HT Player DS Character Name Type Status/Notes Sex -- ----------------------------------------------------------------- FH.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma --.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe W3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma W2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe ...Kevin Newark..........Dorhak............Warrior.Normal/Dwarf....Ma R3.Fukishtu.NEwsome......Npc...............Chief...Normal/Human....Ma R3.Lucria.Cegra..........Npc...............Hunter..Normal/Human....Ma Animals: Corona [Eagle] Z'leyra Game Web Site - http:/nrgcomputers.com/pbem/ Public posts/actions to pnpgm@list.powersandperils.org (mailing list) Private emails (not public actions) to pnpgm@comcast.net Game Update #84 sequence (file #566) ---------------------------------------------------------------- Admin Notes: None. ---------------------------------------------------------------- [Recap] From Unali: [Re: Aftermath] She checks her clothes for any pieces of the worm that may have landed on her from the sudden explosion. The she bows to Kiet and trots off after her horse to mount again. She rides back to the group near Kiet and just remarks 'Messy.' GM: Ack. From Kiet: [Re: Actions] Well, post actions... Looking somewhat embarrassed, Kiet says In a high, nasally... "Z! Are you OK?" Looking concerned, he tries to help ... GM: Ack. From Z'leyra: [Re: Actions] "Good shooting guys!...Ugh." GM: Ack. From Dorhak: [Re: Actions] "Oh, shog! My head. It's a good thing I've got a sturdy... OOC...it seems pretty hard to get enough time to whack on a creature in order to help get experience.especilly ones that can swallow a little dwarf whole! GM: Ack. Yeah it was just lucky damage. I may try to beef the monsters up. Next encounter below should allow you to get some experience. Sorry when you join a high level group you gotta act fast. :<. Also it matters on movement order. Horses are faster so those on horses moved first then those on ground. ------------------------------------------------------------ [New Stuff] [Janaq 18th, 1635TH] [Zen'da Central Plains] [Noon] Water sources have been scarce the last few days to find. Since the river 3 days ago the horses are getting more and more thirsty. But they can only go three days without water so today while resting for lunch Arawn casts a spell to bring some water for them. First with help from others a small pit is made for only a few inches . A quick circle of removed ground. Then using tent stakes and the large tarp, Arawn places the tarp over the pit to collect the water. When he is happy he tries to recall what he saw in the dark lands. In order to create something from nothing must have something so goes the laws of magic. So he places some of his water skinned water in a goblet. Then he begins to cast the magical words. Nearing completion and casting of the spell he throws the small amount of water into the air over the tarp. Then casts the spell at the same time. Suddenly over the pit a sphere forms that looks transparent. But at closer look seems to contain something. Peering through the sphere vision is distorted like seeing people under water. Arawn tells the horses and people nearby to be ready. That when the spell ends it will splash a great deal. Then 30 seconds later the spell ends and the water inside the 10 foot diameter sphere falls downward to the tarp. Much of it splashes off the tarp but a thousand or so quarts of water weighs down the tarp. The horses are led forward to drink their share. Once they are sated it leaves maybe 100 odd quarts left for the party to refill water skins. [Janaq 19th, 1635TH] [Zen'da Central Plains] During the day the party does find a large puddle of water but its only a few sips at best. It did snow 41 minutes so snow is collected and melted later which does help to refill more water skins. But it is not that much to give the horses much to drink. ------ ------------- [Janaq 21st, 1635TH] [Zen'da Central Plains] [Time: 4:37 pm] As the worm explodes there is a slight delay in shock at the event. Not sure how such could occur. Maybe it was a combination of those electrical sparks and the magical fire with his spongy tissue? Either way it is a bit messy. Unali checks her clothes for any pieces of the worm that may have landed on her from the sudden explosion. The she bows to Kiet and trots off after her horse to mount again. She rides back to the group near Kiet and just remarks 'Messy.' Looking somewhat embarrassed, Kiet says In a high, nasally voice "Did I do that?" After the worm explodes, Kiet heads over to Z'leyra to make sure she is ok. He will do what he can to get the wormy stuff off her and try not to stare too much. If it's still burning he will grab what water he can easily reach and poor it on her. "Z! Are you OK?" Looking concerned, he tries to help where he can. "I'm really sorry about that! I had no idea that worms could explode." Kiet will even offer her his cloak to cover up with until she can