn studies the rites for rubies in his book again. [Janaq 3rd, 1635TH] [Sivas City, Marentia] Arawn stays at Z'leyra's manor and asks to use her forge for the day. IT will take more then a day but he starts making a new javelin from his iron he got. Had hoped to use elven metal but he can still use the item with gloves and tools. He will have to learn the spear and javelin skills from Kiet later on. [Janaq 4th - 6th, 1635TH] [Sivas City, Marentia] For the next 3 days Arawn continues to teach Kell and Kiet various things at the library. After a day at the library Arawn spends time working on his javelins. In the end he makes 2 new ones from scratch. Late those evenings tired and needing sleep he reads the ruby book. [Janaq 7th, 1635TH] [Sivas City, Marentia] Arawn begins to separate his gear for the trip and gets ready to leave the following day. Arawn then spends the spare time at the temple trying to spread the faith. Arawn before leaving Sivas shares his insights on what Chion, Cetric and Caladan said about the plains and other advice. Actions? Comments? Next Update....Monday?? GM: The fay horse actually was somewhat in the works. Using my 'shopping' rules I have for NMIs and such. I found the special mount when Raban was looking for one. So it just happened to finally come to pass that Arawn went looking and found it. Now to finish Arawn's gear/sheet. So I may be done with his IBT end of this week. So what should we do with Wout? Wait a couple weeks? I'm open to suggestions. Happy Independence Day!!!! GM: Expenses: Expense Price Notes Fay Horse - 10 G Fighting Daggers (10) - 2 G Handle Slings (10) - 1 G Projectiles (200) - 16 S Fruits (100) - 3 S Sale / Spices - 1 G Oil Keg - 1 S Candles (200) - 2 G Torches (100) - 1 G Candle Lantern (4) - 8 CC Oil Lantern (4) - 12 CC Wicks / Flint/Steel - 4 CC Bedroll (20) - 8 CC Blanket (40) - 8 CC Bags (20) - 6 CC 100' of Rope - 6 CC Roll Bandage (200) - 2 S Soothing/Healing Herbs - 1 S Sandals (20) - 12 CC Nails Buckets (200) - 6 S Work Hammer (4) - 12 S Hatchet (4) - 4 CC Bag (6) - 3 S Other Tools (10) - 3 S Water Collection Tarp - 3 S Grain Bags (160) - 32 S Grain (20) - 4 S For Tribe gift Rations (200) - 2 S For Tribe gift Bows (10) - 10 G For tribe gift Arrows (200) - 4 S For tribe gift Horse Pavilion - 5 S Metal Materials - 4 S Elven Arrows (12) - 3 S Water Detection Bracelet- 14 S Total - 27 G 118 S 68 CC - 3948 CC GM: Experience: Skill CEP MEP Expertise Ruby Rite education - - 8 Ceremony - - 3 Armorer - - 4 GM: Distances: (to remind myself later) Sivas to Village by Land: Path Hexes Distance Sivas to Maren [Road] 12 240 miles Maren to Cholchara [Road] 9 180 miles Road to Marentia Fort 3.5 70 miles Option-to Ba'ru City 3 60 miles Fort to Village [Plain] 21 420 miles Option: Ba'ru to Village 23 460 miles Total: 910-950Miles depending on Ba'ru visit Sivas to Village by water River to Village 31 620 miles River to Village 5 100 miles Total: 720 Miles Village to Kameran border (roughly) Zen'da Plains to Border 43 860 miles These are rough estimates and I may be off a few hexes. These are various options. So let's say ship wagon/horses by barge up river. So let's assume a simple barge doing 10-20 miles per day. Might even do more with good winds. Let's assume 15 on average. That's 40 days. Ok. So shipping ahead of time may not be a good option. :) How about going to Ba'ru and getting supplies there? Wagons? Horses? That is the closest large city to the village. If prepare is done at start of IBT and say a person ships those items (wagon/horses from Ba'ru) to village then would need only cross 460 miles. At 25 per day would be 19 days. Almost in the IBT time period. As GM I'm only trying to cover options. You guys have to do some serious logistics to decide. Mainly the horses and/or wagon/food. To fit within the 2 weeks. Above there are some option as well. Chion if in town could be swayed to help as he could probably teleport 2-3 wagons in one jump.