either rest up or change back to eagle form. "Good shooting guys!...Ugh." Z'leyra comments. With Kiet's help Z'leyra will scrape off what they can of what she was splattered with. She will switch to eagle and back to human form to see if that helps. Once clean she will repack her gear on the horse, then resume eagle form flying overhead with Corona. "Oh, shog! My head. It's a good thing I've got a sturdy helmet! Stupid horse." Dorhak grouses a bit more. "Why don't they make smaller versions of these things? Mountain goats! Now that's the way to travel!" Lucria after hearing the translation laughs at this and watches as Kiet cleans the naked shaman and wonders if he could help. Ha'Kell just smiles as the giant worm dies. Shaking his head to clear off the dust and stink of the monster, and checking for any obvious wounds to his horse. Nothing found, he rides over to Kiet. "That was you, wasn't it? Blowing it up from the inside with flames. We can use that again," smiling at his friend and clapping him on the back. Ha'Kell walks around the worm to make sure it is fully dead, and inspecting it since the last one was buried mostly. This time there is a huge pile of meat just waiting. "Dinner anyone?" he calls out, grinning again. Wondering if it is edible and if it tastes good or bad, or it needs some garlic and wine. Leaving it alone for the scavengers is a better idea. Kell can see the top portion gone but the hole still shows a complete part of the body deep inside. More likely only the top part exposed to air exploded leaving probably 80 or more feet of the beast underground to decay. Animals will have a field day for sure feeding. As to the Eater being eaten the tissue is probably so gummy and spongy a soup could be made but cooking it might just evaporate most of its goodness. It could be done but it would probably not taste as good as a steak. "We should move on as the carcass will attract scavengers. Unless anyone has a use for it? Whilst a giant meal of meat sounds excellent, I don't think this worm is very edible for us." Ha'kell adds to his previous comments. Kell helps clean up everyone as best as possible. Once moving, he asks Kiet, "Did both of your rings work, or just one? That was impressive. Remind me to buy you a drink or four next chance we get." Kell volunteers to range out and to the sides to look for water and a good campsite for the night, one at least several miles from the worm carcass. [Time: 6:15 pm] A small hail storm starts when the party is making camp. The hail is collected in Kiet's bucket and some other mugs/goblets. But when melted its only a few dozen quarts at most. [Time: 7:02 pm] Since it has been another 3 days since it was the last chance the horses drank fully so Arawn recasts his ball power spell again to let them drink. [Time: 7:21 pm] Kell approaches Kiet after dinner, asking him a question very quietly. He'll also ask Arawn after hearing Kiet's answer. This is something those with the party know he has been working on since the end of the Vong threat, and they can see the excitement in Kell's face. Perhaps today will be the day he finally makes the discovery. Those looking closely notice him fiddling with a small piece of very dark wood, about the size of a dirk both in length and width, yet completely raw and unused still. After chores at camp, Kell offers to teach more spear throwing for any that want help. Kell asks Kiet, "Will you go out for a few minutes with me? Just a hundred feet or so? It's time to cast another Knowledge spell for Ebony, this may be the time where the knowledge is complete." as the half-elf is brimming with excitement, and holding a piece of his ebony wood he brought to work on. Kell also asks Arawn to accompany him, "Will you come and watch as well, in case things go wrong? Or there is another worm out there?" Arawn senses even more with his high empathy, knowing how long this has been a near obsession for the trader. As Kiet walks he realizes the worm is technically a snake of sorts. His curse with snakes! At least Kell was the main target not him. Then he slaps the trader's back and grins cheerfully. Talking with both, assuming they say yes, "I'm going to cast a purification and then the knowledge spell. Having you both with me would make me feel much better." "I'd be willing to help. What kind of knowledge are you trying to gain? Do you even know it will be useful?" Kiet asks as they walk. "Thank you. The Knowledge is the rites to Enhance Ebony, and the effect. I started the studying way back in the Dark Lands, talking with an Elder Wizard before we left. Since that time, I have been studying in books and using Knowledge to learn the rites and what it does to Ebony. Whilst I am hoping this is useful, if nothing else ebony will be one of my favorite woods to use to craft things. Spears, shields, and more." "We can go out 200 feet or so, and there do the castings. Just in case something goes wrong, I don't want to endanger everyone." Kiet looks at Arawn so he keeps the others safe but draws them out into danger. Kiet shrugs and waits. ------ ------------- [Janaq 22nd, 1635TH] [Zen'da Central Plains] [Time: 1:34 am] The cold night brings a sharp breeze that chills to the bone. While the others sleep the current sentries are Z'leyra and Lucria. Z'leyra is checking her medical supplies at the campfire while Lucria is on patrol. As Lucria reaches the south end of the camp he feels the urge. He quietly but loudly explains he needs to relieve himself. So heads into the darkness in the south. On the plains there is little trees and not many logs to sit and use as a seat for such tasks. So one has to crouch and do your business. That or dig a hole. As he does this the cold whips between his legs causing him to shiver. Suddenly on his rear he feels the odd tingle of something and realizes it feels like hair or whiskers. He glances behind him and sees a animal. He yelps and moves forward tripping over his pants hitting the ground. The animal walks forward and sniffs him and in the distant campfire light he can see it is some kind of cat. Z'leyra hears the noise and picks up her staff and heads to look. Holding her amber from her satchel she moves into the darkness. Then sees the half naked Lucria on his stomach with a small animal. As Z'leyra comes closer he notices another animal approaching from the north toward Lucria. As she gets closer she can tell these are cats. Then within a few feet she recognizes the cats as tiger cubs. She tells Lucria to be careful. She glances around where cubs are the mother must be. Then in the west she spots a female adult tiger moving this way. She urges Lucria to slowly get to get to his feet and be slow and careful. Shaman's know that tigers with cubs might be on the hunt but would not risk them if out numbered. So chances are the adult will leave them alone as they leave her cubs alone. So with Lucria behind him trying to get his pants up she slowly steps backward into the campfire. The large tiger inspects where Lucria did his business and then growls to collect her cubs. She glances at Z'leyra and the campfire and decides to move on leaving the camp safe. Lucria breathes finally, "if I didn't have to go then I certainly do now!" [Time: 6:41 am] Camp is broken up and the day continues to be cold and dreary with overcast all day. Temperatures do not vary at all only 42-45 degrees. The day goes on without finding a single village or water source. [Time: 9:50 am] A wind storm blows for about 20 minutes. Dorhak is helped by others to remain steady on the horse. Some items are blown off horses and personal items and have to retrieved but the storm ends quickly. [Time: 10:09 am] A light drizzle drops but only lasts 9 minutes which is barely time to collect any water and its only a enough for a few sips of water. [Time: 9:03 pm] Corona alerts the party to a nearby heard of antelope in the area. It is dark but Corona reports there are at least 13 of them moving east to west. They are avoiding the camp entirely. ------ ------------- [Janaq 23rd, 1635TH] [Zen'da Central Plains] [Time: 6:17 am] Another overcast brings temperatures all day ranging from a cold 26 to a warmer 77. The party finds no village or water source the entire day. [Time: 3:26 pm] Fog rolls down the plains and the party slows down since the time of day is odd for fog. They are aware of any possible danger. The fog lasts a bit over 22 minutes and is thick with only about 5 feet visibility. [Time: 4:04 pm] About 15 minutes later the party discovers why the fog was around. A large fissure in the ground opened up like from a earth quake. Cold water from underground sources now floods the ground around it about 30 feet and the fissure. On the ground it is only a inch or two. But the smell of rotten eggs tells the party the water must be affected by sulfur or other bad things. So it is not drinkable. But the fog must've formed some how when the water got to the surface. ------ ------------- [Janaq 24th, 1635TH] [Zen'da Central Plains] [Time: 6:17 am] Yet a 3rd day of overcast makes seeing the sun a long distance dream. The temperatures do warm up a bit ranging from 66-78 degrees. Even enough to shed winter clothing. Another day of no village or water source is found. [Time: 12:10 pm] Since it has been days since horses got water in a great amount, Arawn recasts his ball power spell to collect more water for the horses. [Time: 1:36 pm] The party spots snow in the sky but its so high that half way to the ground it fades to nothing as the temperature climbs with going losing altitude. [Time: 3:53 pm] As the temperature climbs warm with a north eastern air mass, a haze forms nearby. The party figures it is a mix of fog and air particles of some kind. The haze doesn't last long though as it moves around. ------ ------------- [Janaq 25th, 1635TH] [Zen'da Central Plains] [Time: 7:02 am] Finally overcast is broken and mostly cloudy is the condition of the day. Finally bits and pieces of sun are seen. The temperatures today range from 51-58 degrees. Signs do indicate of a village was in the area but left very recently as they moved on. But no water source of merit is found. [Time: 1:08 pm] A drizzle drops for only 5 minutes and is enough only for a few sips of water. [Time: 4:26 pm] A storm rolls in with enough warning to allow the party to setup the weather tent for the horses and wait the storm out. It lasts 35 minutes. At most only about a half inch of rain is collected with a few dozen quarts only for water. [Time: 6:41 pm] The party still somewhat wet and tired from the storm makes camp. Just as tents are made a drizzle falls again. This one only lasts 3 minutes and is only a few sips collected in various containers. ------ ------------- [Janaq 26th, 1635TH] [Zen'da Central Plains] [Time: 1:32 am] Arawn is at the horses to groom them as they have not been cleaned since the damp events earlier. Kell is on patrol around the camp in full gear. Suddenly Kell hears movement in the darkness. While Arawn has good night vision the half-elf is so so but a bit better than humans. He notices movement in the area around them and hears slight noises sounding like muttered barks. The noises seem to increase as the muttered barks become yelps that those who hear them before know what they are as Hyena half-bark-yelps. Arawn looks up and hears the noises. He walks over to grab his shield nearby and sees the shapes all around the camp moving this way and that. Kell estimates there at least a half dozen hyena charging his way. Arawn sees another half dozen or moving from various directions as one pack toward the camp. But Arawn knows there might be more they can't see. Z'leyra and Unali wake up in their tent from the coming danger from their alert magic. All at once the Hyenas all bay outloud ready for the charge as a pack. Those awake hear the sound and it brings chills down the hairs on arms. They realize there must be at least a dozen or more out there. At the noise Fremea, Kell, Fuk and Lucria all wake up. [Time: 1:33:00 am] Actions? Comments? Next Update..Monday?? GM: This combat should be relatively easy. I am off Monday so will work on next update Monday afternoon. We are close to the second river at this point. I've updated the game map online to show it. GM: Status Awake Sleeping Fremea Pyan Kell * Kiet Fuk Dorhak Lucria Arawn * Z'leyra Unali * Geared up already weapons/armor. Remember those waking up will be assumed armorless. It will take time to don armor. GM: Updated Food/Water Info. Party Food - Dorhak - -12 FP Pyan - -36 These two are in need of food so who wants to lend food/rations? I asked this last time but no one spoke up. Unali is running low maybe 2-3 days on her personal supply so she'll need to be loaned food. Z and Kell are flush with food. Everyone else has enough for a bit longer. Horse Food Pyan - -12 FP So Pyan will need to be loaned grain. For all others got maybe 1-3 days for all others. Arawn want to teleport and get some more grain bags? Let me know. If so how much bags from your pre-stored storage? Water is no issue at this point. GM: Antelope - Did anyone want to kill one for food? GM: Arawn - Ball Power scene done ok or need to flair it up? Did you want to do a tempest spell to clean worm bits off folks/horses? If so remind me day 21. I've not listed the other castings of tempest yet. Kell - Purify/Know Max? I assume the spell subject but if different let me know. Remind me the day so I can track the mana in sheet. Based on last email I know for sure the spell subject. So I'll process this and give you results for next update. I sitll need to do some chores here. Plus I need to find my ebony document I typed up. hmmmm Kiet -Not sure rings have a visual cue. But if want to say have it glow red that's fine. So you'd know if one failed? Optional. I should start adding 'effects' like this to item creation like add X mana to make visual cues and such. Hmmm. Next adventure. GM: Map 1 Hex = 10 feet 1 Row = 5 Feet 1 Column = 5 feet. 1 2 123456789012345678901234567890 / \__/ \__/ \__/ \__/ \__A /I\ = North \__/ \__/ \__/ \__/ \__/ B (*( = Campfire / \__/ \__/ \__/ \__/ \__C \__/ \__/ \_h/ h\__/ \__/ D AA = [K12] - Fremea's Tent / \__/ \__/ h\__/ h\__/ \__E KK = [L14] - Kiet's Tent \__/ \__/ \__/ K\__/ \__/ F PP = [J18] - Pyan's Tent / \__/ \__/ \__/ \__/ \__G DD = [I18] - Dorhak's tent \__/ \__/ ZZ_/ \__/ \__/ H ZZ \ [H14] - Z'leyra/Unali's tent / \__/ \LL/ \_DD h__/ \__I LL = [L12] - Fuk/Lucria's Tent \__/ \__/ E(*) PP__/ \__/ J / \__/ \AA/ \__A \h_/ \__K K = [F18] -Kell \__/ \__/ \KK/hhhh_/ \__/ L A = [K19] -Arawn / \__/ \__/ \hhhh \h_/ \__M h = Hyenea locations \__/ \__/h \__/ \__/ \__/ N / \__/ \__/h \h_/h \__/ \__O \__/ \__/ \__/ \__/ \__/ P / \__/ \__/ \__/ \__/ \__Q \__/ \__/ \__/ \__/ \__/ R / \__/ \__/ \__/ \__/ \__S \__/ \__/ \__/ \__/ \__/ T Horses - L/M 17-20 / \__/ \__/ \__/ \__/ \__U Inside Horse pavailion When I have time and light allows (camp light) will show full locations of all hyenas later. This is a rough quick map that is like the yellow dog map (so I cheated).